About VoodooFounded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Hole.io and Paper.io2, alongside popular apps such as BeReal and Wizz.TeamOur Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.You will be joining one of our Live Studios, working on Hole.io, one of Voodoo's top games.RoleWe're looking for a talented Senior Level Designer to be a hands-on level designer for our mobile casual game Hole.io, and also to eventually supervise and mentor a team of level designers . You will work with and define our custom-level editor in Unity to create fun and engaging levels. You’ll be:Collaborating with our creative team to plan a level progression and difficulty curve aligned with both the player and business needsUsing Unity and proprietary tools for hands-on designing of innovative and varied 3D levels that appeal to a global audience and showcase our unique gameplay & art styleContributing to the Level Design team and Levels Pod by designing, iterating, and improving gameplay experiences, helping plan and prioritize level design tasks, maintaining high-quality standards, and providing mentorship and guidance to fellow level designers when needed.Defining level design guidelines tailored to the needs of our game and audience, in order to deliver content that offers a seamless, engaging gameplay experience with the highest quality in the most efficient way possibleDefining and iterating the specs of Level Design tools that improve the level design workflow and/or qualityKeeping up-to-date documentation of all levels, level progressions and ongoing level-related AB testsContributing actively with ideas for new game mechanics, level assets and level themes to ensure continuity, cohesion and gameplay variety and deliver an ongoing assortment of immersive environments, interactive elements, and challenging obstaclesWorking closely with our team of artists, animators, and programmers to ensure level designs are fully realizedTesting and balancing levels and level progressions, taking into
Senior Level Designer - Hole.io in Kennington employer: Voodoo
Voodoo is an exceptional employer that fosters a dynamic and creative work environment, allowing Senior Game Developers to thrive while working remotely within CET +/-2h. With a strong emphasis on collaboration and innovation, employees are encouraged to grow their skills and contribute to exciting projects that entertain millions globally, all while enjoying the flexibility of remote work.