Job Title: Simulation Engineer (Real-Time Simulation & Systems Development)
Location: Hyderabad, Telangana
Employment Type: Full-Time
Experience Level: 0–3 Years
Job Summary:
We are seeking a Simulation Engineer who is passionate about building high-fidelity real-time simulation systems involving physics, environments, aircraft systems, and immersive simulation experiences.
The ideal candidate should have strong programming fundamentals, a good understanding of system behavior, physics concepts, and real-time architectures, along with the ability to develop scalable and performance-oriented simulation systems.
This role involves working on aircraft/system simulation logic, terrain and environmental systems, VR/XR experiences, real-time communication pipelines, and complex event-driven architectures.
Key Responsibilities:
Design and develop real-time simulation systems and architectures.
Build aircraft and system simulation logic.
Develop physics-driven behaviors and interaction systems.
Create and manage terrain and environment workflows.
Work on VR/XR-based immersive simulation experiences.
Implement event-driven systems and real-time state management.
Develop and optimize real-time data communication pipelines.
Work with vector math, transforms, and 3D coordinate systems.
Optimize performance for scalable simulation environments.
Debug and maintain large-scale modular simulation systems.
Collaborate with systems, networking, and integration teams.
Ensure reliability, scalability, and maintainability of simulation modules.
Required Skills & Qualifications:
Strong proficiency in C++.
Strong programming and problem-solving fundamentals.
Good understanding of OOP and system design principles.
Experience with Unreal Engine.
Understanding of real-time systems and event-driven architectures. ● Strong understanding of vector math and 3D transformations.
Basic understanding of physics concepts and simulation behaviors.
Strong debugging and analytical skills.
Ability to write clean, scalable, and modular code. ● Familiarity with Git/version control workflows.
Preferred Skills (Good to Have):
Experience or interest in VR/XR development.
Understanding of networking concepts (TCP/UDP/WebSockets).
Knowledge of simulation frameworks or middleware systems.
Experience working with terrain systems and environment creation.
Familiarity with optimization and profiling tools.
Understanding of multi-threading and asynchronous systems.
Exposure to hardware-integrated simulation systems. ● Basic understanding of avionics or aircraft systems.
Education:
Bachelor’s degree in Computer Science, Information Technology, Game Development, Aerospace Engineering, Electronics, or a related field.
Fresh graduates with strong simulation/programming skills are welcome.
Internship/project experience in simulation, game engines, or real-time systems is a plus.
Simulation Engineer employer: RemoteStar
At RemoteStar, we pride ourselves on being an exceptional employer, offering a dynamic work culture that fosters innovation and collaboration. Our Houston-based client is at the forefront of digital transformation in the energy sector, providing employees with unique opportunities to work on cutting-edge AI technologies while contributing to meaningful projects that enhance operational efficiency. With a strong focus on professional growth and a supportive environment, we empower our team members to thrive and make a real impact in their roles.