At a Glance
- Tasks: Create stunning visuals and optimise VR experiences in a dynamic game development team.
- Company: Join US Tech Solutions, a global leader in talent solutions.
- Benefits: Remote work, competitive pay, and the chance to work on high-profile projects.
- Why this job: Combine your artistic flair with technical skills to shape the future of VR gaming.
- Qualifications: 5+ years in Unity, strong shader knowledge, and a passion for gaming.
- Other info: Exciting opportunity to grow in a collaborative and innovative environment.
The predicted salary is between 36000 - 60000 £ per year.
We’re looking for an experienced Technical Artist to join a growing game development team working on a high-profile VR title. This role sits at the intersection of art and engineering. You’ll help ensure the game looks exceptional while running smoothly on standalone VR hardware. Your ability to combine strong artistic judgment with deep technical expertise will directly contribute to delivering polished, high-performance visuals.
Key Responsibilities:
- Improve and define environment and VFX workflows, tooling and shaders
- Develop and maintain clean, optimised hand-written HLSL shaders
- Deliver polished, performant VR visuals
- Create interactive VFX for gameplay and UI
- Identify and resolve technical, visual and performance issues
- Optimise assets and rendering for mobile/standalone VR platforms
- Collaborate closely with artists, engineers and designers
Required Experience:
- 5+ years of professional experience using Unity
- 2+ years in a Technical Artist role
- Deep knowledge of Forward and Built-in rendering pipelines
- Strong experience with mobile and VR optimisation
- Expertise in hand-written shaders (HLSL)
- Extensive experience with Unity toolset including: Animations, Timelines, Particle Systems, VFX Graph, Nested Prefabs, Material Property Blocks
- Experience creating technical 3D and 2D assets
- Experience baking arbitrary data into textures and mesh properties
- Strong understanding of real-time rendering and performance profiling
- Strong bridge between art and engineering
- Experience shipping mobile or standalone VR titles
- Comfortable improving workflows and building tooling
- Strong portfolio demonstrating interactive visuals
Please Note: This role requires a gaming background and real-time engine experience. A portfolio link is required with all applications.
Technical Artist (Unity / VR) in Reading employer: US Tech Solutions
Contact Detail:
US Tech Solutions Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Artist (Unity / VR) in Reading
✨Tip Number 1
Network like a pro! Reach out to fellow artists and developers in the VR space. Join online forums, attend virtual meetups, and don’t be shy about sharing your work. You never know who might have a lead on your dream job!
✨Tip Number 2
Show off your skills! Make sure your portfolio is up-to-date and highlights your best work, especially in Unity and VR. Include interactive elements if possible, as they can really make you stand out to potential employers.
✨Tip Number 3
Tailor your approach! When applying for roles, especially with us at StudySmarter, customise your pitch to highlight how your experience aligns with the specific needs of the job. Show them you’re the perfect fit for their team!
✨Tip Number 4
Don’t forget to follow up! After an interview or application, drop a quick message to thank them for the opportunity and reiterate your enthusiasm for the role. It shows you’re keen and keeps you fresh in their minds!
We think you need these skills to ace Technical Artist (Unity / VR) in Reading
Some tips for your application 🫡
Show Off Your Portfolio: Make sure to include a link to your portfolio in your application. We want to see your best work, especially anything that showcases your skills in VR and Unity. This is your chance to shine!
Tailor Your Application: Don’t just send the same application everywhere! Take a moment to tailor your CV and cover letter to highlight your experience with mobile and standalone VR titles. We love seeing how you fit into our world.
Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured applications that get straight to the good stuff—your skills and experiences that make you a great fit for this role.
Apply Through Our Website: We encourage you to apply through our website for the best chance of getting noticed. It’s super easy, and we’ll be able to process your application more efficiently. Let’s get you on board!
How to prepare for a job interview at US Tech Solutions
✨Showcase Your Portfolio
Make sure to have your portfolio ready and easily accessible during the interview. Highlight specific projects that demonstrate your skills in creating interactive visuals, optimising assets for VR, and using HLSL shaders. This is your chance to visually impress them!
✨Brush Up on Technical Knowledge
Since this role requires deep technical expertise, be prepared to discuss your experience with Unity's rendering pipelines and mobile optimisation. Familiarise yourself with the latest trends in VR development and be ready to share how you've tackled performance issues in past projects.
✨Collaborative Mindset
This position involves working closely with artists, engineers, and designers. Be ready to talk about your collaborative experiences and how you’ve contributed to team projects. Share examples of how you’ve improved workflows or built tooling that benefited the entire team.
✨Ask Insightful Questions
Prepare some thoughtful questions about the company's current projects, their approach to VR development, and how they define success for this role. This shows your genuine interest and helps you gauge if the company is the right fit for you.