Technical Artist (Unity / VR) in Birmingham
Technical Artist (Unity / VR)

Technical Artist (Unity / VR) in Birmingham

Birmingham Full-Time 36000 - 60000 £ / year (est.) No home office possible
US Tech Solutions

At a Glance

  • Tasks: Create stunning visuals and optimise VR experiences for a high-profile game.
  • Company: Join a dynamic game development team at US Tech Solutions.
  • Benefits: Remote work, competitive pay, and the chance to work on exciting projects.
  • Why this job: Combine your artistic flair with technical skills to shape the future of VR gaming.
  • Qualifications: 5+ years in Unity, 2+ years as a Technical Artist, and a strong portfolio.
  • Other info: Opportunity to work on cutting-edge VR technology until December 2026.

The predicted salary is between 36000 - 60000 £ per year.

We’re looking for an experienced Technical Artist to join a growing game development team working on a high-profile VR title. This role sits at the intersection of art and engineering. You’ll help ensure the game looks exceptional while running smoothly on standalone VR hardware. Your ability to combine strong artistic judgment with deep technical expertise will directly contribute to delivering polished, high-performance visuals.

Key Responsibilities:

  • Improve and define environment and VFX workflows, tooling and shaders
  • Develop and maintain clean, optimised hand-written HLSL shaders
  • Deliver polished, performant VR visuals
  • Create interactive VFX for gameplay and UI
  • Identify and resolve technical, visual and performance issues
  • Optimise assets and rendering for mobile/standalone VR platforms
  • Collaborate closely with artists, engineers and designers

Required Experience:

  • 5+ years of professional experience using Unity
  • 2+ years in a Technical Artist role
  • Deep knowledge of Forward and Built-in rendering pipelines
  • Strong experience with mobile and VR optimisation
  • Expertise in hand-written shaders (HLSL)
  • Extensive experience with Unity toolset including: Animations, Timelines, Particle Systems, VFX Graph, Nested Prefabs, Material Property Blocks
  • Experience creating technical 3D and 2D assets
  • Experience baking arbitrary data into textures and mesh properties
  • Strong understanding of real-time rendering and performance profiling
  • Strong bridge between art and engineering
  • Experience shipping mobile or standalone VR titles
  • Comfortable improving workflows and building tooling
  • Strong portfolio demonstrating interactive visuals

Please Note: This role requires a gaming background and real-time engine experience. A portfolio link is required with all applications.

Technical Artist (Unity / VR) in Birmingham employer: US Tech Solutions

At US Tech Solutions, we pride ourselves on fostering a dynamic and inclusive work culture that empowers our employees to thrive. As a Technical Artist in the UK, you'll have the opportunity to work remotely on cutting-edge VR projects, collaborating with a talented team while enjoying flexible working arrangements and professional development opportunities. Join us to be part of an innovative environment where your creativity and technical skills can shine, contributing to high-profile game titles that push the boundaries of virtual reality.
US Tech Solutions

Contact Detail:

US Tech Solutions Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Technical Artist (Unity / VR) in Birmingham

✨Tip Number 1

Network like a pro! Reach out to fellow artists and developers in the VR space. Join online forums, attend virtual meetups, and don’t be shy about sharing your portfolio. You never know who might have a lead on your dream job!

✨Tip Number 2

Show off your skills! Create a standout portfolio that highlights your best work, especially in Unity and VR. Make sure it’s easy to navigate and showcases your technical artistry. Remember, first impressions count!

✨Tip Number 3

Tailor your approach! When you find a job that excites you, customise your pitch. Highlight your experience with HLSL shaders and mobile optimisation, and explain how you can contribute to their specific project. Make it personal!

✨Tip Number 4

Apply through our website! We’ve got a streamlined process that makes it easy for you to submit your application. Plus, it shows you’re serious about joining our team. Don’t miss out on this opportunity!

We think you need these skills to ace Technical Artist (Unity / VR) in Birmingham

Unity
VR Optimisation
HLSL Shaders
Real-time Rendering
Performance Profiling
VFX Creation
Mobile Platform Optimisation
Technical 3D and 2D Asset Creation
Collaboration with Artists and Engineers
Workflow Improvement
Tooling Development
Strong Artistic Judgment
Game Development Experience
Interactive Visuals Portfolio

Some tips for your application 🫡

Show Off Your Portfolio: Make sure to include a link to your portfolio in your application. We want to see your best work, especially anything that showcases your skills in VR and Unity. This is your chance to shine!

Tailor Your CV: Don’t just send the same CV to everyone! Tailor it to highlight your experience as a Technical Artist, especially your work with shaders and optimisation for VR. We love seeing how your background fits our needs.

Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate straightforward communication, so make sure you highlight your key skills and experiences without fluff.

Apply Through Our Website: We encourage you to apply through our website for the best chance of getting noticed. It’s super easy, and we’ll be able to review your application more efficiently!

How to prepare for a job interview at US Tech Solutions

✨Showcase Your Portfolio

Make sure to have your portfolio ready and easily accessible during the interview. Highlight specific projects that demonstrate your skills in creating interactive visuals, optimising assets for VR, and using HLSL shaders. This is your chance to visually impress them with your work!

✨Brush Up on Technical Knowledge

Since this role requires a strong technical background, be prepared to discuss your experience with Unity, rendering pipelines, and performance profiling. Familiarise yourself with the latest trends in VR optimisation and be ready to share how you've tackled similar challenges in past projects.

✨Prepare for Collaboration Questions

As a Technical Artist, you'll need to work closely with artists, engineers, and designers. Think of examples where you've successfully collaborated in a team setting. Be ready to discuss how you’ve improved workflows or built tooling that benefited the entire team.

✨Ask Insightful Questions

At the end of the interview, don’t forget to ask questions! Inquire about the team's current projects, their approach to VR development, or how they handle performance issues. This shows your genuine interest in the role and helps you gauge if it's the right fit for you.

Technical Artist (Unity / VR) in Birmingham
US Tech Solutions
Location: Birmingham

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