Principal Game Designer - Mob Control
Principal Game Designer - Mob Control

Principal Game Designer - Mob Control

Full-Time 60000 - 84000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the design and evolution of Mob Control, creating engaging gameplay and monetisation strategies.
  • Company: Join Voodoo, a top mobile game publisher with over 7 billion downloads.
  • Benefits: Competitive salary and tailored benefits based on your location.
  • Why this job: Shape the future of a popular game and collaborate with industry experts.
  • Qualifications: 5+ years in mobile midcore games and a passion for game design.
  • Other info: Dynamic team environment with opportunities for creative innovation.

The predicted salary is between 60000 - 84000 £ per year.

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart‑topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

Our Gaming team is made up of hybrid‑casual, casual, and mid‑core experts. Our Core games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our Live games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than ten resilient hybrid games generating more than $20 million per year, we are the world's largest and most successful hybrid publisher. You will join Mob Control, key title of Voodoo, with more than 230 M installs and 14 MAU.

Role

As a Principal Game Designer for Mob Control, you will be a key owner of the product's vision, execution and strategic direction. Your mission is to help evolve the game, with the ultimate goal of turning Mob Control into a top‑performing title in the midcore game market.

  • Design features & systems: Create new core loops and meta systems to drive engagement, social dynamics, and monetization. Develop design docs, user flows, and economy models, and propose A/B test ideas.
  • Evolve gameplay: Introduce new units and gameplay elements to refresh Mob Control, ensuring accessibility, fun, and monetization‑friendly design.
  • Collaborate across teams: Partner with product managers, engineers, and artists to bring features from concept to live release, aligning gameplay, UX, and visuals.
  • Leverage player insights: Analyze KPIs and player behavior to inform design choices and identify opportunities to boost retention, engagement, and IAP monetization.

Profile

  • 5+ years of experience in mobile midcore games (strategy, 4X, or similar); 10+ years is a strong plus.
  • Proven track record in gameplay design, balancing, and meta feature design.
  • Experienced in contributing to the overall game vision and strategy.
  • Strong skills in creating clear, simple design documentation.
  • Ability to absorb and apply feedback from multiple sources with flexibility and no ego.
  • Skilled at simplifying and communicating complex systems.
  • Comfortable analyzing KPIs and player behavior to guide design decisions.
  • Passion for mobile midcore games and deep knowledge of market dynamics.

Benefits

Best‑in‑class compensation. Other benefits according to the country you reside.

Principal Game Designer - Mob Control employer: Voodoo

Voodoo is an exceptional employer that fosters a vibrant and innovative work culture, where creativity thrives and collaboration is key. As a Principal Game Designer, you will have the opportunity to work alongside industry experts on globally renowned titles, with access to best-in-class compensation and tailored benefits that enhance your professional growth. Located in a dynamic tech environment, Voodoo encourages entrepreneurial ventures and offers a unique chance to shape the future of mobile gaming.
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Contact Detail:

Voodoo Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal Game Designer - Mob Control

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those who work at Voodoo or similar companies. Attend gaming events, join online forums, and connect on LinkedIn. You never know who might give you a heads-up about job openings or even refer you directly!

✨Tip Number 2

Show off your passion for game design! Create a portfolio that highlights your best work, including any projects related to mobile midcore games. Make sure to include gameplay mechanics you've designed and how they improved player engagement. This will help us see your skills in action!

✨Tip Number 3

Prepare for interviews by brushing up on your knowledge of Mob Control and similar games. Understand their mechanics, what makes them successful, and think about how you can contribute to their evolution. We love candidates who come in with fresh ideas and a solid understanding of our products!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows us you're genuinely interested in joining our team. Don’t forget to tailor your application to highlight your experience in mobile midcore games!

We think you need these skills to ace Principal Game Designer - Mob Control

Game Design
Core Loop Design
Meta System Development
User Flow Creation
Economy Modelling
A/B Testing
Gameplay Evolution
Collaboration
KPI Analysis
Player Behaviour Analysis
Retention Strategies
Engagement Strategies
In-App Purchase Monetisation
Design Documentation
Feedback Integration

Some tips for your application 🫡

Show Your Passion for Gaming: When you're writing your application, let your love for mobile games shine through! Share specific examples of games that inspire you and how they influence your design philosophy. We want to see your enthusiasm for the industry!

Tailor Your Experience: Make sure to highlight your relevant experience in mobile midcore games. Use the job description as a guide and align your skills with what we're looking for. This helps us see how you fit into our team and the role.

Keep It Clear and Concise: We appreciate clarity! When crafting your design documentation or any written part of your application, keep it straightforward and easy to understand. Avoid jargon unless it's necessary, and remember, less is often more!

Apply Through Our Website: Don't forget to submit your application through our website! It's the best way for us to receive your details and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team at Voodoo!

How to prepare for a job interview at Voodoo

✨Know Your Game Design Inside Out

Before the interview, dive deep into Mob Control and similar midcore games. Understand their mechanics, player engagement strategies, and monetisation models. This knowledge will help you discuss how you can evolve the game and contribute to its success.

✨Showcase Your Design Documentation Skills

Prepare examples of your design documentation from previous projects. Be ready to explain how you create clear and simple design docs, user flows, and economy models. This will demonstrate your ability to communicate complex ideas effectively.

✨Be Ready to Discuss KPIs and Player Insights

Familiarise yourself with key performance indicators relevant to mobile games. Think about how you've used player behaviour data in past roles to inform design choices. This will show that you can leverage insights to boost retention and engagement.

✨Collaborate and Communicate

Expect questions about teamwork and collaboration. Prepare to share experiences where you worked with product managers, engineers, and artists. Highlight your flexibility and openness to feedback, as these traits are crucial for aligning gameplay, UX, and visuals.

Principal Game Designer - Mob Control
Voodoo
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  • Principal Game Designer - Mob Control

    Full-Time
    60000 - 84000 £ / year (est.)
  • V

    Voodoo

    50-100
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