Associate Lecturer in Game Art in Worcester

Associate Lecturer in Game Art in Worcester

Worcester Full-Time 20250 - 24750 Β£ / year (est.) No working from home possible
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At a Glance

  • Tasks: Teach Game Art concepts and engage students in interactive learning sessions.
  • Company: Join the University of Worcester's creative community in the Institute of Arts and Humanities.
  • Benefits: Flexible hours, opportunity to shape future game artists, and access to academic resources.
  • Other info: Dynamic teaching environment with opportunities for professional growth and networking.
  • Why this job: Inspire the next generation of game developers while sharing your passion for art and technology.
  • Qualifications: Expertise in Game Art, familiarity with industry tools like Unreal Engine and Marmoset Toolbag.

The predicted salary is between 20250 - 24750 Β£ per year.

The University of Worcester BA (Hons) Game Art course is seeking to expand their current pool of sessional Game Art Lecturers to contribute to teaching during 2026-27.

Successful candidates will have specialist knowledge and experience in one or more of the following areas:

  • Unreal Engine
  • Motion Capture and Rigging
  • Digital painting and concept art with strong foundational art skills.
  • Marmoset Toolbag
  • UI Design
  • 2D Game Development
  • Up to date knowledge and/or experience of the games industry

Knowledge or skills in the following areas are desirable, but not essential.

Shortlisted candidates will be invited to attend a formal interview and asked to deliver a teaching session.

Candidates are required to adopt the role of a lecturer at the Institute of Arts and Humanities, to facilitate a 15-minute teaching session on a relevant topic aimed at level 5 undergraduate students.

The session will be presented to the interview panel and be followed by a formal interview process.

The topic should centre on an area of Game Art practice of the candidate's choice.

As the teaching session is limited in duration, it is suggested that one or two key concepts are covered in-depth with clear introduction, presentation, learning activities, conclusion, and references.

Candidates are advised to strictly adhere to their allotted time and therefore, their Intended Learning Outcomes should reflect this.

Learning activities are required and should be student centred and interactive.

Candidates are expected to demonstrate learning and teaching skills suitable for a lecturing post at the Institute of Arts and Humanities, and to show a suitable depth of understanding of their chosen topic.

Demonstration of familiarity with academic sources relating to the topic presented is also expected.

Once the teaching session has concluded, there will be an opportunity for staff to ask questions related to your teaching.

NB.

If you are successful at interview, you will be invited to join a pool of sessional lecturers, and we will contact you if suitable work becomes available.

We are not able to guarantee employment as it will be subject to student numbers.

The number of hours available might only be a few hours per week.

Informal queries are welcome and should be directed to Alistair Nash, Acting Head of Department at alistair. nash@worc. ac. uk

Please note that if not already an employee of the University of Worcester, the appointed candidate will be employed through our subsidiary company Uniworc Limited, a wholly owned subsidiary of University of Worcester.

Appointees of Uniworc Limited will automatically be enrolled into the Aviva Flex HE defined contribution pension scheme (subject to earnings and other eligibility criteria).

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Associate Lecturer in Game Art in Worcester employer: University of Worcester

Join our award-winning Hive Library Services team, where we foster a collaborative and inclusive work culture that prioritises employee growth and development. As an Interim Hive Library Manager, you'll enjoy competitive salary packages and the opportunity to make a meaningful impact in the community while working in a vibrant location that values innovation and creativity.

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Contact Details:

University of Worcester Recruitment Team

We think you need these skills to ace Associate Lecturer in Game Art in Worcester

Unreal Engine
Motion Capture
Rigging
Digital Painting
Concept Art
Foundational Art Skills
Marmoset Toolbag