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Weβre looking for a Junior Hard Surface Artist to help create high-quality props, weapons, or vehicles for real-time projects. Youβll be working with experienced artists to bring sci-fi or industrial-style assets to life. This is a great opportunity to grow your skills in a supportive team, gain experience in a real production pipeline, and contribute to exciting projects.
Responsibilities:
- Model hard surface assets like weapons, props, or vehicles
- Work from concept art, blockouts, or briefs to create clean, production-ready models
- Use trim sheets, tiling textures, and decals where needed
- Follow feedback from leads and collaborate with other artists
- Prepare assets for review with simple turntables or in-engine setups
Requirements:
- Experience with Blender or similar 3D software
- Strong interest in hard surface modeling
- Good eye for shape, scale, and mechanical detail
- Willingness to learn and take feedback
- Some familiarity with real-time engines like Unreal Engine (basic knowledge is fine)
Seniority level:
- Entry level
Employment type:
- Full-time
Job function:
- Art/Creative
Industries:
- Computer Games
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Contact Detail:
Vertpaint Studios Recruiting Team