Creative Technologist

Creative Technologist

Full-Time No working from home possible
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  • Build rapid prototypes, demos, and experimental applications using Moth’s core quantum technologies, repos and APIs.
  • Collaborate directly with artists, musicians, designers, and other creative partners to bring their ideas to life through hands-on technical development.
  • Extend internal tools and demos to support new creative apps, features, and workflows.
  • Stress-test new tools and techniques, and write clear, reproducible code that others can build on.
  • Explore untested use cases and translate speculative concepts into proofs-of-concept.
  • Develop bespoke software and pipelines to support creator-led projects (e.g. music generation, visual systems, interactive installations).
  • Work closely with internal Engineering and Research teams.
  • Stay attuned to emerging technologies (quantum, AI/ML, generative media, game engines) and identify their potential cultural applications.
  • Build work that lands with a range of audiences β€” from gamers to the quantum industry to people encountering quantum computing for the first time.

Skills and Experience Required

  • 3–5+ years’ experience in creative technology, or a related role bridging creative practice and computation, with the confidence to move between different use cases, tools and contexts.
  • A strong audiovisual and conceptual sensibility, with the ability to speak to both creatives and technologists and translate between them.
  • A research-led, self-directed way of working β€” comfortable in fast-moving, exploratory and sometimes ambiguous settings, with the ability to take initiative and operate autonomously.
  • A bias toward shipping and iteration: you prototype quickly, get things in front of people, and build work that travels.
  • Familiarity with generative AI and creative ML workflows (e.g. diffusion models, RNNs, transformers, audio-visual ML).
  • A portfolio showcasing experimental, artistic, or interdisciplinary projects β€” demonstrating creativity, technical skill, and originality

What will set you apart

  • Exposure to quantum computing frameworks (Qiskit, Cirq, PennyLane) β€” or a genuine curiosity to learn them.
  • Experience with real-time or creative frameworks such as TouchDesigner, Unreal, Unity, Blender, three.js, or generative AI/ML tooling.
  • An established, active creative practice β€” exhibitions, performances, talks, teaching, writing, or projects that have had a public life.
  • Experience with audio/DSP, shader programming, or physical computing (Max/MSP, Pure Data, Arduino, Raspberry Pi).

We are an Equal Opportunities Employer and welcome applicants from diverse backgrounds, regardless of their race, disability, age, sex, gender identity, sexual orientation, religion and belief, marriage and civil partnership, pregnancy and maternity and caring responsibility. We are committed to offering a working environment where everyone is valued and feels appreciated.

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Creative Technologist employer: UNIVERSITY OF THE ARTS LONDON

London College of Fashion is an exceptional employer, offering a vibrant and inclusive work culture that fosters creativity and collaboration. With generous benefits such as 39 days of annual leave, flexible working options, and opportunities for professional development, employees are supported in their growth while contributing to the education of future fashion leaders. Located in the dynamic East Bank Stratford area of London, staff can engage with a diverse community and enjoy access to various cultural events and exhibitions.

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Contact Details:

UNIVERSITY OF THE ARTS LONDON Recruitment Team