At a Glance
- Tasks: Create stunning 3D character assets for exciting video game projects.
- Company: Join Side, a global leader in game development and creative solutions.
- Benefits: Be part of a dynamic team with opportunities for growth and creativity.
- Why this job: Bring characters to life and contribute to unforgettable gaming experiences.
- Qualifications: 3+ years as a Character Artist with a passion for gaming.
- Other info: Join our talent pool for future project-based opportunities.
The predicted salary is between 30000 - 42000 ÂŁ per year.
Join to apply for the 3D Character Artist – Talent Pool (EU) role at Side
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years\’ experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Description
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years\’ experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Only resumes submitted in English will be considered.
Key Responsibilities
- Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
- Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
- Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
- Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
- Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
- Troubleshoot and resolve technical challenges related to character development.
- Actively participate in team critiques, offering and receiving feedback to refine assets.
Requirements
Experience:
- 3+ years of experience as a Character Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills
- Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
- Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
- Experience with high- and low-poly modeling, texturing, and shading techniques.
- Knowledge of proper topology, rigging, and skinning practices.
Artistic Skills
- Strong eye for detail, form, and style consistency.
- Ability to adapt to and create a range of visual styles, from realistic to stylized.
Collaboration Skills
- Effective communication and teamwork abilities.
- Ability to incorporate feedback and iterate effectively.
Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.
Preferred Skills
- Familiarity with Marvelous Designer for clothing design and simulation.
- Experience with photogrammetry and procedural workflows.
- Knowledge of Unreal Engine or Unity for integrating character assets into the game.
Note: Specific requirements may vary depending on project needs.
Seniority level
- Mid-Senior level
Employment type
- Contract
Job function
- Design, Art/Creative, and Information Technology
- Industries
- Computer Games
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3D Character Artist - Talent Pool (EU) employer: Side
Contact Detail:
Side Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land 3D Character Artist - Talent Pool (EU)
✨Tip Number 1
Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there.
✨Tip Number 2
Show off your skills! Create an online portfolio showcasing your best 3D character work. Make sure it’s easy to navigate and highlights your versatility across different styles.
✨Tip Number 3
Stay updated with industry trends! Follow game development news and keep an eye on what studios are looking for. This will help you tailor your skills and portfolio to meet current demands.
✨Tip Number 4
Apply through our website! Even if there’s no immediate opening, getting into our talent pool means we’ll consider you for future projects that match your skills. Don’t miss out!
We think you need these skills to ace 3D Character Artist - Talent Pool (EU)
Some tips for your application 🫡
Show Off Your Skills: When you're applying, make sure to highlight your experience with 3D character modelling and any relevant projects you've worked on. We want to see your best work, so don’t hold back!
Tailor Your Application: Take a moment to customise your application for the role. Mention specific tools you’ve used like ZBrush or Maya, and how your skills align with what we’re looking for. It shows us you’re genuinely interested!
Keep It Professional: While we love creativity, make sure your application is clear and professional. Use proper grammar and spelling, and keep your portfolio links easy to access. First impressions matter!
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way to ensure your application gets into our talent pool. Plus, it keeps everything organised on our end, making it easier for us to find you when opportunities arise.
How to prepare for a job interview at Side
✨Showcase Your Portfolio
Make sure to have your portfolio ready and tailored for the role. Highlight your best 3D character assets, especially those that demonstrate your skills in modelling, texturing, and rigging. Be prepared to discuss the techniques you used and the challenges you faced during the creation process.
✨Know the Company
Do a bit of homework on Side and their projects. Familiarise yourself with their artistic style and the types of games they develop. This will help you align your answers with their vision and show that you're genuinely interested in being part of their team.
✨Prepare for Technical Questions
Expect questions about your technical skills, especially regarding tools like ZBrush, Maya, and Substance Painter. Brush up on your knowledge of anatomy, topology, and rigging practices. Being able to explain your workflow and problem-solving methods will impress the interviewers.
✨Practice Collaboration Scenarios
Since teamwork is key in game development, be ready to discuss how you've collaborated with others in past projects. Think of examples where you received feedback and iterated on your work. This shows that you can adapt and contribute positively to a team environment.