At a Glance
- Tasks: Empower students to create immersive worlds through narrative design in games.
- Company: Join the University of Bristol's innovative MA Games Design (Narrative) programme.
- Benefits: Collaborate with leading researchers and enjoy a vibrant, inclusive work culture.
- Other info: Dynamic environment with opportunities for collaboration across academia and industry.
- Why this job: Inspire the next generation of game designers and drive societal change through storytelling.
- Qualifications: Expertise in narrative design and experience in teaching or research.
The predicted salary is between 40000 - 50000 £ per year.
Do you want to empower students to become the creators of worlds? Do you have research and teaching expertise in narrative design and the ability to communicate this to a range of audiences? Do you want to be a core part of a global first programme, the MA Games Design (Narrative) at the University of Bristol?
For narrative designers, everything in a game has narrative potential. To realise this potential, however, requires understanding how stories are told across media, and how they can be told in games. The Lecturer in Narrative Design role is central to the vision of the MA Games Design (Narrative). You will lead the game writers' room, a core feature of the applied creative units on the programme, supporting student teams to rapidly ideate game ideas, refine storyboards and cinematics, craft dialogue, define characters and mechanics, and build worlds.
You will join a dynamic team of leading games researchers and practitioners at the Bristol Digital Game Lab, based at the Bristol Digital Futures Institute. Acting as a connective infrastructure bridging academia, industry, and the public sector, the Game Lab's mission is to unlock the power of play for cultural, educational, and civic transformation. We believe video games are no longer just entertainment. They are tools for change. From public health to cultural heritage and policy, games are shaping how we learn, connect and solve complex challenges. The Game Lab asks not just what games are, but what they can do for society, for our future.
The role would suit a researcher practitioner looking to utilize their expertise in narrative design to champion innovative teaching and research with storytelling at its heart. You will inspire the next generation of narrative designers to build better games and help drive forward Game Lab's mission of games for public service. We value the diversity of perspectives, backgrounds, and experiences that fuel our culture of curiosity, collaboration, and innovation. We especially encourage applicants from groups traditionally underrepresented in games design to apply. All appointments will be evaluated solely on merit.
What will you be doing?
- Take creative direction of the core creative units on the MA Games Design (Narrative), delivering in-class teaching, arranging guest lectures and masterclasses, and assessing student projects.
- Steer the game writers' room, fostering creative approaches to telling stories in games and an inclusive culture of peer feedback and iterative game design.
- Deliver learning focused on the four key skills identified by the programme: teamwork, storytelling, technical implementation, and critical thinking.
- Support students to use of industry-standard tools and game engines.
- Engage in cutting-edge research in narrative design.
- Collaborate on Bristol Digital Game Lab research projects and initiatives.
- Network with stakeholders across academia, the games industry, and third sector partners.
- Keep up to date with developments in the games industry, including around the skills pipeline.
- Develop curriculum opportunities, adapting to trends and shifts within the field of narrative design.
You have expertise in games teaching and research and are driven by a curiosity for the way that games tell stories and the impact they can have in society. You are excited by the prospect of joining a vibrant team teaching and researching across games, immersive experiences, and creative technology at the new Temple Quarter Enterprise Campus. You are confident communicating information to a variety of stakeholders. You are organised, have a good attention to detail, and are unphased by managing several projects simultaneously. You enjoy working in a supportive, team-based and collaborative environment. You advocate for inclusivity and diversity through conscientious design.
Lecturer in Narrative Design in Bristol employer: University of Bristol
The University of Bristol offers an inspiring and collaborative work environment for the Lecturer in Narrative Design role, where you will be at the forefront of a pioneering MA Games Design (Narrative) programme. With access to cutting-edge research facilities at the Bristol Digital Game Lab, you will have the opportunity to shape the future of narrative design while empowering students to harness the transformative power of games. The university values diversity and inclusivity, providing a supportive culture that encourages professional growth and innovation in teaching and research.
StudySmarter Expert Advice🤫
We think this is how you could land Lecturer in Narrative Design in Bristol
✨Tip Number 1
Network like a pro! Get out there and connect with folks in the games industry, attend events, and join online communities. The more people you know, the better your chances of landing that dream job.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your narrative design projects and any teaching experiences. Make it easy for potential employers to see what you can bring to the table.
✨Tip Number 3
Be proactive! Don’t just wait for job openings to pop up. Reach out to universities or game labs directly and express your interest in collaborating or teaching opportunities. You never know what might come from a simple email!
✨Tip Number 4
Apply through our website! We love seeing applications that come directly from passionate candidates. It shows initiative and enthusiasm, which are key traits we value at StudySmarter.
We think you need these skills to ace Lecturer in Narrative Design in Bristol
Some tips for your application 🫡
Show Your Passion for Narrative Design:When you're writing your application, let your enthusiasm for narrative design shine through! Share your experiences and how they connect to the role. We want to see your creativity and how you can inspire students to create amazing worlds.
Tailor Your Application:Make sure to customise your application to fit the job description. Highlight your relevant teaching and research expertise in narrative design, and don’t forget to mention any experience with game writing or storytelling. We love seeing how you align with our mission!
Be Clear and Concise:Keep your application clear and to the point. Use straightforward language and avoid jargon unless it’s necessary. We appreciate a well-structured application that makes it easy for us to see your qualifications and ideas.
Apply Through Our Website:Don’t forget to submit your application through our website! It’s the best way for us to receive your materials and ensures you’re considered for the role. Plus, it gives you a chance to explore more about what we do at StudySmarter!
How to prepare for a job interview at University of Bristol
✨Know Your Narrative Design
Dive deep into the principles of narrative design before your interview. Be ready to discuss how stories can be told across different media and specifically in games. Prepare examples from your own work that showcase your understanding of character development, world-building, and dialogue crafting.
✨Showcase Your Teaching Style
Since this role involves teaching, think about how you would engage students in a game writers' room. Prepare to share your approach to fostering creativity and collaboration among students. Maybe even outline a mini-lesson plan or a guest lecture idea that highlights your innovative teaching methods.
✨Connect with the Game Lab's Mission
Familiarise yourself with the Bristol Digital Game Lab's projects and initiatives. Be prepared to discuss how your expertise aligns with their mission of using games for cultural and civic transformation. Show enthusiasm for how narrative design can impact society and education.
✨Emphasise Inclusivity and Diversity
The University values diverse perspectives, so be ready to talk about how you advocate for inclusivity in your work. Share experiences where you've designed projects or curricula that consider underrepresented groups in games design, and how you plan to continue this in your teaching.