Remote Technical Artist - Unity, Mobile Rendering & Tools in London
Remote Technical Artist - Unity, Mobile Rendering & Tools

Remote Technical Artist - Unity, Mobile Rendering & Tools in London

London Full-Time 36000 - 60000 Β£ / year (est.) No home office possible
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At a Glance

  • Tasks: Bridge art and engineering to enhance visual quality in mobile gaming.
  • Company: Leading mobile gaming company with a focus on innovation.
  • Benefits: Remote work, competitive salary, and the chance to impact a popular game.
  • Why this job: Join a dynamic team and elevate the gaming experience for millions.
  • Qualifications: 5+ years in mobile gaming, strong Unity skills, and C# proficiency.
  • Other info: Opportunity to work on a high-performing casual game.

The predicted salary is between 36000 - 60000 Β£ per year.

A leading mobile gaming company is seeking a Technical Artist to join their Live Studio, focusing on the game Hole.io. This role involves bridging the gap between art and engineering, optimizing workflows, and enhancing visual quality for smooth performance across mobile platforms.

The ideal candidate will have over 5 years of experience in the mobile gaming industry, strong Unity expertise, and proficiency in C# scripting. This position offers the opportunity to make a direct impact on a high-performing casual game.

Remote Technical Artist - Unity, Mobile Rendering & Tools in London employer: Voodoo UK

As a leading mobile gaming company, we pride ourselves on fostering a dynamic and innovative work culture that encourages creativity and collaboration. Our Remote Technical Artist role offers not only competitive benefits and flexible working arrangements but also ample opportunities for professional growth within the thriving mobile gaming industry. Join us to make a meaningful impact on exciting projects like Hole.io while enjoying a supportive environment that values your contributions.
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Contact Detail:

Voodoo UK Recruiting Team

StudySmarter Expert Advice 🀫

We think this is how you could land Remote Technical Artist - Unity, Mobile Rendering & Tools in London

✨Tip Number 1

Network like a pro! Reach out to fellow artists and developers in the mobile gaming scene. Join forums, attend virtual meetups, and connect on LinkedIn. You never know who might have the inside scoop on job openings!

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in Unity and mobile rendering. Include projects where you've optimised workflows or enhanced visual quality. This will make you stand out when we’re looking for someone to bridge the gap between art and engineering.

✨Tip Number 3

Prepare for the interview by brushing up on your C# scripting knowledge. Be ready to discuss how you've used it in past projects, especially in mobile gaming. We want to see how you can directly impact our game, Hole.io!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows us you're genuinely interested in joining our team and making a difference in the gaming world.

We think you need these skills to ace Remote Technical Artist - Unity, Mobile Rendering & Tools in London

Unity
C# Scripting
Mobile Game Development
Visual Quality Optimisation
Workflow Optimisation
Cross-Platform Performance
Art and Engineering Collaboration
Problem-Solving Skills

Some tips for your application 🫑

Show Off Your Skills: Make sure to highlight your experience with Unity and C# scripting in your application. We want to see how you've used these skills in the mobile gaming industry, so don’t hold back!

Tailor Your Application: Take a moment to customise your application for the Technical Artist role. Mention specific projects or experiences that relate to optimising workflows and enhancing visual quality, as this is key for us.

Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate straightforward communication, so avoid fluff and focus on what makes you a great fit for the role.

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity in our Live Studio.

How to prepare for a job interview at Voodoo UK

✨Know Your Unity Inside Out

Make sure you brush up on your Unity skills before the interview. Be ready to discuss specific projects where you've used Unity, especially in mobile gaming. Highlight any tools or techniques you've developed that improved performance or visual quality.

✨Showcase Your C# Scripting Skills

Prepare to demonstrate your proficiency in C#. Think of examples where your scripting has solved problems or optimised workflows. If possible, bring along snippets of code or projects that showcase your best work.

✨Understand the Game and Its Mechanics

Familiarise yourself with Hole.io and its gameplay mechanics. Being able to discuss how you can enhance the game's visual quality and performance will show your genuine interest and understanding of the role.

✨Prepare for Technical Questions

Expect technical questions that test your problem-solving abilities. Practice articulating your thought process clearly, as this will help bridge the gap between art and engineering during the interview.

Remote Technical Artist - Unity, Mobile Rendering & Tools in London
Voodoo UK
Location: London

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