At a Glance
- Tasks: Design and own the UX of innovative product components for iOS, Android, and web.
- Company: Join a lean, AI-native betting and gaming operator launching in Denmark and beyond.
- Benefits: Competitive salary, flexible working arrangements, and a chance to shape a new brand.
- Other info: Collaborative startup environment with opportunities for rapid growth and innovation.
- Why this job: Be the first product designer and make a real impact on user experience across platforms.
- Qualifications: 5+ years in digital product design with strong skills in interaction and visual design.
The predicted salary is between 60000 - 75000 £ per year.
About Yes
Yes is an AI-native betting and gaming operator launching in Denmark in 2026 and across Europe from there. We are building for a wide, social-first audience that arrives from TikTok and short-form video rather than from TV and legacy media. We are a small team and are deliberately staying lean. We empower every person on the team to take end-to-end responsibility of their work, at least to the point of producing a prototype, spec, or working artefact. No producers. No project managers. No intermediaries.
About the role
We are building our own product components — cashier, gamification, feeds — that ship natively to iOS, Android and web, powered by the EveryMatrix core. You are the first product design hire who owns how they look, feel and behave across all three channels — designing against one shared, versioned contract so the experience stays identical whether a player is on iPhone, Android or web. You will report directly to the Co-CEO (Product), working closely with the CTO (Tech), and Creative Director (Commercial). This is a hands-on IC role. You design, you ship, and you work shoulder-to-shoulder with engineering every day. No hand-off-and-walk-away.
What you'll do
- Own the end-to-end UX of our components — flows, interaction, visual design, edge/empty/error states — from first sketch to shipped pixels.
- Design once, render three times.
- Define each component as a single design spec that iOS, Android and web all implement, accounting for native platform conventions without letting the three drift apart.
- Build and steward our design system and design tokens — colour, type, spacing and component patterns shipped as one versioned, governed token set that Swift, Kotlin and JS all consume.
- Shape the composable architecture itself.
- Sit in the architecture conversation with engineering so that the theme/design-token set is treated as a first-class part of the inbound contract — a versioned input the component receives — enabling consistent, centrally-governed theming across all three channels and across markets without per-platform divergence or an app release for every change.
- Design within hard boundaries. Regulated and money state lives in EveryMatrix; editorial content lives in our CMS. You design the composition of the two — e.g. a cashier that shows a promo and a live balance and requests a deposit.
- Define behaviour parity — success, empty, expiry, error — once, so three platforms don't invent three different screens.
- Move at startup speed. Work in fast, tight loops with creative, engineers and product. Lo-fi to validate, hi-fi to ship, prototype when it settles an argument faster than a doc.
What we are looking for
- 5+ years designing shipped digital products, with deep hands-on craft in interaction and visual design.
- Proven experience designing native mobile (iOS and Android) alongside web — and a real grasp of where the platforms differ.
- You think in systems and components, not just screens.
- You have built or owned a design system and worked with design tokens (Style Dictionary, Tokens Studio, or the W3C token format a plus).
- Highly collaborative and fast. Comfortable designing in the open, iterating live with creatives, engineers, and making confident calls without endless rounds.
- Fluent in Figma; able to spec a component so an engineer can build it without guessing.
- Strong communicator who can hold a clear design rationale and defend the user against scope creep.
Nice to have
- iGaming, fintech, or other regulated/real-money product experience.
- Worked against a third-party backend or platform (EveryMatrix or similar) and a headless CMS.
- Familiarity with accessibility standards and localisation (we launch in Danish, then Finnish and Romanian).
- Interest and experience with agentic AI products and workflows.
The first 90 days
Get fluent in the brand design system and language, app architecture and constraints, partner with engineering to stand up the design-token and component foundations — including how tokens flow through the inbound contract — and ship the design for our first owned component, the cashier, across all three channels.
Location
We would prefer you based in London. We will consider a fully remote arrangement for an exceptional candidate.
