At a Glance
- Tasks: Design immersive player experiences focusing on characters, controls, and camera.
- Company: Join DPS Games, a leading Wargaming studio known for epic free-to-play titles.
- Benefits: Enjoy 5 weeks annual leave, a dog-friendly office, and endless snacks!
- Why this job: Be part of an exciting military sci-fi project with a collaborative and creative team.
- Qualifications: Strong Unreal Engine skills and a passion for vehicle combat games are essential.
- Other info: Hybrid work model with 3 days in the Guildford office; no relocation support available.
The predicted salary is between 36000 - 60000 ÂŁ per year.
DPS Games is a Wargaming studio, proudly backed by the global success of titles like World of Tanks. Based in Guildford, we are part of one of the world’s leading free-to-play PC game companies, with the resources and experience to support ambitious, long-term development. We’re currently building our next big project: a collaboration with a world-renowned name, an epic-scale military sci-fi fantasy, free-to-play game focused on delivering cinematic visual quality and a rich, immersive world. Now in the early stages of pre-production and prototyping, we’re looking for a Game Designer, to work on the 3 c’s – Characters, controls and camera, to build immersive player experiences.
What will you do?
- Define and drive the feel of the game.
- Own the player experience of vehicle movement, shooting, and combat — translating vague or intuitive feedback like “this feels too heavy” or “this doesn’t hit hard enough” into concrete, actionable design.
- Prototype in Unreal.
- Build and iterate quickly using Blueprints to test movement, camera, weapons, and vehicle handling — proving ideas in-engine and bringing the game’s soul to life through feel-first gameplay.
- Collaborate across disciplines.
- Work closely with engineering, animation, audio, and VFX teams to guide and align the execution of gameplay systems with the intended player experience.
- Your ownership goes beyond just design — you’re there from concept through polish.
- Author clear, actionable design documentation and keep it up to date as features evolve through development.
- Champion player immersion by ensuring all design decisions reinforce a cohesive, responsive, and engaging gameplay experience.
What are we looking for?
- A designer who understands game feel at a deep level — especially for vehicle combat, weapon handling, and moment-to-moment player interaction.
- Ability to work from loose, abstract feedback and distill it into meaningful gameplay improvements.
- Strong Unreal Engine (4/5) knowledge and confident building prototypes in Blueprints.
- A creative problem-solver who can balance gameplay, responsiveness, and visual clarity while staying true to the game’s identity.
- Collaborative mindset — you’re someone who thrives in cross-functional teams and knows how to inspire and align others behind a vision.
- Passion for vehicle combat games and a strong sense of what makes them satisfying.
What additional skills will help you stand out?
- Experience shipping or contributing to a live or free-to-play action game, ideally with vehicles or a strong combat focus.
- Background in systems like aiming, recoil, camera shake, vehicle suspension, or hit reactions.
- Experience using feedback loops (like playtesting or telemetry) to fine-tune feel and player experience.
- Strong understanding of combat balance, pacing, and system tuning.
Work mode
Hybrid - 3 days of work from the Guildford office. This role is not eligible for relocation/immigration support.
Benefits
- 5 weeks of Annual Leave per calendar year - increasing over time to a maximum 30 days per year, with the ability to buy up to an additional 5 days through our holiday buy scheme.
- Additional paid time off (Birthday Leave, Marriage Leave, Compassionate Leave).
- Sick Leave Compensation and enhanced Maternity & Paternity Leave Benefits.
- Dog-friendly office.
- Onsite canteen (with an endless supply of free snacks and drinks).
- Video games area.
- Family coverage for Private Medical Insurance (pre-existing conditions are covered), Life Insurance, Pension scheme offering a matched 4% tax free employee contribution.
- Mental well-being program (iFeel).
- Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders).
- Career development and education opportunities within the company.
- Employee discounts via Perkbox.
- Personal Wargaming Gaming Account.
- Company events (including events for partners/children).
- Seniority Awards.
- Referral program - you can recommend the best talents to the Company and receive a reward.
DPS Games, a Wargaming company, is one of the main European hubs for game development with 25 years of experience on the market.
Please submit your CV in English to ensure smooth processing and review.
3C Game Designer (Unannounced project) employer: Wargaming
Contact Detail:
Wargaming Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land 3C Game Designer (Unannounced project)
✨Tip Number 1
Familiarise yourself with the latest trends in vehicle combat games. Play titles that focus on vehicle mechanics and combat to understand what makes them engaging. This will help you articulate your passion and insights during interviews.
✨Tip Number 2
Brush up on your Unreal Engine skills, especially Blueprints. Consider creating a small prototype that showcases your understanding of vehicle movement and combat mechanics. This hands-on experience can be a great talking point in discussions with the team.
✨Tip Number 3
Network with current or former employees of DPS Games or similar studios. Engaging with them on platforms like LinkedIn can provide valuable insights into the company culture and expectations, which you can leverage in your application.
✨Tip Number 4
Prepare to discuss how you handle feedback and iterate on designs. Think of specific examples from your past work where you transformed abstract feedback into concrete gameplay improvements, as this aligns closely with the role's requirements.
We think you need these skills to ace 3C Game Designer (Unannounced project)
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the 3C Game Designer position. Familiarise yourself with the concepts of game feel, vehicle combat, and player immersion as these are crucial for the role.
Tailor Your CV: Highlight your relevant experience in game design, particularly focusing on vehicle combat and prototyping in Unreal Engine. Use specific examples that demonstrate your ability to translate feedback into actionable design improvements.
Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for vehicle combat games and your understanding of what makes them engaging. Mention any previous projects or experiences that align with the job description, especially those involving collaboration across disciplines.
Showcase Your Prototyping Skills: If possible, include links to any prototypes or projects you've worked on in Unreal Engine. This will give the hiring team a tangible sense of your skills and creativity in building immersive player experiences.
How to prepare for a job interview at Wargaming
✨Showcase Your Understanding of Game Feel
Make sure to articulate your deep understanding of game feel, especially in relation to vehicle combat and player interaction. Prepare examples from your past work where you translated abstract feedback into concrete gameplay improvements.
✨Demonstrate Prototyping Skills
Be ready to discuss your experience with Unreal Engine and Blueprints. If possible, bring a portfolio or examples of prototypes you've built that showcase your ability to iterate quickly and effectively.
✨Highlight Collaborative Experiences
Since the role requires working closely with various teams, share specific instances where you successfully collaborated with engineers, animators, or audio teams. Emphasise how you aligned different disciplines towards a common vision.
✨Express Your Passion for Vehicle Combat Games
Let your enthusiasm for vehicle combat games shine through. Discuss what makes these games satisfying for you and how that passion drives your design decisions. This will help demonstrate your fit for the role and the company culture.