At a Glance
- Tasks: Lead a team to create world-class animation for AAA games.
- Company: Join Rocksteady, a leader in gaming innovation and creativity.
- Benefits: Enjoy hybrid working, competitive salary, and career-defining opportunities.
- Why this job: Make your mark in the gaming industry with cutting-edge animation techniques.
- Qualifications: Strong C++ skills and experience in animation pipelines required.
- Other info: Collaborative environment with a focus on personal and professional growth.
The predicted salary is between 60000 - 80000 ÂŁ per year.
Rocksteady is looking for a Lead Animation Programmer to join our dedicated and collaborative team, who is ready for the challenge of bringing our next AAA title to life. The role involves leading and supporting our team of animation programmers to deliver world‑class animation techniques in collaboration with the Animation, Cinematics, Core Engine, and Game Code teams. Hands‑on coding is a key part of the role, working on animation systems and tools, focusing on gameplay animation.
Responsibilities
- Leading, mentoring and supporting a team of animation programmers, and coordinating with our development partners.
- Ensuring our AAA animation systems and pipelines are delivered successfully and implemented to a high technical standard.
- Collaborate closely with Production to plan the Animation Code team's schedule.
- Implementing and driving new animation and cinematics features and pipelines.
- Co‑ordinating with other disciplines, communicating technical concepts and requirements in a way that facilitates a smooth workflow.
- Acting as a first line of support for our gameplay teams, evaluating new feature requests for their pipelines and tools and implementing time‑saving and quality‑improving changes to help our team create best‑in‑industry gameplay and cinematic animation.
- Working with the Technical Director and other Code Leads to help improve development processes across the Code team.
- Hands-on coding on animation systems and tools, focusing on gameplay animation.
- Leading the Animation Code team to deliver world‑class animation techniques in collaboration with Animation, Cinematics, Core Engine, and Game Code teams.
Qualifications & Skillset
- Advanced understanding of C++ and software development.
- Proficient understanding of modern animation pipelines and tools.
- Comprehensive understanding of animation tools such as 3DSMax, Maya, or MotionBuilder, with experience developing plugins for DCC tools is a plus.
- Good understanding of the main gaming platforms and the requirements needed to develop software on them.
- Good understanding of cloth and motorised ragdoll physics simulation.
- Experience with optimising animation systems and assets.
- Experience with Motion Matching based locomotion systems.
- Unreal Engine 5 experience is an advantage; experience of line management and leading teams.
- Experience working on and shipping at least one AAA video game title.
- Good understanding of game technology principles.
- Experience defining, implementing and supporting production processes.
- Experience supporting and collaborating with artists to produce high‑quality content and create efficient processes.
Hybrid Working
This role is advertised as a Hybrid work model, that combines remote and in‑office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
About Rocksteady & WBD
When we say, "the stuff dreams are made of," we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next… From brilliant creatives, to technology trailblazers, across the globe, WBD offers career‑defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Lead Animation Programmer in London employer: Warner Bros. Entertainment Inc.
Contact Detail:
Warner Bros. Entertainment Inc. Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead Animation Programmer in London
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those at Rocksteady or similar companies. Attend gaming events or online meetups to make connections that could lead to job opportunities.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best animation programming work. Include projects that demonstrate your understanding of C++ and modern animation pipelines, as this will catch the eye of hiring managers.
✨Tip Number 3
Prepare for interviews by brushing up on technical concepts and be ready to discuss your experience with animation systems. Practice coding challenges related to gameplay animation to showcase your hands-on skills.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining our team at Rocksteady. Don’t miss out on the chance to be part of something amazing!
We think you need these skills to ace Lead Animation Programmer in London
Some tips for your application 🫡
Show Off Your Skills: When you're writing your application, make sure to highlight your experience with C++ and any animation tools you've worked with. We want to see how your skills align with the role, so don’t hold back on showcasing your best projects!
Tailor Your Application: Take a moment to customise your application for the Lead Animation Programmer position. Mention specific experiences that relate to leading teams and working on AAA titles. This shows us you’re genuinely interested in the role and understand what we’re looking for.
Be Clear and Concise: Keep your application clear and to the point. Use straightforward language to explain your past roles and achievements. We appreciate a well-structured application that makes it easy for us to see your qualifications at a glance.
Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it helps us keep everything organised on our end!
How to prepare for a job interview at Warner Bros. Entertainment Inc.
✨Know Your Animation Stuff
Make sure you brush up on your knowledge of modern animation pipelines and tools like 3DSMax, Maya, or MotionBuilder. Be ready to discuss how you've used these tools in past projects, especially if you've developed plugins for them.
✨Show Off Your Coding Skills
Since hands-on coding is a big part of the role, be prepared to demonstrate your advanced understanding of C++. You might even want to bring along some examples of your previous work with animation systems and tools to showcase your skills.
✨Team Leadership Experience
Highlight your experience in leading and mentoring teams. Talk about how you've coordinated with other disciplines and supported gameplay teams in the past. This will show that you can effectively manage and inspire a team of animation programmers.
✨Understand the Bigger Picture
Familiarise yourself with the overall game development process and how animation fits into it. Be ready to discuss how you would collaborate with production and other teams to ensure smooth workflows and high-quality outputs.