Side Inc. is seeking an experienced Level Designer to own gameplay spaces for action-focused projects. You will craft engaging, immersive environments using Unreal Engine 5, focusing on player flow, encounters, exploration, and modular design that supports procedural generation.
You will collaborate with Level Art, Environment Art, Design, and Production to iterate quickly, communicate clearly, and maintain production quality. English speaking proficiency is essential for cross-team coordination.
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Remote Level Designer β Unreal Engine 5, Modular FPS employer: WorkinGames
DNEG is an exceptional employer for a Rigging Technical Director, offering a dynamic work environment in the heart of the UKβs vibrant VFX industry. With a strong focus on collaboration and innovation, employees benefit from opportunities for professional growth, access to cutting-edge technology, and a culture that values creativity and meticulous craftsmanship. Join us to be part of a team that is dedicated to pushing the boundaries of visual storytelling while enjoying a supportive atmosphere that fosters both personal and career development.