Lead Level Designer – Remote/Unity, Hole.io
Lead Level Designer – Remote/Unity, Hole.io

Lead Level Designer – Remote/Unity, Hole.io

Full-Time 36000 - 60000 £ / year (est.) Home office possible
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At a Glance

  • Tasks: Lead the design of engaging levels for the popular game Hole.io using Unity.
  • Company: Join a leading mobile gaming company with a passion for creativity.
  • Benefits: Enjoy a competitive salary and the flexibility of remote work.
  • Why this job: Shape the gaming experience and lead a creative team in an exciting environment.
  • Qualifications: 5+ years in Level Design for 3D games and strong Unity skills.
  • Other info: Opportunity to grow your career in a dynamic and innovative gaming industry.

The predicted salary is between 36000 - 60000 £ per year.

A leading mobile gaming company is seeking a Lead Level Designer for its popular game Hole.io. This remote position requires at least 5 years of experience in Level Design for 3D games and strong Unity knowledge.

You will collaborate with creative teams to craft engaging levels, define design guidelines, and eventually lead a small team of Level Designers.

The ideal candidate should have problem-solving skills, a creative approach to design challenges, and a strong understanding of game design principles. Competitive salary offered.

Lead Level Designer – Remote/Unity, Hole.io employer: Voodoo UK

Join a dynamic and innovative mobile gaming company that values creativity and collaboration, offering a remote Lead Level Designer position for Hole.io. With a strong focus on employee growth, you will have the opportunity to lead a talented team while enjoying a competitive salary and a supportive work culture that encourages creative problem-solving and professional development.
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Contact Detail:

Voodoo UK Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Level Designer – Remote/Unity, Hole.io

Tip Number 1

Network like a pro! Reach out to fellow designers and industry contacts on platforms like LinkedIn. A personal connection can often get your foot in the door faster than a CV.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best level designs, especially those that showcase your creativity and problem-solving abilities. Make sure it’s easy to navigate and visually appealing.

Tip Number 3

Prepare for interviews by brushing up on your knowledge of Unity and game design principles. Be ready to discuss your past projects and how you tackled design challenges – they’ll want to see your thought process!

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take that extra step.

We think you need these skills to ace Lead Level Designer – Remote/Unity, Hole.io

Level Design
3D Game Design
Unity
Team Leadership
Creative Problem-Solving
Game Design Principles
Collaboration
Design Guidelines

Some tips for your application 🫡

Show Off Your Experience: Make sure to highlight your 5+ years of experience in Level Design for 3D games. We want to see how your background aligns with the role, so don’t hold back on showcasing your best projects!

Demonstrate Your Unity Skills: Since strong Unity knowledge is a must, include specific examples of how you've used Unity in your previous work. We love seeing practical applications of your skills, so share any cool features or levels you've designed!

Be Creative and Problem-Solving: We’re looking for someone who can tackle design challenges creatively. In your application, mention any unique solutions you've implemented in past projects. Show us how you think outside the box!

Apply Through Our Website: To make sure your application gets the attention it deserves, apply directly through our website. It’s the best way for us to see your application and get you into the process smoothly!

How to prepare for a job interview at Voodoo UK

Showcase Your Level Design Portfolio

Make sure to bring a well-organised portfolio that highlights your best level design work. Include examples from 3D games you've worked on, especially any projects using Unity. This will give the interviewers a clear idea of your style and capabilities.

Understand Hole.io Inside Out

Before the interview, play Hole.io and analyse its levels. Think about what makes them engaging and how you would approach designing similar levels. This shows your genuine interest in the game and helps you speak knowledgeably about it during the interview.

Prepare for Team Collaboration Questions

Since you'll be leading a small team, expect questions about collaboration and leadership. Prepare examples of how you've successfully worked with creative teams in the past, and be ready to discuss your problem-solving strategies when faced with design challenges.

Brush Up on Game Design Principles

Make sure you're well-versed in game design principles, especially those relevant to mobile gaming. Be prepared to discuss how these principles apply to your level design process and how they can enhance player engagement in Hole.io.

Lead Level Designer – Remote/Unity, Hole.io
Voodoo UK

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