Unity is seeking a Senior Graphics Engineer to advance shader systems across platforms and render pipelines. You will collaborate with graphics teams to enhance shader workflows for artists and shader authors, tackling runtime variant handling and cross-platform shader compiler concerns.
The role emphasizes building robust shader tech stacks, cross-platform support, and automating tests while working with multi-disciplinary teams to deliver high-quality engine features.
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Senior Real-Time Shader Systems Engineer in Brighton employer: Unity
Unity is an exceptional employer that fosters a collaborative and innovative work culture, particularly in the vibrant tech hub of [Location]. With a strong focus on employee growth, you will have ample opportunities to mentor others while driving impactful initiatives across top enterprise accounts. The company values your contributions and offers a dynamic environment where your insights directly influence industry strategies, making it a rewarding place to advance your career.