2D Spine Animator (Hybrid, UK)

2D Spine Animator (Hybrid, UK)

Freelance 27000 - 33000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Create engaging 2D animations for games using Spine 2D and collaborate with a creative team.
  • Company: Join West Pier Studio, a dynamic game development studio in the UK.
  • Benefits: Flexible hybrid work, competitive pay, and opportunities to learn AI tools.
  • Other info: Exciting projects with room for growth and innovation in a supportive environment.
  • Why this job: Bring games to life with your creativity and technical skills while shaping animation standards.
  • Qualifications: Experience in 2D animation and a passion for gaming.

The predicted salary is between 27000 - 33000 £ per year.

Depending on experience to be discussed at interview. This is a hybrid role. Some days in the studio may be required so applicants must be UK-based and able to attend the office on agreed days.

About the role

We are looking for a creative and technically minded 2D Spine Animator to help bring our games to life through engaging, high-quality animation. Working closely with artists, producers, developers, and stakeholders, you will create polished gameplay animations, UI motion, feature sequences, and player interactions across slots, casino, instant win, and casual games. You will be responsible for translating game concepts and creative briefs into fluid, engaging animations that enhance gameplay, reinforce player feedback, and support the overall visual experience. You’ll also have the opportunity to help shape animation standards and explore new techniques that improve both creative quality and production efficiency. We use AI-assisted workflows where appropriate and are looking for someone who is comfortable using, or keen to learn, AI tools to support ideation, animation production, iteration, and workflow efficiency while maintaining high creative standards.

Your Responsibilities

  • Create high-quality 2D animations using Spine 2D for gameplay features, symbols, UI, and player interactions.
  • Rig, animate, optimise, and export production-ready animation assets for web-based games.
  • Develop gameplay animations, feature sequences, UI transitions, and player feedback that enhance game feel and player engagement.
  • Work closely with artists, designers, developers, producers, and stakeholders to ensure animation quality, technical feasibility, and visual consistency throughout development.
  • Review and refine animations based on creative direction, technical feedback, and gameplay requirements.
  • Use AI-assisted tools and workflows to support concept exploration, animation production, and creative efficiency.
  • Support efficient animation workflows, documentation, file organisation, and production standards across multiple projects.
  • Maintain organised animation libraries and production-ready Spine assets.

2D Spine Animator (Hybrid, UK) employer: West Pier Studio Ltd

West Pier Studio Ltd is an excellent employer for creative professionals, offering a dynamic work culture that fosters collaboration and innovation. With opportunities for personal and professional growth, employees can thrive in a supportive environment while contributing to exciting projects in the gaming industry. The hybrid work model allows for flexibility, making it an attractive choice for those seeking a balance between creativity and efficiency.

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Contact Details:

West Pier Studio Ltd Recruitment Team

We think you need these skills to ace 2D Spine Animator (Hybrid, UK)

2D Animation
Spine 2D
Rigging
Animation Optimisation
UI Animation
Gameplay Animation
Collaboration with Artists and Developers