At a Glance
- Tasks: Create stunning lighting setups in Unreal Engine 5 for an atmospheric horror game.
- Company: Join Vertpaint Studios, a passionate team dedicated to crafting immersive gaming experiences.
- Benefits: Enjoy remote work flexibility and collaborate with a skilled team across the UK.
- Why this job: Shape the visual tone of a unique horror title while working in a creative, supportive environment.
- Qualifications: Experience with Unreal Engine 5 lighting, a strong portfolio, and a passion for storytelling through visuals.
- Other info: Must be available during UK business hours; join our Discord for community engagement.
The predicted salary is between 36000 - 60000 £ per year.
Senior Unreal Lighting Artist – Available ASAP
Vertpaint Studios is seeking an experienced Senior Unreal Lighting Artist to join the team for our upcoming horror title Ritual Tides. This is a unique opportunity to shape the visual tone of a deeply atmospheric game, collaborating with a passionate and skilled remote team.
Join our public Discord for project updates and community discussions:
Note: Please follow server rules and keep employment-related topics in the appropriate channels.
Role Overview:
You’ll be responsible for crafting visually exceptional, compelling lighting setups in Unreal Engine 5 that heighten mood, tension, and immersion. The ideal candidate will have a deep understanding of lighting principles, a cinematic eye, and experience working on visually ambitious games.
Key Responsibilities:
Design and implement high-quality lighting in UE5 for indoor and outdoor environments across multiple UK-inspired biomes.
- Collaborate with art direction to establish and maintain consistent mood and visual storytelling.
- Optimize lighting for performance across platforms without compromising visual quality.
- Work closely with environment and level artists to ensure scenes are compositionally strong.
- Develop and maintain lighting pipelines and best practices for the team.
Must-Have Requirements:
- Demonstrated experience lighting real-time environments in Unreal Engine 5, ideally in a shipped game or high-fidelity demo.
- Understanding of fog, volumetrics, and visual effects integration.
- Deep understanding of UE5’s lighting systems including Lumen, Lightmass, post-process volumes, and exposure.
- Strong grasp of color theory, contrast, and atmosphere in storytelling.
- Ability to work independently and communicate clearly within a remote team structure.
- A strong portfolio showcasing lighting work in games or real-time environments.
Nice-to-Haves (but not required):
- Experience working on horror, narrative-driven, or atmosphere-heavy games.
- Familiarity with environment composition and level art fundamentals.
- Experience with cinematics or sequencer lighting in Unreal.
- Knowledge of photogrammetry pipelines and how lighting interacts with scan-based assets.
Working Hours:
This is a fully remote position, but candidates must be available to collaborate during UK business hours (BST).
To Apply:
Send your portfolio, CV, and a brief cover letter explaining why you’re interested in this role.
We look forward to seeing your work!
Lighting Artist employer: Vertpaint Studios
Contact Detail:
Vertpaint Studios Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lighting Artist
✨Tip Number 1
Join the Vertpaint Studios Discord server to engage with the community and stay updated on project developments. This is a great way to network with other professionals in the industry and showcase your enthusiasm for the role.
✨Tip Number 2
Familiarise yourself with the latest features of Unreal Engine 5, especially Lumen and Lightmass. Being well-versed in these systems will not only enhance your skills but also demonstrate your commitment to staying current in the field.
✨Tip Number 3
Consider creating a small project or demo that showcases your lighting skills specifically for horror or atmospheric games. This can serve as a practical example of your ability to create tension and mood, which is crucial for this role.
✨Tip Number 4
Reach out to current or former employees of Vertpaint Studios on LinkedIn to gain insights about the company culture and expectations. This can help you tailor your approach and show that you’re genuinely interested in being part of their team.
We think you need these skills to ace Lighting Artist
Some tips for your application 🫡
Tailor Your Portfolio: Make sure your portfolio showcases your best lighting work, particularly in Unreal Engine 5. Highlight projects that demonstrate your understanding of lighting principles, atmosphere, and storytelling.
Craft a Compelling Cover Letter: Write a brief cover letter that explains your interest in the role and how your experience aligns with the responsibilities outlined in the job description. Be specific about your skills in lighting and any relevant projects you've worked on.
Highlight Relevant Experience: In your CV, emphasise your experience with real-time environments in Unreal Engine 5, especially if you have worked on shipped games or high-fidelity demos. Include any knowledge of fog, volumetrics, and visual effects integration.
Follow Application Instructions: Ensure you send all required documents as specified: your portfolio, CV, and cover letter. Double-check that everything is formatted correctly and free of errors before submitting your application through our website.
How to prepare for a job interview at Vertpaint Studios
✨Showcase Your Portfolio
Make sure to present your portfolio prominently during the interview. Highlight specific projects that demonstrate your expertise in Unreal Engine 5, especially those that showcase your lighting skills in real-time environments.
✨Understand the Game's Atmosphere
Familiarise yourself with the horror title 'Ritual Tides' and its visual tone. Be prepared to discuss how you can enhance the game's mood and tension through your lighting techniques, showing that you understand the project's vision.
✨Discuss Technical Knowledge
Be ready to talk about your understanding of UE5’s lighting systems, including Lumen and Lightmass. Discuss how you've optimised lighting for performance in past projects without sacrificing quality, as this is crucial for the role.
✨Communicate Clearly
Since this is a remote position, effective communication is key. Practice articulating your thoughts clearly and concisely, especially when discussing your collaborative experiences with other artists and team members.