Lecturer in Animation/VFX/Games Art
Lecturer in Animation/VFX/Games Art

Lecturer in Animation/VFX/Games Art

Portsmouth Full-Time 35400 - 38800 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Teach and inspire students in Animation, VFX, and Games Art using your industry expertise.
  • Company: Join the University of Portsmouth, a top-rated institution known for excellence in teaching and innovation.
  • Benefits: Enjoy competitive salary, generous leave, flexible working, and excellent training opportunities.
  • Why this job: Be part of a vibrant community that values creativity, collaboration, and student success.
  • Qualifications: Experience in Animation/VFX/Games industry and ability to teach at undergraduate/postgraduate level required.
  • Other info: Informal enquiries welcome; apply early as the vacancy may close sooner.

The predicted salary is between 35400 - 38800 £ per year.

Salary

£40,497 – £44,128 per annum

Contractual hours

37

Basis

Full-Time

Job category/type

Permanent – Full-Time

Job reference

REC00003648

The University of Portsmouth is a global employer of choice where exceptional people create, share and apply knowledge that makes a difference
Experience the pride of being part of a select group – one of only four universities in the south-east of England to achieve a prestigious Gold rating in the Teaching Excellence Framework. Additionally, we proudly rank among the top 140 universities globally in the Times Higher Young University World Rankings
Ambition, Responsibility and Openness drive our every endeavour. Join our esteemed institution with a proven track record of success, and where dedication to excellence is key. We want people to make their mark in a professional community that truly values people, innovation, and achievement
The Role:The University of Portsmouth\’s School of Film, Media, and Creative Technologies is a vibrant future-facing environment in which students and staff work at the cutting edge of creative and technological disciplines, underpinned by a prosocial ethos. We’ve a playful yet serious approach to enabling world-class learning and delivering impactful research and innovation
Our world-class facilities for VFX, games and virtual production, combine with our strong portfolio of courses to enable highly successful collaborations with research, innovation and industry partners
Applications are invited for the post of Lecturer in Computer Animation/VFX/Games Art. We are searching specifically for people with subject expertise in 3D art for film and real-time applications, plus the ability to teach/train to the equivalent of undergraduate and potentially postgraduate level in these areas
The successful candidate will have prior experience in the Animation / VFX / Games industry and/or a related academic field. They will use their knowledge, experience, and passion to design and deliver industry-informed, engaging teaching as part of our computer animation, VFX and games provision. The post holder will support students to realise their potential, enabling them to build confidence, knowledge and resilience, enhancing the quality of the student experience and their outcomes
A proactive approach to engaging with industry, professional practice, research and graduate employability is important. The successful candidate will take full advantage of the opportunities offered by research- and practice-led teaching. They will also work with the wider School and Faculty toward a number of collegiate and cross-disciplinary strategic objectives with regard to student recruitment, experience, outreach and identity
Informal enquiries are welcomed by:

  • The Head of School, Dr Adrian Hull – hull@port.ac.uk
  • The Programme Area Lead for Computer Animation, Dr Matt Bellingham – bellingham@port.ac.uk

LocationPortsmouth Campus – OnsiteInterviews will be held on the 5th & 6th August
Employer, External Only: University of Portsmouth Academic Services Ltd (UASL)
Discover the advantages of joining our university. We offer a range of attractive benefits and opportunities to enhance your work experience:

  • Competitive salary, including incremental progression within your scale.
  • Generous pension scheme.
  • Generous leave entitlement of 32–35 days a year, plus bank holidays, and an additional Christmas closure.
  • Family-friendly policies supporting flexible working.
  • Staff discounts and loyalty schemes.
  • Staff car parking and discounted public travel.
  • Excellent training and development opportunities.
  • Staff wellbeing programmes.
  • Recreation facilities, including discounted gym membership, food on campus schemes, use of the Library and staff social activities.
  • Discounted learning.
  • Start-up business mentoring from expert entrepreneurs via our Entrepreneurs in Residence programme.
  • The perks don’t stop there – click ‘apply’ for further information on My Reward and Benefits

