Senior Gameplay Animation Architect in Brighton

Senior Gameplay Animation Architect in Brighton

Brighton Full-Time 72000 - 88000 £ / year (est.) On-site
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At a Glance

  • Tasks: Shape the future of character animation and deliver world-class gameplay experiences.
  • Company: WorkinGames, a leading studio in Brighton, UK, known for innovation.
  • Benefits: Competitive salary, flexible working hours, and opportunities for professional growth.
  • Other info: Join a creative team dedicated to pushing the boundaries of gameplay.
  • Why this job: Be at the forefront of gaming technology and mentor talented animators.
  • Qualifications: Experience in technical animation and a passion for game development.

The predicted salary is between 72000 - 88000 £ per year.

WorkinGames in Brighton, UK, is seeking a Principal Technical Animator (Gameplay) to shape the technical vision and long-term strategy for character animation integration across the studio. You will champion innovation, define pipelines, and collaborate with design, animation and engineering to deliver world-class gameplay feel.

Although not a people manager, you will mentor senior and mid-level technical animators, drive R&D initiatives (Motion Matching, AI animation, next-gen physics).

Senior Gameplay Animation Architect in Brighton employer: WorkinGames

DNEG is an exceptional employer for a Rigging Technical Director, offering a dynamic work environment in the heart of the UK’s vibrant VFX industry. With a strong focus on collaboration and innovation, employees benefit from opportunities for professional growth, access to cutting-edge technology, and a culture that values creativity and meticulous craftsmanship. Join us to be part of a team that is dedicated to pushing the boundaries of visual storytelling while enjoying a supportive atmosphere that fosters both personal and career development.

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Contact Details:

WorkinGames Recruitment Team

We think you need these skills to ace Senior Gameplay Animation Architect in Brighton

Technical Animation
Character Animation Integration
Pipeline Development
Collaboration with Design
Collaboration with Engineering
Mentoring Technical Animators
Research and Development (R&D)