Remote Principal Game Designer - Core Gameplay in London

Remote Principal Game Designer - Core Gameplay in London

London Full-Time 50000 - 70000 Β£ / year (est.) No working from home possible
Voodoo

At a Glance

  • Tasks: Lead gameplay design for Hole.io and ensure high-quality, innovative experiences.
  • Company: Voodoo, a leading name in casual gaming with a remote-first culture.
  • Benefits: Fully remote work, flexible hours, and the chance to impact millions of players.
  • Other info: Work in a dynamic environment with opportunities for creativity and growth.
  • Why this job: Join a talented team and shape engaging gameplay that captivates players worldwide.
  • Qualifications: Extensive experience in casual games and strong collaboration skills with engineers.

The predicted salary is between 50000 - 70000 Β£ per year.

Voodoo is seeking a Principal Game Designer to lead the gameplay design for Hole.io, ensuring high standards of quality and innovation. This position is fully remote for those willing to work in CET hours.

The ideal candidate will have extensive experience in casual games, design gameplay mechanics, and collaborate closely with engineers to enhance player engagement.

You'll join a talented gaming team and impact millions of players by crafting compelling gameplay experiences.

Remote Principal Game Designer - Core Gameplay in London employer: Voodoo

Voodoo is an exceptional employer that fosters a vibrant and innovative work culture, allowing you to thrive as a Principal Game Designer while working remotely in CET hours. With a strong emphasis on employee growth and collaboration, you'll have the opportunity to lead exciting projects like Hole.io and make a significant impact on millions of players worldwide, all within a supportive team environment that values creativity and quality.

Voodoo

Contact Details:

Voodoo Recruitment Team

We think you need these skills to ace Remote Principal Game Designer - Core Gameplay in London

Gameplay Design
Casual Games Experience
Gameplay Mechanics Design
Collaboration with Engineers
Player Engagement Enhancement
Quality Assurance
Innovation in Game Design