At a Glance
- Tasks: Create tools and shaders for AAA titles in Unreal Engine 5 and guide Art teams.
- Company: Leading media company in Greater London with a focus on innovation.
- Benefits: Hybrid work model, competitive salary, and opportunities for creative growth.
- Why this job: Unleash your creativity and contribute to exciting game projects.
- Qualifications: Proficiency in programming, real-time graphics, and game-art optimisation.
- Other info: Join a dynamic team where your skills can shine.
The predicted salary is between 36000 - 60000 £ per year.
A leading media company in Greater London is seeking a skilled Technical Artist to work in a hybrid model. This position involves contributing to the art production pipeline for AAA titles in Unreal Engine 5, creating tools and shaders, and guiding the Art teams.
Ideal candidates will have:
- Proficiency in programming languages
- A strong grounding in real-time graphics
- Experience with game-art optimization techniques
Join an innovative team where your creativity can thrive.
Hybrid Technical Artist: UE5 Tools & Shaders Pro employer: Warner Bros. Discovery
Contact Detail:
Warner Bros. Discovery Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Hybrid Technical Artist: UE5 Tools & Shaders Pro
✨Tip Number 1
Network like a pro! Reach out to industry professionals on LinkedIn or attend local meetups. We can’t stress enough how important it is to make connections in the gaming world, especially for roles like a Technical Artist.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work with Unreal Engine 5. Include tools and shaders you've developed, and don’t forget to showcase any game-art optimisation techniques you’ve mastered. We want to see your creativity shine!
✨Tip Number 3
Prepare for interviews by brushing up on technical questions related to programming languages and real-time graphics. We recommend practising common scenarios you might face as a Technical Artist, so you can confidently demonstrate your expertise.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets noticed. Plus, we love seeing candidates who take the initiative to engage directly with us. Don’t miss out on the chance to join our innovative team!
We think you need these skills to ace Hybrid Technical Artist: UE5 Tools & Shaders Pro
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your experience with Unreal Engine 5 and any tools or shaders you've created. We want to see how your skills can contribute to our art production pipeline!
Tailor Your Application: Don’t just send a generic CV! Customise your application to reflect the job description. Mention your proficiency in programming languages and real-time graphics, as these are key for us.
Be Creative: This is a creative role, so let your personality shine through in your application. Share any unique projects or experiences that showcase your artistic flair and technical prowess.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you don’t miss out on any important updates from our team!
How to prepare for a job interview at Warner Bros. Discovery
✨Know Your Tools Inside Out
Make sure you’re well-versed in Unreal Engine 5 and the specific tools and shaders you’ll be working with. Brush up on your programming languages and be ready to discuss how you've used them in past projects.
✨Showcase Your Portfolio
Bring along a portfolio that highlights your best work, especially any AAA titles you've contributed to. Be prepared to explain your role in each project and how you tackled challenges related to art production and optimisation.
✨Understand the Art Production Pipeline
Familiarise yourself with the art production pipeline for games. Be ready to discuss how you can contribute to it and guide Art teams effectively. This shows you understand the bigger picture and can collaborate well.
✨Prepare for Technical Questions
Expect technical questions about real-time graphics and game-art optimisation techniques. Brush up on common challenges and solutions in these areas so you can demonstrate your expertise and problem-solving skills.