Senior Technical Artist - Hole.io
Senior Technical Artist - Hole.io

Senior Technical Artist - Hole.io

Full-Time 36000 - 60000 Β£ / year (est.) Home office possible
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At a Glance

  • Tasks: Bridge art and engineering to optimise game performance and enhance visuals.
  • Company: Join Voodoo, a leading mobile game publisher with 7 billion downloads.
  • Benefits: Competitive salary and benefits tailored to your location.
  • Why this job: Make a real impact on a globally loved game, Hole.io.
  • Qualifications: 5+ years as a Technical Artist with strong Unity skills.
  • Other info: Fully remote or Barcelona-based role in a dynamic gaming environment.

The predicted salary is between 36000 - 60000 Β£ per year.

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. This position is fully remote or Barcelona-based.

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. Voodoo is creating a small experimentation team with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will be joining one of our Live Studios, working on Hole.io.

We are looking for a Technical Artist to join our internal game studio at Voodoo, working on Hole.io. As part of a small, agile team, you will bridge the gap between art and engineering, helping to optimize workflows, enhance visual quality, and ensure smooth performance across mobile platforms. Your work will directly impact the player experience in our high-performing genre-defining casual game.

Responsibilities:

  • Optimize game assets, shaders, and rendering pipelines for smooth performance on mobile devices.
  • Develop tools and scripts in Unity to streamline the workflow for artists and developers.
  • Work closely with game designers, artists, and developers to bring creative visions to life while maintaining technical efficiency.
  • Implement VFX, shaders, and lighting techniques to enhance the game's visual appeal.
  • Ensure asset optimization (compression, polygon count, texture sizes) & optimal import into Unity without sacrificing quality.
  • Debug and troubleshoot graphical and performance issues on different mobile devices.
  • Stay up to date with the latest trends and best practices in mobile game art and Unity development.

Profile:

  • Experience: 5+ years as a Technical Artist in the mobile gaming industry.
  • Strong Unity expertise, including shader development (Shader Graph/HLSL), particle systems, and rendering optimization.
  • Proficiency in C# scripting for automating processes and enhancing tools.
  • Understanding of mobile game constraints (performance, memory, draw calls, batching).
  • Experience with lighting, VFX, post-processing, and GPU profiling.
  • Knowledge of 3D modeling and texturing workflows (Blender, Maya, Photoshop, Substance).
  • Ability to debug and optimize art assets and rendering issues.

Benefits:

Competitive salary and other benefits according to the country you reside.

Senior Technical Artist - Hole.io employer: Voodoo UK

Voodoo is an exceptional employer that fosters a vibrant and innovative work culture, where creativity meets technology in the heart of the gaming industry. With opportunities for professional growth and collaboration with industry experts, employees can thrive in a dynamic environment, whether working remotely or from our Barcelona office. Join us to be part of a mission-driven team dedicated to entertaining the world through engaging mobile games, while enjoying competitive salaries and comprehensive benefits tailored to your location.
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Contact Detail:

Voodoo UK Recruiting Team

StudySmarter Expert Advice 🀫

We think this is how you could land Senior Technical Artist - Hole.io

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Voodoo. A friendly chat can open doors and give you insights that a job description just can't.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work as a Technical Artist. Make sure it’s easy to navigate and showcases your Unity expertise and any cool projects you've worked on.

✨Tip Number 3

Prepare for the interview by brushing up on common technical questions related to mobile game art and performance optimisation. We want to see how you think on your feet, so practice explaining your thought process!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us.

We think you need these skills to ace Senior Technical Artist - Hole.io

Unity Expertise
Shader Development (Shader Graph/HLSL)
C# Scripting
Performance Optimisation
Mobile Game Constraints Understanding
Lighting Techniques
VFX Implementation
Post-Processing Knowledge
GPU Profiling
3D Modelling and Texturing Workflows
Debugging Skills
Asset Optimisation

Some tips for your application 🫑

Show Off Your Skills: Make sure to highlight your experience as a Technical Artist, especially your Unity expertise and shader development. We want to see how your skills can bridge the gap between art and engineering!

Tailor Your Application: Don’t just send a generic CV! Tailor your application to reflect the specific requirements of the Senior Technical Artist role at Voodoo. Mention your experience with mobile game constraints and how you’ve tackled similar challenges in the past.

Be Creative: Since you’ll be working on enhancing visual quality, don’t hesitate to showcase any creative projects or tools you’ve developed. We love seeing innovative solutions that improve workflows and player experiences!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity to join our Live games team!

How to prepare for a job interview at Voodoo UK

✨Know Your Tech Inside Out

Make sure you brush up on your Unity skills, especially shader development and C# scripting. Be ready to discuss specific projects where you've optimised game assets or improved performance, as this will show your hands-on experience.

✨Showcase Your Creative Problem-Solving

Prepare examples of how you've tackled challenges in previous roles, particularly around debugging and optimising art assets. Voodoo values innovation, so demonstrating your ability to think outside the box will set you apart.

✨Familiarise Yourself with Voodoo's Games

Play Hole.io and other Voodoo titles to understand their style and mechanics. This will not only help you relate your experience to their games but also show your genuine interest in the company and its products.

✨Ask Insightful Questions

Prepare thoughtful questions about the team dynamics, current projects, and future goals at Voodoo. This shows that you're not just interested in the role, but also in how you can contribute to their mission of entertaining the world.

Senior Technical Artist - Hole.io
Voodoo UK
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  • Senior Technical Artist - Hole.io

    Full-Time
    36000 - 60000 Β£ / year (est.)
  • V

    Voodoo UK

    50-100
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