At a Glance
- Tasks: Create stunning visuals and optimise VR experiences for a high-profile game.
- Company: Join a dynamic game development team at US Tech Solutions.
- Benefits: Remote work, competitive pay, and the chance to work on exciting VR projects.
- Why this job: Combine your artistic flair with technical skills to shape the future of gaming.
- Qualifications: 5+ years in Unity, 2+ years as a Technical Artist, and a strong portfolio.
- Other info: Opportunity to grow in a collaborative environment with a focus on innovation.
The predicted salary is between 36000 - 60000 £ per year.
We’re looking for an experienced Technical Artist to join a growing game development team working on a high-profile VR title. This role sits at the intersection of art and engineering. You’ll help ensure the game looks exceptional while running smoothly on standalone VR hardware. Your ability to combine strong artistic judgment with deep technical expertise will directly contribute to delivering polished, high-performance visuals.
Key Responsibilities:
- Improve and define environment and VFX workflows, tooling and shaders
- Develop and maintain clean, optimised hand-written HLSL shaders
- Deliver polished, performant VR visuals
- Create interactive VFX for gameplay and UI
- Identify and resolve technical, visual and performance issues
- Optimise assets and rendering for mobile/standalone VR platforms
- Collaborate closely with artists, engineers and designers
Required Experience:
- 5+ years of professional experience using Unity
- 2+ years in a Technical Artist role
- Deep knowledge of Forward and Built-in rendering pipelines
- Strong experience with mobile and VR optimisation
- Expertise in hand-written shaders (HLSL)
- Extensive experience with Unity toolset including: Animations, Timelines, Particle Systems, VFX Graph, Nested Prefabs, Material Property Blocks
- Experience creating technical 3D and 2D assets
- Experience baking arbitrary data into textures and mesh properties
- Strong understanding of real-time rendering and performance profiling
- Strong bridge between art and engineering
- Experience shipping mobile or standalone VR titles
- Comfortable improving workflows and building tooling
- Strong portfolio demonstrating interactive visuals
Please Note: This role requires a gaming background and real-time engine experience. A portfolio link is required with all applications.
Technical Artist (Unity / VR) in Manchester employer: US Tech Solutions
Contact Detail:
US Tech Solutions Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Technical Artist (Unity / VR) in Manchester
✨Tip Number 1
Network like a pro! Reach out to fellow artists and engineers in the gaming community. Join forums, attend virtual meetups, and connect on LinkedIn. You never know who might have the inside scoop on job openings!
✨Tip Number 2
Show off your skills! Make sure your portfolio is up-to-date and highlights your best work, especially in VR and Unity. Include interactive elements if possible, as they can really impress potential employers.
✨Tip Number 3
Tailor your approach! When you find a job that excites you, customise your pitch to show how your experience aligns with their needs. Mention specific projects or techniques that relate to the role, especially around shaders and optimisation.
✨Tip Number 4
Apply through our website! We make it easy for you to submit your application directly. Plus, it shows you're serious about joining our team. Don’t forget to follow up after applying; a little persistence goes a long way!
We think you need these skills to ace Technical Artist (Unity / VR) in Manchester
Some tips for your application 🫡
Showcase Your Skills: Make sure to highlight your experience with Unity and VR in your application. We want to see how your skills align with the role, so don’t hold back on showcasing your technical artistry and any relevant projects you've worked on.
Portfolio is Key: Don’t forget to include a link to your portfolio! This is your chance to show us what you can do, especially when it comes to interactive visuals and shaders. A strong portfolio can really set you apart from the crowd.
Tailor Your Application: Take a moment to tailor your application to the job description. Use keywords from the listing to demonstrate that you understand what we’re looking for. This shows us you’re genuinely interested and have done your homework!
Apply Through Our Website: We encourage you to apply through our website for a smoother process. It helps us keep everything organised and ensures your application gets the attention it deserves. Plus, it’s super easy!
How to prepare for a job interview at US Tech Solutions
✨Showcase Your Portfolio
Make sure to have your portfolio ready and easily accessible during the interview. Highlight specific projects that demonstrate your skills in creating interactive visuals, optimising assets for VR, and using HLSL shaders. This is your chance to visually impress them!
✨Brush Up on Technical Knowledge
Since this role requires deep technical expertise, be prepared to discuss your experience with Unity's rendering pipelines and mobile optimisation. Familiarise yourself with the latest trends in VR development and be ready to share how you've tackled performance issues in past projects.
✨Collaborative Mindset
This position involves working closely with artists, engineers, and designers. Be ready to talk about your collaborative experiences and how you’ve contributed to team projects. Share examples of how you’ve improved workflows or built tooling that benefited the entire team.
✨Ask Insightful Questions
Prepare some thoughtful questions about the company's current projects and their vision for the VR title. This shows your genuine interest in the role and helps you gauge if the company culture aligns with your values. Plus, it gives you a chance to engage in a meaningful conversation!