Head of Rendering Engineering – AAA Games in City of London
Head of Rendering Engineering – AAA Games

Head of Rendering Engineering – AAA Games in City of London

City of London Full-Time 43200 - 72000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead a team to optimise rendering performance for an exciting AAA game project.
  • Company: Prominent game development studio in London with a passion for innovation.
  • Benefits: Hybrid work model, competitive salary, and opportunities for professional growth.
  • Why this job: Join a creative team and shape the future of gaming with your expertise.
  • Qualifications: Strong C/C++ skills and experience in the gaming industry required.
  • Other info: Collaborative environment with a focus on high-quality content.

The predicted salary is between 43200 - 72000 £ per year.

A prominent game development studio in London seeks a Lead Rendering Programmer to join their team for an upcoming AAA game project. The role involves leading a team, collaborating closely with other leads to ensure high-quality content and optimising rendering performance.

Candidates should possess strong C/C++ skills, a solid understanding of graphics hardware, and experience in the gaming industry. This position offers a hybrid work model that combines remote and in-office responsibilities.

Head of Rendering Engineering – AAA Games in City of London employer: Warner Media, LLC.

Join a leading game development studio in London, where innovation meets creativity in the world of AAA gaming. With a strong emphasis on collaboration and professional growth, we offer a dynamic work culture that values your contributions and encourages continuous learning. Enjoy the flexibility of a hybrid work model, competitive benefits, and the opportunity to work on cutting-edge projects with a passionate team dedicated to pushing the boundaries of gaming technology.
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Contact Detail:

Warner Media, LLC. Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Head of Rendering Engineering – AAA Games in City of London

Tip Number 1

Network like a pro! Reach out to industry contacts on LinkedIn or attend gaming events. We all know that sometimes it’s not just what you know, but who you know that can land you that dream role.

Tip Number 2

Show off your skills! Create a portfolio showcasing your best rendering projects. We want to see your C/C++ prowess and how you’ve tackled graphics challenges in the past. A strong portfolio can really set you apart!

Tip Number 3

Prepare for the interview! Research the studio and their previous AAA titles. We should be ready to discuss how our experience aligns with their needs and how we can optimise rendering performance for their upcoming project.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. We’re all about making connections, so let’s get your foot in the door for that Lead Rendering Programmer role!

We think you need these skills to ace Head of Rendering Engineering – AAA Games in City of London

C/C++ Programming
Graphics Hardware Knowledge
Rendering Performance Optimisation
Team Leadership
Collaboration Skills
Game Development Experience
Problem-Solving Skills
Hybrid Work Adaptability

Some tips for your application 🫡

Show Off Your Skills: Make sure to highlight your C/C++ expertise and any relevant experience in the gaming industry. We want to see how your skills align with the role of Head of Rendering Engineering, so don’t hold back!

Tailor Your Application: Customise your CV and cover letter to reflect the specifics of the job description. Mention your experience with graphics hardware and how it relates to optimising rendering performance. This helps us see you as a perfect fit for our team.

Be Clear and Concise: When writing your application, keep it straightforward and to the point. We appreciate clarity, so avoid jargon unless it’s necessary. Make it easy for us to understand your qualifications and passion for AAA games.

Apply Through Our Website: We encourage you to submit your application through our website. It’s the best way for us to receive your details and ensures you’re considered for the position. Plus, it’s super easy to do!

How to prepare for a job interview at Warner Media, LLC.

Know Your Tech Inside Out

Make sure you brush up on your C/C++ skills and have a solid understanding of graphics hardware. Be prepared to discuss specific projects where you've optimised rendering performance, as this will show your technical prowess and relevance to the role.

Showcase Your Leadership Skills

As a Head of Rendering Engineering, you'll be leading a team. Think of examples from your past experiences where you've successfully led a project or team. Highlight how you foster collaboration and ensure high-quality content, as this will resonate well with the interviewers.

Familiarise Yourself with the Studio's Work

Do some homework on the studio and their previous AAA games. Understanding their style and the technologies they use can give you an edge. You can even mention specific games during the interview to demonstrate your genuine interest in their work.

Prepare for Hybrid Work Questions

Since this role offers a hybrid work model, be ready to discuss how you manage remote and in-office responsibilities. Share strategies that have worked for you in the past, such as communication tools or methods for keeping the team engaged and productive.

Head of Rendering Engineering – AAA Games in City of London
Warner Media, LLC.
Location: City of London

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