Technical Artist (Unity / VR) in Stevenage
Technical Artist (Unity / VR)

Technical Artist (Unity / VR) in Stevenage

Stevenage Full-Time 36000 - 60000 £ / year (est.) No home office possible
US Tech Solutions

At a Glance

  • Tasks: Create stunning visuals and optimise VR experiences in a dynamic game development team.
  • Company: Join US Tech Solutions, a global leader in talent solutions.
  • Benefits: Remote work, competitive pay, and the chance to work on high-profile projects.
  • Why this job: Combine your artistic flair with technical skills to shape the future of VR gaming.
  • Qualifications: 5+ years in Unity, 2+ years as a Technical Artist, and a strong portfolio.
  • Other info: Exciting opportunity to grow in a collaborative and innovative environment.

The predicted salary is between 36000 - 60000 £ per year.

We’re looking for an experienced Technical Artist to join a growing game development team working on a high-profile VR title. This role sits at the intersection of art and engineering. You’ll help ensure the game looks exceptional while running smoothly on standalone VR hardware. Your ability to combine strong artistic judgment with deep technical expertise will directly contribute to delivering polished, high-performance visuals.

Key Responsibilities:

  • Improve and define environment and VFX workflows, tooling and shaders
  • Develop and maintain clean, optimised hand-written HLSL shaders
  • Deliver polished, performant VR visuals
  • Create interactive VFX for gameplay and UI
  • Identify and resolve technical, visual and performance issues
  • Optimise assets and rendering for mobile/standalone VR platforms
  • Collaborate closely with artists, engineers and designers

Required Experience:

  • 5+ years of professional experience using Unity
  • 2+ years in a Technical Artist role
  • Deep knowledge of Forward and Built-in rendering pipelines
  • Strong experience with mobile and VR optimisation
  • Expertise in hand-written shaders (HLSL)
  • Extensive experience with Unity toolset including: Animations, Timelines, Particle Systems, VFX Graph, Nested Prefabs, Material Property Blocks
  • Experience creating technical 3D and 2D assets
  • Experience baking arbitrary data into textures and mesh properties
  • Strong understanding of real-time rendering and performance profiling
  • Strong bridge between art and engineering
  • Experience shipping mobile or standalone VR titles
  • Comfortable improving workflows and building tooling
  • Strong portfolio demonstrating interactive visuals

Please Note: This role requires a gaming background and real-time engine experience. A portfolio link is required with all applications.

Technical Artist (Unity / VR) in Stevenage employer: US Tech Solutions

At US Tech Solutions, we pride ourselves on fostering a dynamic and inclusive work culture that empowers our employees to thrive. As a Technical Artist in the UK, you'll have the opportunity to work remotely on cutting-edge VR projects, collaborating with a talented team while enjoying flexible working arrangements and professional development opportunities. Join us to be part of a forward-thinking company that values creativity and innovation in the gaming industry.
US Tech Solutions

Contact Detail:

US Tech Solutions Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Technical Artist (Unity / VR) in Stevenage

✨Tip Number 1

Network like a pro! Reach out to fellow artists and developers in the VR space. Join online forums, attend virtual meetups, and don’t be shy about sliding into DMs. You never know who might have the inside scoop on job openings!

✨Tip Number 2

Show off your skills! Make sure your portfolio is up-to-date with your best work, especially anything related to Unity and VR. Highlight projects that showcase your ability to blend art and engineering – that’s what will catch the eye of hiring managers.

✨Tip Number 3

Prepare for interviews by brushing up on common technical questions related to shaders and optimisation. Practice explaining your thought process when tackling visual and performance issues. We want you to shine and show how you can contribute to the team!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining our team. Don’t forget to include that killer portfolio link – it’s your ticket to standing out!

We think you need these skills to ace Technical Artist (Unity / VR) in Stevenage

Unity
VR Optimisation
HLSL Shaders
Forward Rendering Pipeline
Built-in Rendering Pipeline
Animations
Timelines
Particle Systems
VFX Graph
Nested Prefabs
Material Property Blocks
Real-time Rendering
Performance Profiling
Technical 3D and 2D Asset Creation
Workflow Improvement

Some tips for your application 🫡

Showcase Your Skills: Make sure to highlight your experience with Unity and VR in your application. We want to see how your skills align with the role, so don’t hold back on showcasing your technical artistry and any relevant projects you've worked on.

Portfolio is Key: Don’t forget to include a link to your portfolio! This is your chance to show us what you can do, so make sure it’s up-to-date with your best work, especially any interactive visuals that demonstrate your expertise in VR.

Tailor Your Application: Take a moment to tailor your application to the job description. We love seeing candidates who take the time to connect their experiences with our needs, so make it clear how you can contribute to our team.

Apply Through Our Website: We encourage you to apply through our website for a smoother process. It helps us keep everything organised and ensures your application gets the attention it deserves!

How to prepare for a job interview at US Tech Solutions

✨Showcase Your Portfolio

Make sure to have your portfolio ready and easily accessible during the interview. Highlight specific projects that demonstrate your skills in creating interactive visuals, optimising assets for VR, and using HLSL shaders. This is your chance to visually impress them with your work!

✨Brush Up on Technical Knowledge

Since this role requires deep technical expertise, be prepared to discuss your experience with Unity's rendering pipelines and mobile optimisation. Familiarise yourself with the latest trends in VR development and be ready to share how you've tackled performance issues in past projects.

✨Prepare for Collaboration Questions

As a Technical Artist, you'll need to work closely with artists, engineers, and designers. Think of examples from your past roles where you successfully collaborated on projects. Be ready to explain how you bridge the gap between art and engineering, as this will be crucial for the team.

✨Ask Insightful Questions

At the end of the interview, don’t forget to ask questions! Inquire about their current workflows, the tools they use, or any challenges they face in VR development. This shows your genuine interest in the role and helps you assess if it's the right fit for you.

Technical Artist (Unity / VR) in Stevenage
US Tech Solutions
Location: Stevenage

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