At a Glance
- Tasks: Join our Render-Tech team to develop cutting-edge rendering techniques for AAA titles.
- Company: Warner Bros. Discovery creates iconic content and supports diverse storytellers and creators.
- Benefits: Enjoy hybrid working, career-defining opportunities, and a supportive, inclusive culture.
- Why this job: Be part of a creative team shaping the future of gaming with innovative technology.
- Qualifications: Expertise in C/C++, shader languages, and modern rendering concepts required.
- Other info: Opportunity to mentor junior members and lead technology evolution.
The predicted salary is between 48000 - 84000 ÂŁ per year.
Welcome to Warner Bros. Discovery… the stuff dreams are made of.
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next… From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
TT Games was acquired by Warner Bros. in 2007 and went on to develop the hit LEGO games franchise. The company is proud to continue its mission to be the leading publisher of interactive entertainment for young gamers and their families.
TT Games are looking for a Senior Render Tech Programmer to join our Render-Tech team. The successful candidate will have the opportunity to work within a highly successful and creative team, working on cutting edge rendering techniques supporting the development of multiple AAA titles across a wide range of platforms from mobile to next-gen. Having an in-depth knowledge of cutting-edge graphics techniques the ideal candidate will be able to take a leading role in the development of our render technology while working closely with our art teams. They would also be expected to provide support to junior team members generally taking an active role in leading the evolution of our technology.
Requirements:
- Expert knowledge of C/C++ and shader languages (HLSL/GLSL)
- Good understanding of DX12 and/or Vulkan
- Unreal experience a bonus, especially interactions with the source code
- Comfortable debugging large codebases
- Experience with console development a bonus
- Experience with profiling and GPU debugging tools (Renderdoc/Pix) and optimising of CPU and GPU code
- Excellent verbal and written communication skills, plus the ability to communicate ideas with other disciplines
- Familiarity with CPU architectures, memory access patterns and multithreaded programming
- Bachelor’s degree in Computer Science or a related field or equivalent professional experience
- Passion for games and rendering technology
- High level understanding of modern rendering concepts
Hybrid Working: This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
Championing Inclusion at WBD: Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law. If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
Senior Render Tech Programmer employer: Warner Media, LLC.
Contact Detail:
Warner Media, LLC. Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Render Tech Programmer
✨Tip Number 1
Familiarise yourself with the latest rendering techniques and technologies. Since the role requires an in-depth knowledge of cutting-edge graphics, staying updated on trends in the industry will help you stand out during discussions.
✨Tip Number 2
Engage with the gaming community, especially forums or groups focused on rendering technology. Networking with professionals in the field can provide insights and potentially lead to referrals within Warner Bros. Discovery.
✨Tip Number 3
Prepare to discuss your experience with debugging large codebases and using profiling tools like Renderdoc or Pix. Being able to articulate your problem-solving process will demonstrate your technical expertise and leadership potential.
✨Tip Number 4
Research Warner Bros. Discovery's core values and guiding principles. Understanding their culture and being able to relate your personal values to theirs can make a strong impression during the interview process.
We think you need these skills to ace Senior Render Tech Programmer
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the Senior Render Tech Programmer position. Familiarise yourself with the technologies mentioned, such as C/C++, shader languages, and rendering concepts.
Tailor Your CV: Customise your CV to highlight relevant experience and skills that align with the job description. Emphasise your expertise in graphics techniques, console development, and any experience with Unreal Engine or similar technologies.
Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for games and rendering technology. Mention specific projects or experiences that demonstrate your ability to lead and support a team, as well as your communication skills.
Showcase Your Portfolio: If applicable, include a portfolio or links to projects that illustrate your work in rendering technology. This could be code samples, game demos, or any relevant contributions that highlight your technical abilities and creativity.
How to prepare for a job interview at Warner Media, LLC.
✨Showcase Your Technical Expertise
Be prepared to discuss your in-depth knowledge of C/C++ and shader languages like HLSL/GLSL. Highlight any experience you have with DX12, Vulkan, and Unreal Engine, especially if you've interacted with the source code.
✨Demonstrate Problem-Solving Skills
Expect to tackle technical challenges during the interview. Be ready to explain how you've debugged large codebases and optimised CPU and GPU code in previous projects, using tools like Renderdoc or Pix.
✨Communicate Effectively
Excellent verbal and written communication skills are crucial. Practice explaining complex rendering concepts in a way that is accessible to non-technical team members, as collaboration with art teams will be key.
✨Align with Company Values
Familiarise yourself with Warner Bros. Discovery's guiding principles and core values. Be prepared to discuss how these resonate with you and how you can contribute to fostering an inclusive and diverse workplace.