Lecturer in Human-Computer Interaction
Lecturer in Human-Computer Interaction

Lecturer in Human-Computer Interaction

Full-Time 36000 - 60000 £ / year (est.) No home office possible
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University of Bristol

At a Glance

  • Tasks: Lead research and teaching in Human-Computer Interaction with a focus on hardware prototyping.
  • Company: Join a pioneering university committed to equality and inclusivity.
  • Benefits: Engage in impactful research, teach diverse students, and shape future tech innovators.
  • Other info: Dynamic academic environment with opportunities for professional growth and collaboration.
  • Why this job: Make a difference in HCI while collaborating with industry and the maker community.
  • Qualifications: PhD in relevant field and strong research track record in HCI or related areas.

The predicted salary is between 36000 - 60000 £ per year.

The School of Computer Science seeks to appoint a Lecturer in Human Computer Interaction with a strong focus on hardware prototyping and/or fabrication. We are particularly interested in candidates whose research engages with physical interfaces, new materials for interaction, exploratory device construction, and the wider space of computational making. Areas of interest include experimental hardware for interaction, tangible interfaces, novel sensing and actuation, physical computing, and fabrication-oriented methods that open new possibilities for user experience.

The successful candidate will contribute to teaching across the School and should be able to teach core computer science topics along with their specialist area. You will bring an established reputation supported by a record of original research and a recognised contribution to the field through professional engagement. You will enjoy teaching at both undergraduate and postgraduate levels, supervising research students, and producing high quality research that leads to publications and meaningful impact with external partners.

What will you be doing?

  • Research: Build and sustain an internationally recognised programme of research in Human Computer Interaction with a strong emphasis on hardware prototyping and/or fabrication, generating high quality publications in leading venues. Shape research so that it creates influence beyond academia, particularly through novel physical interfaces, material based approaches to interaction, and collaborations with industry and the maker community. Seek external research funding from councils, government bodies, industry partners and any other appropriate sources. Take initiative in leading funding proposals and activities that communicate research outcomes to diverse audiences. Contribute to School research management including internal peer review, research mentoring, staff review processes and longer term strategic planning.
  • Teaching: Contribute to the academic life of the School through scholarly work that strengthens teaching in Human Computer Interaction and physical computing. Supervise postgraduate research students working on topics related to hardware, fabrication and/or interactive systems. Teach effectively across the full curriculum of the School, including core computer science topics and specialist units in Human Computer Interaction and physical prototyping. Design and introduce new units or degree pathways that reflect advances in interactive hardware and fabrication. Take on leadership roles in programme development, curriculum design and all aspects of the wider student experience.
  • Administration and management: Support the School by engaging in academic administration which may include programme development, student recruitment and outreach, planning and monitoring of unit delivery, student wellbeing activities, liaison with external examiners, collaboration with industry partners and coordination of teaching associates. Contribute to the smooth operation of the School and Faculty by carrying out additional administrative duties allocated by the Head of School.

You should apply if you have:

  • A PhD in Human Computer Interaction, Computer Science, Engineering, Design, or a closely related field.
  • A strong track record of research in HCI, tangible computing, physical interfaces or related areas, with high quality publications in leading venues.
  • Experience designing, building or experimenting with interactive hardware, physical computing systems, or computational fabrication techniques.
  • A history of securing or contributing to external research funding, or clear potential to do so.
  • The ability and enthusiasm to supervise postgraduate research students and mentor emerging researchers.
  • An ability to contribute to the wider School community through administration, programme development and outreach activities.

Lecturer in Human-Computer Interaction employer: University of Bristol

The University offers a vibrant and inclusive work environment, fostering innovation and collaboration in the field of Human-Computer Interaction. With a strong commitment to research excellence and teaching, employees benefit from opportunities for professional growth, access to cutting-edge resources, and the chance to engage with diverse communities. Located in a historic city known for its academic heritage, the University provides a supportive atmosphere that values contributions from all backgrounds, making it an exceptional place for those seeking meaningful and impactful careers.
University of Bristol

Contact Detail:

University of Bristol Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lecturer in Human-Computer Interaction

✨Tip Number 1

Network like a pro! Attend conferences, workshops, and meetups related to Human-Computer Interaction. Engaging with fellow researchers and industry professionals can open doors to opportunities that aren’t advertised.

✨Tip Number 2

Showcase your work! Create a portfolio that highlights your research, projects, and any innovative hardware prototypes you've developed. This visual representation can make a lasting impression during interviews.

✨Tip Number 3

Practice your pitch! Be ready to explain your research and its impact in a clear and engaging way. Tailor your message to different audiences, whether they’re academics or industry folks.

✨Tip Number 4

Don’t forget to apply through our website! We love seeing applications from passionate individuals who are eager to contribute to the field of HCI. Make sure to highlight how your skills align with our goals.

We think you need these skills to ace Lecturer in Human-Computer Interaction

Hardware Prototyping
Fabrication Techniques
Physical Interfaces
Tangible Computing
Interactive Systems Design
Research Funding Acquisition
Postgraduate Supervision
Curriculum Development
Academic Administration
Collaborative Research
Communication Skills
Mentoring Emerging Researchers
Engagement with Industry Partners
Scholarly Work in HCI

Some tips for your application 🫡

Tailor Your Application: Make sure to customise your CV and cover letter to highlight your experience in hardware prototyping and fabrication. We want to see how your background aligns with our focus on physical interfaces and computational making.

Show Off Your Research: Don’t hold back on showcasing your research achievements! Include details about your publications and any projects that demonstrate your expertise in Human-Computer Interaction. We love seeing how your work has made an impact beyond academia.

Engage with Our Community: Mention any collaborations or outreach activities you've been involved in. We value candidates who can contribute to our inclusive community and engage with industry partners, so let us know how you’ve done this in the past!

Apply Through Our Website: Remember to submit your application through our official website. It’s the best way for us to receive your materials and ensures you’re considered for the role. We can’t wait to see what you bring to the table!

How to prepare for a job interview at University of Bristol

✨Know Your Stuff

Make sure you’re well-versed in the latest trends and technologies in Human-Computer Interaction, especially around hardware prototyping and fabrication. Brush up on your research and be ready to discuss your past projects and publications in detail.

✨Showcase Your Teaching Skills

Prepare to demonstrate your teaching philosophy and methods. Think of examples where you've successfully engaged students, especially in core computer science topics or your specialist area. Be ready to discuss how you would design new units or degree pathways.

✨Engage with Research Funding

Familiarise yourself with potential funding sources relevant to your research. Be prepared to discuss your experience or ideas for securing external research funding, and how you plan to communicate your research outcomes to diverse audiences.

✨Be a Team Player

Highlight your ability to contribute to the wider School community. Discuss any previous administrative roles or outreach activities you've been involved in, and how you can support programme development and student recruitment efforts.

Lecturer in Human-Computer Interaction
University of Bristol
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