At a Glance
- Tasks: Develop and optimise Physics tools for Unity, enhancing performance and usability.
- Company: Join Unity, the leading game engine powering billions of players worldwide.
- Benefits: Enjoy comprehensive health insurance, generous vacation, and employee stock ownership.
- Other info: Inclusive culture with excellent career growth opportunities and support for well-being.
- Why this job: Make a real impact in the gaming world with cutting-edge technology and creative collaboration.
- Qualifications: Strong C++ and C# skills, plus experience with Physics SDKs and Unity.
The predicted salary is between 60000 - 80000 £ per year.
The opportunity Unity reaches the world on the next billion devices, from mobile phones to high‑end PCs. We enable creators whether they’re making their indie dream game or the next AAA mega‑hit. We need the help of people like you to make our Physics tools and runtime highly performant and scalable! The Unity Physics team develops and maintains Unity's Physics systems. As a Software Engineer on the Physics Team, you will implement new features, iterate on existing features, and incorporate feedback from internal and external customers to improve performance, adaptability, and usability. Your work will help Unity users at every stage of their career to get the most out of our tools. We collaborate with Unity engineering teams around the globe, write C++ in the Unity engine, C# in the scripting layer, and use a handful of additional technologies that come with the platforms that we support — such as PC, Mac, iOS, Android, Web, and consoles.
What you'll be doing:
- Maintaining and developing Physics SDKs integration across Unity platforms
- Optimizing the performance and stability of our physics backends
- Ensuring reliability and correctness of Physics solvers within Unity
- Developing features, workflows or tools as needed for creators to author Physics in Unity
What we're looking for:
- Strong C++ and C# programming skills
- Experience with maintaining and developing Physics SDKs integration (PhysX, Bullet, Havok or some equivalent)
- A good understanding of rigid‑body dynamics, constraint solvers, and collision detection algorithms
- Prior experience with Unity
- Interest in contributing to other areas of the engine
Additional information:
- Relocation support is not available for this position
- Work visa/immigration sponsorship is not available for this position
Benefits:
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well‑being and work‑life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally:
- Comprehensive health, life, and disability insurance
- Commute subsidy
- Employee stock ownership
- Competitive retirement/pension plans
- Generous vacation and personal days
- Support for new parents through leave and family‑care programs
- Office food snacks
- Mental Health and Wellbeing programs and support
- Employee Resource Groups
- Global Employee Assistance Program
- Training and development programs
- Volunteering and donation matching program
Life at Unity:
Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality.
Equal Opportunity:
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators.
If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
Language Requirement:
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
Senior Physics Developer in Cupar employer: Unity
Contact Detail:
Unity Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Physics Developer in Cupar
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those already at Unity. A friendly chat can open doors and give you insights that might just land you an interview.
✨Tip Number 2
Show off your skills! Create a portfolio or GitHub repo showcasing your C++ and C# projects, especially any physics-related work. This gives us a tangible way to see what you can do!
✨Tip Number 3
Prepare for technical interviews by brushing up on physics concepts and coding challenges. Practise explaining your thought process clearly; we love seeing how you tackle problems!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining the Unity family.
We think you need these skills to ace Senior Physics Developer in Cupar
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your strong C++ and C# programming skills in your application. We want to see how your experience aligns with the Physics SDKs integration and any relevant projects you've worked on.
Tailor Your Application: Don’t just send a generic application! Tailor your CV and cover letter to reflect the specific requirements of the Senior Physics Developer role. Mention your understanding of rigid-body dynamics and any experience with Unity to catch our eye.
Be Clear and Concise: When writing your application, keep it clear and concise. We appreciate straightforward communication, so make sure your points are easy to understand and directly related to the job description.
Apply Through Our Website: We encourage you to apply through our website for the best chance of being noticed. It’s the easiest way for us to track your application and ensure it gets into the right hands!
How to prepare for a job interview at Unity
✨Know Your Physics Inside Out
Make sure you brush up on your understanding of rigid-body dynamics, constraint solvers, and collision detection algorithms. Being able to discuss these concepts confidently will show that you're not just familiar with the theory but can also apply it practically.
✨Show Off Your C++ and C# Skills
Prepare to demonstrate your programming prowess in C++ and C#. You might be asked to solve coding problems or discuss past projects where you've implemented physics SDKs. Have examples ready that highlight your experience and problem-solving abilities.
✨Familiarise Yourself with Unity
Since you'll be working with Unity's Physics systems, it's crucial to have a solid grasp of the engine itself. Spend some time exploring Unity, especially its physics tools, and be ready to discuss how you've used them in previous projects or how you would improve them.
✨Prepare for Collaborative Questions
Given that the role involves collaboration with global teams, expect questions about teamwork and communication. Think of examples where you've successfully worked with others, especially in a technical context, and be ready to share how you handle feedback and adapt to different perspectives.