Senior Unity Graphics Engineer, Studio Co-Development in Stratford-upon-Avon

Senior Unity Graphics Engineer, Studio Co-Development in Stratford-upon-Avon

Stratford-upon-Avon Full-Time 60000 - 80000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Collaborate with top game studios to develop and optimise games using Unity.
  • Company: Join a leading tech company known for innovation and creativity.
  • Benefits: Enjoy comprehensive health insurance, stock options, and generous vacation days.
  • Other info: Dynamic work environment with opportunities for professional growth and mentorship.
  • Why this job: Make a real impact in the gaming industry while working with cutting-edge technology.
  • Qualifications: Experience in game development and strong problem-solving skills required.

The predicted salary is between 60000 - 80000 £ per year.

The Unity Studio Productions team is a group of highly skilled Software Developers and Technical Artists with deep expertise in the Unity platform whose main goal is to help our customers improve their projects, internal workflows, and assist them in the resolution of very challenging technical problems, bridging with the Unity Engine team in the process. To do this we provide a series of short-term and long-term co‑development services that can range in duration from one week to eighteen months and beyond. Our customers include globally known game development studios and publishers in need of having their games’ performance optimised, their visual targets met, ported to difficult platforms, and receiving timely advice on how best to use Unity.

If you are technically skilled, customer‑focused, curious, and thrive on variety, this job will suit you.

What you’ll be doing:

  • Working closely with external customer teams in the United Kingdom to develop games and game production tools.
  • Assisting in the planning of customer projects by evaluating, scoping, and providing task and time estimation breakdowns.
  • Building close relationships with Unity’s internal development teams, and providing customer feedback and production verification of future features of Unity technology and services.
  • Efficiently solving problems, communicating, and educating our clients, both remotely and on‑site at their offices.
  • Proactively training yourself to remain at the forefront of Unity Engine technology and game content creation technology.
  • Visiting customers for short‑term consultations and giving them advice on how to improve their existing projects.

What we’re looking for:

  • Experience on a variety of game projects and platforms, not necessarily all Unity.
  • Understanding of the technical challenges related to complex game development environments.
  • Ability to adapt to customer production environments and, in some cases, take over work streams in collaboration with the customer.
  • Ability to work closely in a team, plan, coordinate, communicate work intentions, progress, and deliver work in a timely manner, dealing with the usual complications of game development.
  • A proactive mentor who excels at technical documentation and cross‑departmental problem‑solving, translating complex technical topics into understandable concepts for both technical and non‑technical stakeholders.
  • The ability to work independently, identifying and clarifying tasks, assisting the Project Manager and more inexperienced developers.
  • The ability to develop and debug code written in a large multithreaded C# or C++ codebase, using a multi‑platform engine (e.g. Unity, Unreal, in‑house).
  • Understanding of rendering pipelines, GPU architecture and performance and optimisation techniques.
  • Deep technical expertise in the Unity ecosystem, including C#, ScriptableObjects, Addressables, Unity Lifecycle and modern render pipelines (URP/HDRP).
  • Experience with modern graphics APIs (Metal, Vulkan, DirectX12).
  • Experience with modern graphics techniques and shader languages (HLSL/GLSL, etc.).
  • Experience optimising rendering performance on diverse target hardware platforms (Mobile, PC, Console).
  • Proven ability with a wide‑range of GPU profiling and debugging tools (e.g. NSight, PIX, RenderDoc, Xcode, etc.).
  • Proven ability to profile and optimise CPU, GPU, and memory usage using the Unity Profiler, Frame Debugger, and RenderDoc.

You might also have:

  • Experience (or strong interest) in high‑performance paradigms like DOTS, ECS, and the C# Job System.
  • Experience with Version Control (Git/Perforce) in a production environment.
  • Experience in delivering training/technical talks and writing technical articles.
  • Awareness of AI/ML workflows and an understanding of how to leverage emerging technologies to deconstruct and solve complex problems.

Additional information:

This role requires residency in a city with an active USP Manager presence. Relocation support is not available for this position. Work visa/immigration sponsorship is not available for this position.