Senior Product Designer (Native Components) employer: yes.com
At Yes, we pride ourselves on being an innovative and agile employer, offering a unique opportunity for Senior Product Designers to shape the future of AI-native betting and gaming. Our lean team culture fosters creativity and collaboration, empowering you to take full ownership of your designs while working closely with leadership and engineering. With a focus on employee growth and a commitment to building a diverse, social-first product, Yes is the perfect place for those looking to make a meaningful impact in a dynamic environment.
StudySmarter Expert Advice🤫
We think this is how you could land Senior Product Designer (Native Components)
✨Show Off Your Portfolio
In the world of UX/UI design, your portfolio speaks volumes! Make sure it's packed with your best work and showcases your process, not just the final product. We want to see how you tackle design challenges, so consider adding case studies that reflect your thought process and user-centric approach.
✨Get Involved in Design Communities
Jump into local or online design meetups and workshops! Places like UXPA or local design events can be goldmines for networking and learning. Plus, mingling with fellow designers can introduce you to potential job openings that might not be listed elsewhere.
✨Tailor Your Applications
When you find a role that excites you, like the one at yes.com for a Senior Product Designer (Native Components), make your application count! Highlight specific projects and skills that directly relate to the job description. Hiring managers are looking for candidates who fit into their specific team, so show them you’re the one!
✨Leverage Social Media
Don't underestimate the power of social media in finding a UX/UI design job! Follow design leaders on platforms like Twitter or Instagram, share your work, and engage in conversations. It’s a great way to get noticed by recruiters and even catch wind of openings at companies like yes.com before they go live!
We think you need these skills to ace Senior Product Designer (Native Components)
Some tips for your application 🫡
Showcase Your Design Process:When you're applying for a UX/UI Design role like Senior Product Designer (Native Components) at yes.com, make sure to include examples that clearly highlight your design process. We want to see not just the final product but also the journey that led you there—wireframes, user personas, and iterations demonstrate your thought process and user-centric approach!
Tailor Your Portfolio:A tailor-made portfolio is crucial for a full-time design role! Curate your best projects that align with the kind of work yes.com does. We suggest including 3-5 case studies that showcase a variety of skills such as wireframing, prototyping, and user testing to really make your application pop.
Craft a Compelling Cover Letter:Your cover letter should not just be a summary of your CV. Use it to express why you’re excited about UX/UI Design and what draws you specifically to yes.com. Mention any relevant experience, tools you’re proficient in (like Sketch or Figma), and how you can contribute to their projects.
Highlight Collaboration Skills:In the world of UX/UI Design, teamwork is crucial. Make sure to highlight any past experiences where you worked in cross-functional teams. Illustrate how you communicated design decisions and listened to feedback, as this will resonate well with the culture at yes.com.
How to prepare for a job interview at yes.com
✨Show Off Your Portfolio
When you're gunning for a full-time UX/UI design role, your portfolio is your best friend! Make sure you've got a solid selection of your work, showcasing not just the final designs, but the process behind them—think wireframes, user flows, and any user research you've conducted. During the interview with yes.com, be prepared to discuss your design decisions and how they solve specific user problems.
✨Prepare for Design Challenges
Expect to face some practical design tasks during your interview. yes.com might ask you to tackle a quick design challenge or critique an existing interface. Brush up on your problem-solving skills and try to articulate your thought process as you work through these scenarios. Showing how you approach a design problem is just as important as the final output!
✨Know the Tools of the Trade
Familiarise yourself with the tools commonly used in the industry—figma, Adobe XD, or Sketch should be second nature to you. Be ready to discuss your preferred tools during the interview and how they've shaped your design process at previous positions. This knowledge could give you an edge at yes.com!
✨Show Passion for User Experience
In a full-time UX/UI design role, having a genuine passion for improving user interactions can set you apart. Be prepared to share instances when you went above and beyond to ensure a great user experience in your previous projects. This will demonstrate that you’re not just a designer, but a user advocate, which is exactly what yes.com is looking for.