Concept Artist Environment/Props - Talent Pool (EU)

Concept Artist Environment/Props - Talent Pool (EU)

Full-Time 28800 - 48000 £ / year (est.) No working from home possible
S

At a Glance

  • Tasks: Create stunning concept art for game environments and props that tell captivating stories.
  • Company: Join Side, a global leader in video game development with studios worldwide.
  • Benefits: Be part of exciting projects and connect with passionate gamers across the globe.
  • Other info: Join our talent pool for future opportunities and stay updated on industry trends.
  • Why this job: Shape immersive game worlds and showcase your creativity in a dynamic environment.
  • Qualifications: 3+ years as a Concept Artist with experience on shipped titles.

The predicted salary is between 28800 - 48000 £ per year.

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia. Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets. Help us bring stories to the world. Join Side's global team of passionate gamers and contribute to top-notch game development.

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. Only resumes submitted in English will be considered.

Key Responsibilities:

  • Design and create visually striking concept art for environments and props that align with the game’s creative vision and storytelling goals.
  • Collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building and asset production.
  • Develop a variety of designs, including landscapes, architecture, interiors, and unique prop elements, from sketches to highly polished concepts.
  • Provide detailed visual breakdowns, callouts, and reference materials to guide 3D asset creation.
  • Explore and iterate on creative ideas to solve visual and narrative challenges.
  • Ensure consistency in style and quality across all environment and prop designs, adhering to the project’s art direction.
  • Stay updated on current trends and techniques in concept art and apply them to your work.

Requirements:

  • Experience: 3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
  • Technical Skills: Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software.
  • Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design.
  • Knowledge of architectural and industrial design principles for creating believable and imaginative settings.
  • Creative And Collaborative Skills: Ability to design a range of styles, from realistic to stylized, depending on project requirements.
  • Excellent communication and collaboration skills, with experience integrating feedback into iterative designs.
  • Passion for visual storytelling and creating immersive game worlds.
  • Attention to Detail: Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements.

Preferred Skills:

  • Familiarity with 3D modeling software for block-outs or visualization.
  • Experience with procedural design tools like Houdini.
  • Background in architectural visualization, industrial design, or environmental storytelling.
  • Knowledge of Unreal Engine or Unity for understanding the integration of assets into game environments.

Note: Specific requirements may vary depending on project needs.

Seniority level: Mid-Senior level
Employment type: Contract
Job function: Design, Art/Creative, and Information Technology
Industries: Computer Games

Concept Artist Environment/Props - Talent Pool (EU) employer: Side

At Side, we pride ourselves on fostering a dynamic and inclusive work culture that values collaboration and creativity. As a Language QA & Script Coordinator, you'll enjoy the flexibility of hybrid working while being part of a passionate team dedicated to delivering high-quality audio production. We offer ample opportunities for professional growth and development, making it an excellent place for those looking to make a meaningful impact in the industry.

S

Contact Details:

Side Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Concept Artist Environment/Props - Talent Pool (EU)

Tip Number 1

Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there.

Tip Number 2

Show off your portfolio! Make sure it’s up-to-date with your best work. Tailor it to highlight projects that align with the roles you’re interested in, especially those that showcase your environment and prop designs.

Tip Number 3

Stay active in the community! Attend game development events, webinars, or workshops. This not only helps you learn but also puts you in touch with potential employers who might be scouting for talent.

Tip Number 4

Apply through our website! Even if there’s no immediate opening, getting into our Talent Pool means you’ll be considered for future opportunities. Keep your application sharp and let us know you’re keen!

We think you need these skills to ace Concept Artist Environment/Props - Talent Pool (EU)

Concept Art
Environment Design
Prop Design
Collaboration
Visual Storytelling
Attention to Detail
Photoshop

Some tips for your application 🫡

Show Off Your Skills:When you're putting together your application, make sure to highlight your experience as a Concept Artist. Share examples of your work that showcase your ability to create stunning environments and props. We want to see your creativity shine!

Tailor Your Application:Don’t just send the same application everywhere! Tailor your CV and cover letter to reflect how your skills align with the role at Side. Mention specific projects or experiences that relate to the job description – it’ll make you stand out to us.

Keep It Professional:While we love creativity, remember to keep your application professional. Use clear language, check for typos, and ensure your portfolio is well-organised. A polished application shows us you’re serious about joining our team!

Apply Through Our Website:We encourage you to apply directly through our website. This way, your application goes straight to our hiring team, and you’ll be considered for future opportunities in our talent pool. Don’t miss out on your chance to join us!

How to prepare for a job interview at Side

Showcase Your Portfolio

Make sure to have a well-organised portfolio that highlights your best work as a Concept Artist. Include a variety of pieces that demonstrate your skills in environment and prop design, and be ready to discuss the thought process behind each piece during the interview.

Research Side's Projects

Familiarise yourself with Side's previous projects and their artistic style. This will not only show your genuine interest in the company but also help you tailor your responses to align with their creative vision and storytelling goals.

Prepare for Collaboration Questions

Since collaboration is key in this role, be prepared to discuss your experience working with art directors, 3D artists, and level designers. Think of specific examples where you successfully integrated feedback into your designs or contributed to a team project.

Stay Updated on Industry Trends

Keep abreast of the latest trends and techniques in concept art. Being able to discuss current industry practices and how they can be applied to your work will demonstrate your passion and commitment to continuous learning in the field.