Environment Artist- Organic-Hardsurface-Vegetation- - AAA - Unreal Engine
Environment Artist- Organic-Hardsurface-Vegetation- - AAA - Unreal Engine

Environment Artist- Organic-Hardsurface-Vegetation- - AAA - Unreal Engine

Horsham Full-Time 30000 - 42000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create stunning 3D environments and assets for video games using Unreal Engine.
  • Company: One Man Studio is a passionate outsourcing studio collaborating with major AAA game companies.
  • Benefits: Enjoy a fully remote position with a supportive and collaborative team environment.
  • Why this job: Join us to enhance your skills while working on exciting projects in a creative atmosphere.
  • Qualifications: Proficiency in 3D software, a strong portfolio, and a passion for game development are essential.
  • Other info: We value diversity and inclusivity, welcoming applications from all backgrounds.

The predicted salary is between 30000 - 42000 £ per year.

One Man Studio is an outsourcing studio working with major AAA companies in the industry. We are a small team of experienced and passionate developers who love video games.

We have an amazing opportunity for an Environment Artist. As a candidate, you must be passionate about all aspects of environment art creation and integration in Unreal Engine, with the ability to create astonishing environmental pieces within technical restrictions that aid in gameplay immersion.

The ideal candidate will demonstrate an exceptional eye for detail, creative flair, stylistic versatility, and the ability to communicate and collaborate on artistic and technical aspects with other team disciplines.

If you have a passion for creating environments for games and would like to work within a highly collaborative and open team, we have the right opportunity for you to improve and expand your skills in a very supportive environment. This is a fully remote position.

We’re looking for an experienced and highly skilled 3D Environment Artist who has a passion for their profession and who’ll add life and color to our video game.

Responsibilities
  • 3D Environment asset creation and placing them into our world
  • Full ownership of landscapes, rocks, vegetation, and organic assets from modeling to final integration
  • Be part of a collaborative team where communication is key
  • Asset integration into Unreal Engine
  • Material application based on our bespoke texturing workflow
Skills & Requirements
  • Excellent knowledge and usage of a 3D Package (Max/Maya), Zbrush, Substance Suite, and Unreal Engine
  • Great eye for texturing and material application
  • Creative, resourceful, and experienced in game development
  • Portfolio of your previous works
  • Continued desire and willingness to learn something new

At One Man Studio, we know that diversity and inclusivity will make our teams (and the amazing work that they do) better! We encourage and welcome ALL applications.

Email: jobs@theonemanstudio.com

Website: www.theonemanstudio.com

Environment Artist- Organic-Hardsurface-Vegetation- - AAA - Unreal Engine employer: Univrse

At One Man Studio, we pride ourselves on being an excellent employer, offering a fully remote work environment that fosters creativity and collaboration among our passionate team of developers. Our supportive culture encourages continuous learning and professional growth, allowing you to enhance your skills while working on exciting AAA projects. Join us to be part of a diverse team where your contributions are valued, and your artistic vision can truly flourish.
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Contact Detail:

Univrse Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Environment Artist- Organic-Hardsurface-Vegetation- - AAA - Unreal Engine

✨Tip Number 1

Familiarise yourself with the latest features of Unreal Engine, especially those related to environment art. Being up-to-date will not only enhance your skills but also show your commitment to the role during any discussions.

✨Tip Number 2

Engage with the community by sharing your work on platforms like ArtStation or LinkedIn. This can help you build a network and get noticed by industry professionals, including those at One Man Studio.

✨Tip Number 3

Prepare to discuss your creative process in detail. Be ready to explain how you approach asset creation and integration, as this will demonstrate your technical understanding and collaborative spirit.

✨Tip Number 4

Showcase a diverse portfolio that highlights your versatility in both organic and hard surface modelling. This will illustrate your ability to adapt to different styles and requirements, which is crucial for the role.

We think you need these skills to ace Environment Artist- Organic-Hardsurface-Vegetation- - AAA - Unreal Engine

Proficiency in 3D Modelling Software (Max/Maya)
Expertise in Zbrush
Experience with Substance Suite
Strong knowledge of Unreal Engine
Attention to Detail
Creative Flair
Stylistic Versatility
Asset Integration Skills
Material Application Techniques
Understanding of Game Development Processes
Strong Communication Skills
Collaboration Skills
Portfolio Development
Willingness to Learn and Adapt

Some tips for your application 🫡

Tailor Your Portfolio: Make sure your portfolio showcases your best work relevant to environment art, particularly focusing on organic and hard surface assets. Highlight projects that demonstrate your skills in Unreal Engine and your ability to create immersive environments.

Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for environment art and your understanding of the role. Mention specific experiences that align with the responsibilities outlined in the job description, such as asset creation and collaboration within a team.

Highlight Technical Skills: In your CV, emphasise your proficiency in 3D packages like Max or Maya, Zbrush, Substance Suite, and Unreal Engine. Provide examples of how you've used these tools in past projects to create detailed environments.

Showcase Collaboration Experience: Since the role requires teamwork, include examples of past collaborative projects. Describe your role in these projects and how you communicated with other disciplines to achieve a common goal, demonstrating your ability to work well in a team.

How to prepare for a job interview at Univrse

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work. Focus on pieces that demonstrate your skills in creating organic and hard-surface environments, as well as your ability to integrate assets into Unreal Engine.

✨Understand the Company Culture

Research One Man Studio and their projects to understand their style and values. This will help you tailor your responses and show that you're genuinely interested in being part of their team.

✨Prepare for Technical Questions

Be ready to discuss your technical skills in detail, especially regarding 3D packages like Max or Maya, Zbrush, and the Substance Suite. They may ask about your workflow and how you tackle challenges in asset creation.

✨Demonstrate Collaboration Skills

Since the role involves working closely with other disciplines, be prepared to share examples of how you've successfully collaborated in past projects. Highlight your communication skills and ability to adapt to feedback.

Environment Artist- Organic-Hardsurface-Vegetation- - AAA - Unreal Engine
Univrse
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  • Environment Artist- Organic-Hardsurface-Vegetation- - AAA - Unreal Engine

    Horsham
    Full-Time
    30000 - 42000 £ / year (est.)

    Application deadline: 2027-06-13

  • U

    Univrse

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