UKVI StatementPrior to submitting your application, kindly ensure that you can either demonstrate or acquire the necessary right to work in the UK. If you currently do not possess the right to work in the UK, please be aware that our offer of employment is conditional upon you obtaining it
ED&I Statement:We are strongly dedicated to embedding equality, diversity and inclusion (EDI) within our community. As an Athena SWAN and Race Equality Charter award holder, a member of Stonewall and a Disability Confident Employer we are passionate about creating a welcoming and inclusive environment, regardless of your background. We welcome applications from people with a wide range of skills, perspectives and experiences. In addition, we want our workforce to be representative of our diverse student population. Please see our EDI Framework and objectives
Please note that this vacancy may be closed earlier than advertised, so early applications are advised. #J-18808-Ljbffr

Lecturer in Animation/VFX/Games Art employer: UNIVERSITY OF PORTSMOUTH

The University of Portsmouth is an exceptional employer, renowned for its commitment to excellence and innovation in education. With a vibrant work culture that prioritises professional growth, generous benefits including a competitive salary, extensive leave, and family-friendly policies, employees are empowered to thrive both personally and professionally. Located in a prestigious institution that values diversity and inclusion, staff have access to world-class facilities and opportunities for impactful collaboration within the creative industries.
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Contact Detail:

UNIVERSITY OF PORTSMOUTH Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lecturer in Animation/VFX/Games Art

✨Tip Number 1

Make sure to showcase your industry experience in Animation, VFX, or Games Art during any informal discussions or networking opportunities. This will help you stand out as a candidate who not only understands the academic side but also has practical insights into the industry.

✨Tip Number 2

Engage with current students and faculty at the University of Portsmouth through social media or university events. This can give you valuable insights into their teaching methods and culture, which you can reference in conversations or interviews.

✨Tip Number 3

Prepare to discuss how you would incorporate industry trends and technologies into your teaching. Being able to articulate this will demonstrate your proactive approach to engaging with the industry and enhancing student employability.

✨Tip Number 4

Consider reaching out to the Head of School or Programme Area Lead for an informal chat about the role. This shows initiative and gives you a chance to ask specific questions that could help tailor your approach when applying.

We think you need these skills to ace Lecturer in Animation/VFX/Games Art

Expertise in 3D Art for Film and Real-Time Applications
Knowledge of Animation Software (e.g., Maya, Blender, 3ds Max)
Proficiency in VFX Tools (e.g., Nuke, After Effects)
Understanding of Game Engines (e.g., Unity, Unreal Engine)
Teaching and Training Skills at Undergraduate and Postgraduate Levels
Industry Experience in Animation/VFX/Games
Ability to Design Engaging Curriculum
Strong Communication Skills
Research and Practice-Led Teaching Methodologies
Proactive Engagement with Industry Partners
Student Support and Mentoring Skills
Collaboration and Teamwork within a Cross-Disciplinary Environment
Adaptability to Evolving Technologies and Trends in the Field
Commitment to Equality, Diversity, and Inclusion

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience in Animation, VFX, and Games Art. Focus on your industry background and any teaching experience you have, ensuring it aligns with the job requirements.

Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for teaching and your expertise in 3D art for film and real-time applications. Mention specific projects or experiences that demonstrate your ability to engage students and enhance their learning.

Highlight Industry Engagement: Emphasise any proactive engagement you have had with the industry, such as collaborations, research projects, or professional practice. This will show your commitment to bridging academic knowledge with real-world applications.

Proofread and Edit: Before submitting your application, carefully proofread all documents for spelling and grammatical errors. A polished application reflects your attention to detail and professionalism, which are crucial in an academic setting.

How to prepare for a job interview at UNIVERSITY OF PORTSMOUTH

✨Showcase Your Industry Experience

Make sure to highlight your previous experience in the Animation, VFX, or Games industry. Discuss specific projects you've worked on and how they relate to the role you're applying for. This will demonstrate your practical knowledge and ability to teach effectively.

✨Prepare Engaging Teaching Examples

Think of innovative ways to present your teaching style. Prepare examples of how you would engage students in 3D art for film and real-time applications. This could include interactive demonstrations or discussing how you would incorporate industry trends into your curriculum.

✨Research the University’s Values

Familiarise yourself with the University of Portsmouth's ethos, particularly their commitment to ambition, responsibility, and openness. Be ready to discuss how your personal values align with theirs and how you can contribute to their vibrant academic community.

✨Engage with the Interviewers

During the interview, don't hesitate to ask questions about the School of Film, Media, and Creative Technologies. Show genuine interest in their projects and initiatives. This not only demonstrates your enthusiasm but also helps you assess if the university is the right fit for you.

Lecturer in Animation/VFX/Games Art
UNIVERSITY OF PORTSMOUTH
U
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