Senior Graphics Engineer: Cross-Platform Shaders & Engine

Senior Graphics Engineer: Cross-Platform Shaders & Engine

Full-Time On-site
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Unity Technologies SF is seeking a skilled shader engineer to develop and maintain a high-performance shader management system for the Unity engine. The role involves enhancing performance, testing, and stability while collaborating with cross-functional teams to bring features to multiple platforms.

Candidates should have strong C++ and shader language experience, plus knowledge of real-time 3D graphics and modern APIs.

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Senior Graphics Engineer: Cross-Platform Shaders & Engine employer: Unity Technologies SF

Unity is an exceptional employer that fosters a high-performance culture focused on collaboration, accountability, and customer impact. With comprehensive benefits including health insurance, generous vacation days, and robust training programs, employees are supported in their professional growth and well-being. Working at Unity not only offers the chance to lead in the dynamic mobile gaming industry but also provides a unique opportunity to shape the future of interactive experiences across EMEA.

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Contact Details:

Unity Technologies SF Recruitment Team