At a Glance
- Tasks: Lead UI/UX design for Hole.io, creating engaging user interfaces and enhancing player experience.
- Company: Join Voodoo, a top mobile game publisher with over 7 billion downloads.
- Benefits: Enjoy competitive pay, remote work flexibility, and additional perks based on your location.
- Why this job: Shape the future of gaming by designing intuitive interfaces for millions of players worldwide.
- Qualifications: Proven experience in UI/UX design for mobile games and strong skills in Figma and Unity.
- Other info: Collaborate with industry experts in a dynamic, creative environment focused on innovation.
The predicted salary is between 36000 - 60000 £ per year.
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position can be fully remote, ideally within CET +/-2h.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our \’Core\’ games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our \’Live\’ games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world\’s largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Hole.io.
Role
We are looking for a Lead UI/UX Designer to elevate the user interface of Hole.io. In this role, you will:
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Define and implement a complete UI vision in close collaboration with the Art Director, ensuring a consistent and polished visual style.
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Combine strong 2D art skills with hands-on Unity experience, designing UI elements in Figma and integrating and animating them in-engine.
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Build and maintain scalable design systems, including the UI Style Bible and reusable component libraries.
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Design high-quality 2D assets for menus, HUDs, buttons, icons, and other UI elements.
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Ensure all UI designs enhance gameplay clarity, accessibility, and player satisfaction.
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Conduct usability testing, A/B testing, and analyze player feedback to guide iterative improvements.
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Collaborate with Game Designers and Developers to align UI with gameplay goals and ensure technical feasibility, including mobile performance.
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Iterate quickly based on team feedback and live user data to continuously improve the user experience.
Profile
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Proven experience as a Senior or Lead UI/UX Designer on shipped mobile games.
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Strong proficiency in Figma with experience building and maintaining component libraries.
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Strong Unity skills, with the ability to implement and troubleshoot UI setups directly in engine.
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Excellent 2D design and rendering skills, with a keen eye for visual hierarchy, composition, and readability.
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Expertise in player-centric design, with demonstrated experience in conducting usability testing, AB testing and analyzing player feedback to inform design decisions.
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Demonstrated ability to build and follow a consistent UI visual language.
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Experience collaborating with cross-functional remote teams.
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Fluent in English.
Benefits
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Best-in-class compensation
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Other benefits based on your country of residence
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Lead UI/UX Designer - Hole.io employer: Voodoo
Contact Detail:
Voodoo Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead UI/UX Designer - Hole.io
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those at Voodoo. A friendly chat can open doors and give you insights that a job description just can't.
✨Tip Number 2
Show off your work! Create a portfolio that highlights your best UI/UX designs, especially any mobile games you've worked on. Make sure it’s easy to navigate—just like the interfaces you design!
✨Tip Number 3
Prepare for interviews by brushing up on your knowledge of Figma and Unity. Be ready to discuss how you've used these tools in past projects and how they can enhance gameplay clarity and player satisfaction.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us.
We think you need these skills to ace Lead UI/UX Designer - Hole.io
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your experience with UI/UX design, especially in mobile games. We want to see your strong proficiency in Figma and Unity, so don’t hold back on showcasing your best work!
Tailor Your Application: Take a moment to customise your application for the Lead UI/UX Designer role at Voodoo. Use keywords from the job description to demonstrate how your skills align with what we’re looking for. It shows us you’ve done your homework!
Be Personable: While we love a professional tone, don’t be afraid to let your personality shine through. We’re a creative team, and we appreciate a bit of flair in your writing that reflects who you are!
Apply Through Our Website: For the best chance of getting noticed, make sure to apply directly through our website. It’s the easiest way for us to keep track of your application and ensures it lands in the right hands!
How to prepare for a job interview at Voodoo
✨Know Your Stuff
Before the interview, dive deep into Voodoo's games, especially Hole.io. Familiarise yourself with its UI/UX elements and think about how you could enhance them. This shows genuine interest and gives you a solid foundation to discuss your ideas.
✨Showcase Your Portfolio
Prepare a portfolio that highlights your best work as a UI/UX designer. Include projects where you've implemented design systems or conducted usability testing. Be ready to explain your design choices and how they improved user experience.
✨Collaborate Like a Pro
Since this role involves working with cross-functional teams, be prepared to discuss your collaboration experiences. Share examples of how you've worked with game designers and developers to align UI with gameplay goals, and how you handled feedback.
✨Ask Smart Questions
At the end of the interview, ask insightful questions about the team dynamics, the design process at Voodoo, or how they gather player feedback. This not only shows your enthusiasm but also helps you gauge if the company is the right fit for you.