At a Glance
- Tasks: Design and develop animation tools while collaborating with creative teams to enhance game quality.
- Company: Join Rocksteady Studios, the award-winning developer behind the iconic Batman: Arkham series.
- Benefits: Enjoy a hybrid work model, competitive salary, and opportunities for professional growth.
- Why this job: Be part of a multicultural team creating legendary games that resonate with players worldwide.
- Qualifications: Strong Maya API knowledge and experience in rigging for games or VFX required.
- Other info: Embrace a dynamic environment with a commitment to inclusion and diverse perspectives.
The predicted salary is between 36000 - 60000 £ per year.
Senior Technical Animator (9-month FTC)
Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We’re a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.
At Rocksteady Studios, the technical animation team sits at the crossroad of art and animation – the work ranges from creating creature and character rigs for cinematic and gameplay scenarios, to maintaining and improving pipelines, tools and establishing standards and workflows. There is always a variety of opportunities to work on creative solutions to support other teams to run as efficiently as possible.
We are looking for a Senior Technical Animator on a fixed term basis who is passionate about collaborating with and supporting great teams in creating awesome games.
The ideal candidate will be highly motivated in learning and/or developing techniques and pipelines to improve animation, asset, and rigging workflows.
Key Responsibilities
- Design, develop, and troubleshoot animation tools and pipelines in DCC and engine contexts.
- Build and maintain rigs for a variety of dynamic assets.
- Collaborate with the technical teams to document and maintain libraries for rigging & tools.
- Enhance visual quality of our assets and deformations while keeping project performance and time constraints in mind.
- Debugging animation and rig related issues, both in DCC and in engine.
Skill Requirements
- A strong understanding of the Maya API.
- Experience coding UI using PySide or PyQt.
- An understanding of the underlying math that 3d animation systems utilize.
- Proficient production experience creating rigs for Games, Feature Films, or VFX.
- Experience with gameplay technical animation – such as control rig, cloth, procedural physics, and ragdoll setups.
- Foundational understanding in software engineering concepts and patterns.
Hybrid Working – This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
How We Get Things Done
Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.
If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
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Senior Technical Animator employer: Warner Bros. Entertainment
Contact Detail:
Warner Bros. Entertainment Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Technical Animator
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those at Rocksteady Studios. A friendly chat can open doors and give you insights that a job description just can't.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work in technical animation. Make sure it’s easy to navigate and showcases your understanding of tools like Maya and your coding prowess.
✨Tip Number 3
Prepare for the interview by brushing up on your knowledge of animation pipelines and rigging techniques. Be ready to discuss how you’ve tackled challenges in past projects and how you can contribute to the team at Rocksteady.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining our awesome team at Rocksteady Studios.
We think you need these skills to ace Senior Technical Animator
Some tips for your application 🫡
Show Your Passion: When writing your application, let your enthusiasm for animation and game development shine through. We want to see that you’re not just qualified, but genuinely excited about the role and the projects we work on at Rocksteady Studios.
Tailor Your CV: Make sure your CV is tailored to highlight your experience with technical animation, rigging, and any relevant tools like Maya. We love seeing how your skills align with our needs, so don’t be shy about showcasing your best work!
Be Clear and Concise: Keep your application clear and to the point. We appreciate well-structured applications that make it easy for us to see your qualifications and experiences. Avoid jargon unless it’s relevant to the role – we want to understand your journey!
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it gives you a chance to explore more about our studio and what we stand for.
How to prepare for a job interview at Warner Bros. Entertainment
✨Know Your Tools Inside Out
Make sure you’re well-versed in the Maya API and any other tools mentioned in the job description. Brush up on your coding skills with PySide or PyQt, as these will likely come up during technical discussions.
✨Showcase Your Problem-Solving Skills
Prepare to discuss specific examples where you've designed, developed, or troubleshot animation tools and pipelines. Highlight how you’ve collaborated with teams to enhance workflows and solve complex issues.
✨Understand the Bigger Picture
Familiarise yourself with Rocksteady Studios' philosophy and their approach to game development. Be ready to discuss how your work as a Senior Technical Animator can contribute to creating quality entertainment that resonates with players.
✨Embrace Collaboration
Since this role involves working closely with various teams, be prepared to talk about your experience in collaborative environments. Share how you’ve supported others in achieving their goals and how you can bring that spirit to Rocksteady.