Unreal 3D Artist

Unreal 3D Artist

Full-Time 40500 - 49500 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Create stunning 3D assets and bring them to life in Unreal Engine.
  • Company: Join ZeroLight, a leader in digital customer experiences.
  • Benefits: Enjoy hybrid working, generous holidays, and a fully stocked kitchen.
  • Other info: Collaborative culture with mentorship and personal development opportunities.
  • Why this job: Be part of an innovative team shaping the future of visualisation.
  • Qualifications: 2+ years in 3D art production and strong Unreal Engine skills required.

The predicted salary is between 40500 - 49500 £ per year.

Location: Newcastle upon Tyne / Hybrid Working

Type: Full Time

Please Note: We are unable to offer visa sponsorship for this role.

About ZeroLight

ZeroLight is a visualisation platform for brands that want to build stunning digital customer experiences that captivate and convert. Whether it’s creating world-beating product configurators, producing photoreal CGI content, or accessing enterprise-standard cloud-streaming, ZeroLight makes the process simpler, faster and more efficient.

The Role

We’re looking for a talented and adaptable Unreal 3D Artist to help us create industry-leading visual experiences. In this role, you will bridge the gap between high-end 3D asset creation and real-time rendering, bringing environments and products to life within Unreal Engine. You will work closely with both the art and development teams to ensure assets are not only visually stunning but also highly optimised for real-time performance.

Requirements Technical Experience & Requirements

  • 2 plus years’ experience in 3D art production, preferably working within the computer games or real-time visualisation industry.
  • Demonstrable, strong experience using Unreal Engine.
  • Demonstrable experience using 3DS Max (or similar software like Maya/Blender) and standard game art technologies.
  • Strong knowledge of real-time material creation and cutting-edge shader techniques.
  • Experience using Substance 3D Designer is an advantage.
  • Familiarity with Unreal's profiling and debugging tools to identify and fix performance bottlenecks is highly beneficial.
  • Basic understanding of Unreal's visual scripting system is a plus.

The Person

  • Ability to pick up new skills and pipelines in a short time period with an eagerness to learn new software and bespoke systems.
  • A collaborative mindset with experience communicating with developers and working to strict deadlines.
  • Receptive to feedback, with the ability to take constructive criticism and quickly iterate on designs.
  • A pragmatic problem-solver who can find creative workarounds for real-time engine limitations.

Key Responsibilities

  • Create, optimise, and implement high-quality 3D assets, textures, and materials directly into Unreal Engine.
  • Set up lighting and rendering within Unreal, utilising dynamic global illumination and post-process volumes to achieve photorealistic results.
  • Ensure all models maintain clean topology, efficient UV mapping, and appropriate Level of Detail (LOD) for smooth real-time performance.
  • Set up animations, rig, and prepare mechanical elements for real-time animation (e.g., opening doors, bonnets, trunks, DRL’s and night lights).
  • Set up configurations, assembling modular asset variant sets, organising hierarchies and naming conventions to accommodate real-time parameter changes (e.g., swapping trim packages, wheel styles, or exterior colours).
  • Collaborate with the engineering team using version control software (e.g., Perforce or Git) to manage files and collaborate without overwriting work.
  • Collaborate with the delivery team to ensure clear communication on work status, blockers, and schedules.

Benefits What to expect

At ZeroLight, we value innovation and creativity, shaping our lifestyle and professional benefits around a supportive, collaborative, and rewarding environment.

Reward & Contribution:

  • Hybrid working
  • Annual salary review process
  • Contributory Pension Scheme
  • Life Assurance program
  • Provision of all the tools you need to perform your best work
  • Fully stocked kitchen with free drinks, crisps, fruit, yoghurts, biscuits, chocolate bars, porridge and granola.

Development & Progression:

  • A comprehensive onboarding process to ensure you hit the ground running
  • Quarterly Collaboration Weeks where teams gather to share knowledge and best practices
  • One to one coaching sessions with qualified coaches
  • Company-wide personal development sessions on topics such as psychological safety and overcoming imposter syndrome
  • Mentorship from a team of seasoned professionals across different disciplines
  • Travel & conference opportunities

Time:

  • Generous holiday allowance: 25 days holiday, which rises to 30 days based on length of service
  • Additional free holidays over the Christmas period when the studio closes.
  • All standard bank holidays
  • Flexible working hours with start and finish times between 8am - 10am / 4pm - 6pm

Wellbeing & Culture:

  • Employee Assistance Program (EAP) access for mental health and wellbeing support including access to therapy sessions
  • Free fruit and healthy snacks, running and sports clubs, Cycle to Work Scheme, and showers in the studio
  • Quarterly social gatherings, including our famous Christmas Party
  • Enjoy a creative, inclusive, and collaborative culture

To apply for this role, please share your CV & portfolio.

Unreal 3D Artist employer: ZeroLight

At ZeroLight, we pride ourselves on being an excellent employer that fosters a collaborative and innovative work culture. As a Junior DevOps Engineer, you'll not only receive mentorship from seasoned professionals but also enjoy a clear trajectory for career advancement within our dynamic team. Located in a vibrant tech hub, we offer a range of benefits that support both personal and professional growth, making it a truly rewarding place to build your career.

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Contact Details:

ZeroLight Recruitment Team

We think you need these skills to ace Unreal 3D Artist

Unreal Engine
3D Art Production
3DS Max
Maya
Blender
Real-time Material Creation
Shader Techniques