At a Glance
- Tasks: Create and optimise advanced rendering features for the world's leading game engine.
- Company: Join Unity, a pioneer in graphics innovation with a collaborative culture.
- Benefits: Enjoy a supportive work-life balance with a range of employee benefits.
- Why this job: Shape the future of graphics technology and impact millions of developers globally.
- Qualifications: Strong C++ skills and a passion for graphics programming and optimisation.
- Other info: Diverse team environment with opportunities for continuous learning and growth.
The predicted salary is between 36000 - 60000 £ per year.
The opportunity Unity Graphics is on a mission to rapidly advance innovation across our entire graphics stack, delivering the perfect balance of performance, quality, and the widest possible device reach. We are looking for a Graphics Engineer with a passion for continuous learning and collaboration, with a drive to democratize high-performance graphics for creators at every scale. In this role, you'll help us push the Universal Render Pipeline's capabilities to the next level, implement key features of our next-generation GPU-driven rendering pipeline, and address developer pain points. With the Unity runtime being installed on over 3.5 billion devices worldwide, this is a unique opportunity to shape the developer experience of the most widely used game engine in the world.
What you'll be doing
- Implement new rendering features in URP, such as advanced lighting, post-processing, and enhanced material workflows that scale across all platforms.
- Help engineer our next-generation GPU-driven pipeline, helping to build systems that minimize CPU overhead.
- Optimize rendering systems across all 20+ supported platforms, identifying and fixing bottlenecks to ensure we remain the performance leader.
- Help maintain our core rendering systems by diagnosing and fixing bugs, ensuring stability and reliability for our developers.
What we're looking for
- Graphics programming in C++, with a grasp of 3D math, rendering algorithms, and shader languages.
- Understanding of rendering pipelines, GPU architecture, and performance optimization techniques.
- Debugging experience in a multithreaded environment, ideally multi-platform with tools such as Visual Studio, RenderDoc, XCode, JetBrains Rider.
- Proficiency with performance analysis tools such as PIX, Superluminal, NVIDIA Nsight, Apple Instruments, or Android GPU Inspector.
- Able to work in a diverse, distributed team and is motivated to help our entire developer community succeed.
You might also have
- Experience working on a commercial real-time rendering engine or similar large-scale interactive graphics application.
- Familiarity with Unity's rendering architecture or related systems.
- Working knowledge of modern graphics APIs (e.g., DirectX 12, Vulkan, Metal) and shader language models (SM5.x, 6.x, Slang).
- Knowledge of C#.
- Experience implementing shaders or various rendering techniques.
- Knowledge with data-driven architecture.
Additional information
- Relocation support is not available for this position.
- Work visa/immigration sponsorship is not available for this position.
Life at Unity
We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page. Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators.
If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know. This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity. Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at DPO@unity.com.
Senior Graphics Engineer - Visual features Stratford-upon-Avon, United Kingdom employer: Unity3d
Contact Detail:
Unity3d Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Graphics Engineer - Visual features Stratford-upon-Avon, United Kingdom
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those already at Unity. A friendly chat can open doors and give you insider info on what they're really looking for.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best graphics projects. Make sure to include any cool rendering features you've implemented or optimisations you've made. This is your chance to shine!
✨Tip Number 3
Prepare for the technical interview! Brush up on your C++ skills and be ready to discuss rendering algorithms and GPU architecture. Practising coding challenges can help you feel more confident.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're serious about joining the team at Unity.
We think you need these skills to ace Senior Graphics Engineer - Visual features Stratford-upon-Avon, United Kingdom
Some tips for your application 🫡
Show Your Passion: When writing your application, let your enthusiasm for graphics engineering shine through! We want to see your passion for continuous learning and collaboration, so share any relevant projects or experiences that highlight this.
Tailor Your CV: Make sure your CV is tailored to the role. Highlight your experience with C++, 3D math, and rendering algorithms. We love seeing how your skills align with what we’re looking for, so don’t hold back!
Be Specific About Your Experience: In your application, be specific about your experience with rendering pipelines and performance optimisation techniques. Mention any tools you've used like Visual Studio or RenderDoc, as this will show us you’re ready to hit the ground running.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy!
How to prepare for a job interview at Unity3d
✨Know Your Graphics Stuff
Make sure you brush up on your graphics programming skills, especially in C++. Familiarise yourself with 3D math, rendering algorithms, and shader languages. Being able to discuss these topics confidently will show that you're the right fit for the role.
✨Showcase Your Problem-Solving Skills
Prepare to discuss specific examples where you've optimised rendering systems or fixed bugs in a multithreaded environment. Highlighting your experience with tools like Visual Studio or RenderDoc can really set you apart from other candidates.
✨Understand the Company’s Vision
Research Unity's mission and their Universal Render Pipeline. Be ready to share your thoughts on how you can contribute to pushing its capabilities further. This shows that you're not just looking for a job, but are genuinely interested in being part of their innovative journey.
✨Be Ready for Technical Questions
Expect technical questions related to performance optimisation techniques and modern graphics APIs like DirectX 12 or Vulkan. Practising common interview questions in this area will help you feel more prepared and confident during the interview.