Benefits:

At Unity we want our team members to thrive. We offer a wide range of benefits designed to support well‑being and work‑life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

  • Comprehensive health, life, and disability insurance.
  • Commute subsidy.
  • Employee stock ownership.
  • Competitive retirement/pension plans.
  • Generous vacation and personal days.
  • Support for new parents through leave and family‑care programs.
  • Office food snacks.
  • Mental health and wellbeing programs and support.
  • Employee Resource Groups.
  • Global Employee Assistance Program.
  • Training and development programs.
  • Volunteering and donation matching program.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, colour, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language as the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Senior Unity Graphics Engineer, Studio Co-Development in Stratford-upon-Avon employer: Unity South APAC (SEA, ANZ, IND Subcont.)

Unity is an exceptional employer for a Senior Unity Graphics Engineer, offering a dynamic work culture that fosters innovation and collaboration. With a strong focus on employee well-being, we provide comprehensive health benefits, generous vacation days, and opportunities for professional growth through training and development programs. Our commitment to inclusivity and support for work-life balance makes Unity a rewarding place to advance your career in the vibrant UK game development industry.

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Contact Details:

Unity South APAC (SEA, ANZ, IND Subcont.) Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Unity Graphics Engineer, Studio Co-Development in Stratford-upon-Avon

Tip Number 1

Network like a pro! Reach out to folks in the industry, attend events, and connect with Unity users on platforms like LinkedIn. Building relationships can open doors that a CV just can't.

Tip Number 2

Show off your skills! Create a portfolio showcasing your best work in Unity and related projects. A strong portfolio can speak volumes about your capabilities and help you stand out from the crowd.

Tip Number 3

Prepare for interviews by brushing up on common technical questions and scenarios related to game development. Practice explaining complex concepts in simple terms, as you'll need to communicate effectively with both technical and non-technical stakeholders.

Tip Number 4

Don't forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're genuinely interested in joining our team at Unity.

We think you need these skills to ace Senior Unity Graphics Engineer, Studio Co-Development in Stratford-upon-Avon

Unity Engine
C#
C++
Game Development
Rendering Pipelines
GPU Architecture
Performance Optimisation Techniques

Some tips for your application 🫡

Tailor Your Application:Make sure to customise your CV and cover letter for the Senior Unity Graphics Engineer role. Highlight your experience with Unity and any relevant projects you've worked on. We want to see how your skills align with what we're looking for!

Show Off Your Technical Skills:Don’t hold back on showcasing your technical expertise! Mention your experience with C#, rendering pipelines, and any graphics APIs you’ve worked with. We love seeing candidates who can demonstrate their problem-solving abilities in complex game development environments.

Be Customer-Focused:Since this role involves working closely with customers, it’s important to highlight your customer service skills. Share examples of how you've successfully collaborated with clients or teams to achieve project goals. We value a proactive approach!

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team at StudySmarter!

How to prepare for a job interview at Unity South APAC (SEA, ANZ, IND Subcont.)

Know Your Unity Inside Out

Make sure you brush up on your knowledge of the Unity ecosystem, especially around C#, ScriptableObjects, and modern render pipelines. Be ready to discuss your experience with GPU profiling tools like NSight or RenderDoc, as well as any optimisation techniques you've used in past projects.

Show Off Your Problem-Solving Skills

Prepare examples of how you've tackled complex technical challenges in game development. Think about specific instances where you had to adapt to a customer's production environment or mentor less experienced developers. This will demonstrate your ability to communicate effectively and solve problems efficiently.

Get Familiar with the Company’s Projects

Research the types of games and projects that the company has worked on. Understanding their customer base and the challenges they face will help you tailor your responses during the interview and show that you're genuinely interested in contributing to their success.

Practice Your Communication Skills

Since this role involves working closely with external teams, practice explaining complex technical concepts in simple terms. You might be asked to describe your approach to a project or how you would educate clients on using Unity effectively, so being clear and concise is key.