Unity is seeking a Senior Graphics Engineer for the Shader Systems team to collaborate across graphics teams and enhance shader workflows. You will tackle shader tech, from runtime variant handling to cross-platform shader compilation, ensuring shader portability across platforms and render pipelines.
The role emphasizes collaboration with engineers and artists, contributing to a robust shader toolchain and production-grade shader features across Unity’s engines.
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Senior Shader Systems Engineer - Cross-Platform Graphics in Stratford-upon-Avon employer: Unity
Unity is an exceptional employer that fosters a collaborative and innovative work culture, particularly in the vibrant tech hub of [Location]. With a strong focus on employee growth, you will have ample opportunities to mentor others while driving impactful initiatives across top enterprise accounts. The company values your contributions and offers a dynamic environment where your insights directly influence industry strategies, making it a rewarding place to advance your career.