At a Glance
- Tasks: Create stunning 3D environments for video games using Unreal Engine.
- Company: Join a passionate team at One Man Studio, working with major AAA companies.
- Benefits: Enjoy a fully remote position with a supportive and collaborative culture.
- Why this job: Perfect for creative minds eager to enhance their skills in game development.
- Qualifications: Experience with 3D software, a strong portfolio, and a passion for environment art.
- Other info: Diversity and inclusivity are valued; all applications are welcome!
The predicted salary is between 36000 - 60000 £ per year.
One Man Studio is an outsourcing studio working with major AAA companies in the industry. We are a small team of experienced and passionate developers who love video games.
The Role at One Man Studio
We have an amazing opportunity for an Environment Artist. As a candidate, you must be passionate about all aspects of environment art creation and integration in Unreal Engine, with the ability to create astonishing environmental pieces within technical restrictions that aid in gameplay immersion.
The ideal candidate will demonstrate an exceptional eye for detail, creative flair, stylistic versatility, and the ability to communicate and collaborate on artistic and technical aspects with other team disciplines.
If you have a passion for creating environments for games and would like to work within a highly collaborative and open team, we have the right opportunity for you to improve and expand your skills in a very supportive environment. This is a fully remote position.
Job Description
We’re looking for an experienced and highly skilled 3D Environment Artist who has a passion for their profession and who’ll add life and color to our video game.
Responsibilities
- 3D Environment asset creation and placing them into our world
- Full ownership of landscapes, rocks, vegetation, and organic assets from modeling to final integration
- Be part of a collaborative team where communication is key
- Asset integration into Unreal Engine
- Material application based on our bespoke texturing workflow
Skills & Requirements
- Excellent knowledge and usage of a 3D Package (Max/Maya), Zbrush, Substance Suite, and Unreal Engine
- Great eye for texturing and material application
- Creative, resourceful, and experienced in game development
- Portfolio of your previous works
- Continued desire and willingness to learn something new
Diversity Statement
At One Man Studio, we know that diversity and inclusivity will make our teams (and the amazing work that they do) better! We encourage and welcome ALL applications.
Contact Us
Email: jobs@theonemanstudio.com
Website: www.theonemanstudio.com
Contact Detail:
Univrse Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Environment Artist- Organic-Hardsurface-Vegetation- - AAA - Unreal Engine
✨Tip Number 1
Familiarise yourself with the latest trends in environment art, especially within Unreal Engine. Follow industry leaders on social media and engage with their content to stay updated and inspired.
✨Tip Number 2
Join online communities or forums related to environment art and Unreal Engine. Networking with other artists can provide valuable insights and may even lead to job referrals.
✨Tip Number 3
Consider creating a personal project that showcases your skills in organic and hard surface modelling. This can serve as a great talking point during interviews and demonstrate your passion for the role.
✨Tip Number 4
Prepare to discuss your portfolio in detail. Be ready to explain your creative process, the challenges you faced, and how you overcame them, as this will show your problem-solving abilities and artistic vision.
We think you need these skills to ace Environment Artist- Organic-Hardsurface-Vegetation- - AAA - Unreal Engine
Some tips for your application 🫡
Tailor Your Portfolio: Make sure your portfolio showcases your best work relevant to environment art, particularly focusing on organic and hard surface assets. Highlight projects that demonstrate your skills in Unreal Engine and your ability to create immersive environments.
Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for environment art and your understanding of the role. Mention specific experiences that align with the responsibilities outlined in the job description, such as asset creation and collaboration within a team.
Highlight Technical Skills: In your CV, clearly list your technical skills, especially your proficiency in 3D packages like Max/Maya, Zbrush, Substance Suite, and Unreal Engine. Provide examples of how you've applied these skills in previous projects.
Showcase Collaboration Experience: Since communication and collaboration are key aspects of the role, include examples in your application that demonstrate your ability to work effectively within a team. This could be through group projects or any collaborative efforts in your past roles.
How to prepare for a job interview at Univrse
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work in environment art. Focus on pieces that demonstrate your skills in both organic and hard surface modelling, as well as your ability to integrate assets into Unreal Engine.
✨Understand the Company Culture
Research One Man Studio and their projects to understand their style and values. Being able to discuss how your artistic vision aligns with theirs will show that you are genuinely interested in the role and the company.
✨Prepare for Technical Questions
Be ready to answer questions about your experience with 3D packages like Max or Maya, Zbrush, and the Substance Suite. They may also ask about your workflow in Unreal Engine, so brush up on your technical knowledge and be prepared to discuss your process.
✨Demonstrate Collaboration Skills
Since the role involves working closely with other team members, be prepared to discuss your experience in collaborative environments. Share examples of how you've effectively communicated and worked with others to achieve a common goal in past projects.