At a Glance
- Tasks: Design immersive soundscapes and implement audio for exciting AAA projects.
- Company: Join Warner Bros. Discovery, a leader in storytelling and creativity.
- Benefits: Enjoy hybrid working, competitive salary, and opportunities for personal growth.
- Why this job: Be part of a passionate team crafting unforgettable gaming experiences.
- Qualifications: Experience in sound design and familiarity with audio tools like Pro Tools.
- Other info: Embrace a culture of inclusion and collaboration in a dynamic environment.
The predicted salary is between 30000 - 42000 ÂŁ per year.
Welcome to Warner Bros. Discovery… the stuff dreams are made of.
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next. From brilliant creatives to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Rocksteady Studios is looking for a Sound Designer to join our studio, working with an experienced team on an exciting AAA project, crafting immersive worlds and emotionally resonant player experiences. This role is ideal for someone stepping up from a junior position or growing confidently into an intermediate-level sound design role and who connects with our audio team vision: We craft powerful connections between players and the game, amplifying emotional, narrative, and gameplay moments to create experiences that resonate with meaning. We are considered, conscientious and deeply thoughtful about our craft. We care about our work and the work of our colleagues throughout the studio.
You will have experience of producing audio for interactive media with a proven track record of delivering high-quality audio assets and contributing to collaborative development. You appreciate that outstanding sound design is the result of a strong creative vision and craft supported by the effective use of technical tools. You understand the balance required to succeed in a modern development studio. You demonstrate creative initiative and technical independence when it comes to your everyday work.
As a generalist sound designer, you’ll work across a wide range of tasks from SFX design to implementing audio in-engine, supporting music workflows, and contributing to dialogue editing and design. We don’t expect expertise in everything, but we value curiosity, adaptability, and willingness to learn.
Key Responsibilities- Designing immersive soundscapes and gameplay-reactive audio within allocated timeframes and feedback loops.
- Implementing assets in-engine with attention to quality and stability.
- Participating actively in milestone reviews and retrospectives, sharing insight and receiving feedback.
- Proactively engaging with other departments to support gameplay and narrative.
- Communicating effectively across disciplines and contributing to workflow processes.
- Working with team members and sharing knowledge where helpful.
- Managing your own sprint tasks with accuracy and transparency.
- Contributing to audio pipeline improvements and tool feedback.
- Tracking and documenting work consistently.
- Ability to design high quality SFX with a thoughtful and craft-driven approach, including source recording, editing and manipulating audio using a DAW and common processing techniques (EQ, compression, reverb, etc.). Experience with any DAW is valued. Pro Tools is our primary platform with Reaper and Logic also being used for some tasks.
- Technical implementation skills with a proven track record in a game engine and audio middleware environment (familiarity with Wwise and UE5 is preferred).
- Experience with debugging audio, play‑testing, and identifying issues throughout development.
- Familiarity with in-game profiling tools and an understanding of how to use this data to develop an optimised performance.
- Basic understanding of technical concepts to support communicating with audio programmers.
- Ability to advocate for ideas constructively and contribute to creative discussions, remaining focused and organised while delivering high-quality work under production deadlines.
- Practical knowledge of common field recording techniques and tools (microphones, field recorders, etc.). Our sound design practice greatly values source recording. We’re seeking someone eager to grow their skills with us.
- Practical experience with analogue and digital signal flows. You have an appreciation of how to use outboard gear, and plugins to achieve high‑quality results.
This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.
If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
Sound Designer in London employer: Warner Bros. Discovery
Contact Detail:
Warner Bros. Discovery Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Sound Designer in London
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those at Warner Bros. Discovery. Attend events, join online forums, and don’t be shy about sliding into DMs. You never know who might have the inside scoop on job openings!
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best sound design work. Include a variety of projects that showcase your creativity and technical prowess. Make sure it’s easy to navigate and visually appealing – first impressions matter!
✨Tip Number 3
Prepare for interviews by researching the company culture and values at Warner Bros. Discovery. Think about how your experience aligns with their mission and be ready to discuss specific examples of your work that demonstrate your fit for the role.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, you can tailor your application to highlight how you connect with the audio team’s vision. Don’t forget to follow up after applying – a little persistence goes a long way!
We think you need these skills to ace Sound Designer in London
Some tips for your application 🫡
Show Your Passion for Sound Design: When you're writing your application, let your enthusiasm for sound design shine through! Share specific examples of projects you've worked on and how they connect to the immersive experiences we create at Rocksteady Studios.
Tailor Your Application: Make sure to customise your application to highlight the skills and experiences that align with our job description. We want to see how your background in audio production and game development makes you a perfect fit for our team!
Be Clear and Concise: Keep your application straightforward and to the point. Use clear language to describe your experience and skills, making it easy for us to see why you'd be a great addition to our sound design team.
Apply Through Our Website: Don't forget to submit your application through our official website! This ensures that your application gets to the right people and helps us keep track of all the amazing talent interested in joining us.
How to prepare for a job interview at Warner Bros. Discovery
✨Know Your Sound Design Tools
Familiarise yourself with the DAWs mentioned in the job description, especially Pro Tools, Wwise, and UE5. Be ready to discuss your experience with these tools and how you've used them to create immersive soundscapes in previous projects.
✨Showcase Your Creative Process
Prepare to talk about your approach to sound design. Share specific examples of how you’ve crafted audio for interactive media, focusing on the balance between creativity and technical execution. This will demonstrate your understanding of the role's requirements.
✨Engage with the Team's Vision
Research Rocksteady Studios and their projects to understand their audio team vision. During the interview, express how your values align with theirs and how you can contribute to creating emotionally resonant player experiences.
✨Be Ready for Technical Questions
Expect questions about debugging audio and using profiling tools. Brush up on your knowledge of common field recording techniques and be prepared to discuss how you would handle technical challenges in a game development environment.