Senior Graphics Engineer - Visual features in Stratford-upon-Avon

Senior Graphics Engineer - Visual features in Stratford-upon-Avon

Stratford-upon-Avon Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Develop and implement cutting-edge rendering features for the Universal Render Pipeline.
  • Company: Join Unity, the leading platform for creating games and interactive experiences.
  • Benefits: Enjoy a supportive work-life balance with a range of employee benefits.
  • Why this job: Shape the future of graphics for over 3.5 billion devices worldwide.
  • Qualifications: Experience in graphics programming, C++, and understanding of rendering pipelines.
  • Other info: Be part of a diverse team committed to innovation and inclusivity.

The predicted salary is between 36000 - 60000 £ per year.

The opportunity Unity Graphics is on a mission to rapidly advance innovation across our entire graphics stack, delivering the perfect balance of performance, quality, and the widest possible device reach. We are looking for a Graphics Engineer with a passion for continuous learning and collaboration, with a drive to democratize high-performance graphics for creators at every scale. In this role, you'll help us push the Universal Render Pipeline's capabilities to the next level, implement key features of our next-generation GPU-driven rendering pipeline, and address developer pain points. With the Unity runtime being installed on over 3.5 billion devices worldwide, this is a unique opportunity to shape the developer experience of the most widely used game engine in the world.

What you'll be doing:

  • Implement new rendering features in URP, such as advanced lighting, post-processing, and enhanced material workflows that scale across all platforms.
  • Help engineer our next-generation GPU-driven pipeline, helping to build systems that minimize CPU overhead.
  • Optimize rendering systems across all 20+ supported platforms, identifying and fixing bottlenecks to ensure we remain the performance leader.
  • Help maintain our core rendering systems by diagnosing and fixing bugs, ensuring stability and reliability for our developers.

What we're looking for:

  • Graphics programming in C++, with a grasp of 3D math, rendering algorithms, and shader languages.
  • Understanding of rendering pipelines, GPU architecture, and performance optimization techniques.
  • Debugging experience in a multithreaded environment, ideally multi-platform with tools such as Visual Studio, RenderDoc, XCode, JetBrains Rider.
  • Proficiency with performance analysis tools such as PIX, Superluminal, NVIDIA Nsight, Apple Instruments, or Android GPU Inspector.
  • Able to work in a diverse, distributed team and is motivated to help our entire developer community succeed.

You might also have:

  • Experience working on a commercial real-time rendering engine or similar large-scale interactive graphics application.
  • Familiarity with Unity's rendering architecture or related systems.
  • Working knowledge of modern graphics APIs (e.g., DirectX 12, Vulkan, Metal) and shader language models (SM5.x, 6.x, Slang).
  • Knowledge of C#. Experience implementing shaders or various rendering techniques.
  • Knowledge with data-driven architecture.

Additional information:

  • Relocation support is not available for this position.
  • Work visa/immigration sponsorship is not available for this position.

Life at Unity:

We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page. Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators.

If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

Senior Graphics Engineer - Visual features in Stratford-upon-Avon employer: Unity South APAC (SEA, ANZ, IND Subcont.)

Unity is an exceptional employer that fosters a culture of innovation and collaboration, making it an ideal place for a Senior Graphics Engineer to thrive. With a commitment to employee well-being and work-life balance, Unity offers a range of benefits and opportunities for professional growth in a diverse and inclusive environment. Working at Unity means being part of a leading platform that empowers creators across various industries, providing a unique chance to shape the future of graphics technology on a global scale.
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Contact Detail:

Unity South APAC (SEA, ANZ, IND Subcont.) Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Graphics Engineer - Visual features in Stratford-upon-Avon

✨Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those already at Unity. A friendly chat can open doors and give you insider info on what they're really looking for.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best graphics projects. Make sure to include any cool rendering features you've implemented or optimisations you've made. This is your chance to shine!

✨Tip Number 3

Prepare for the technical interview! Brush up on your C++ skills and be ready to discuss rendering algorithms and GPU architecture. Practising coding challenges can help you feel more confident.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're genuinely interested in joining the Unity team.

We think you need these skills to ace Senior Graphics Engineer - Visual features in Stratford-upon-Avon

Graphics Programming in C++
3D Math
Rendering Algorithms
Shader Languages
Rendering Pipelines
GPU Architecture
Performance Optimisation Techniques
Debugging in Multithreaded Environments
Visual Studio
RenderDoc
XCode
JetBrains Rider
Performance Analysis Tools
DirectX 12
Vulkan
Metal
C#
Data-Driven Architecture

Some tips for your application 🫡

Show Your Passion: When writing your application, let your enthusiasm for graphics engineering shine through! We want to see your passion for continuous learning and collaboration, so share any relevant projects or experiences that highlight this.

Tailor Your CV: Make sure your CV is tailored to the role. Highlight your experience with C++, 3D math, and rendering algorithms. We’re looking for specific skills, so don’t be shy about showcasing your expertise in performance optimisation and debugging!

Be Clear and Concise: Keep your application clear and to the point. Use bullet points where possible to make it easy for us to see your qualifications at a glance. Remember, we appreciate clarity just as much as creativity!

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team!

How to prepare for a job interview at Unity South APAC (SEA, ANZ, IND Subcont.)

✨Know Your Graphics Stuff

Make sure you brush up on your graphics programming skills, especially in C++. Familiarise yourself with 3D math, rendering algorithms, and shader languages. Being able to discuss these topics confidently will show that you're serious about the role.

✨Show Off Your Debugging Skills

Prepare to talk about your experience debugging in a multithreaded environment. Be ready to share specific examples of how you've tackled performance issues or bugs in previous projects, especially using tools like Visual Studio or RenderDoc.

✨Understand the Rendering Pipeline

Dive deep into Unity's rendering architecture and be prepared to discuss how you would implement new features in the Universal Render Pipeline. Knowing the ins and outs of GPU architecture and performance optimisation techniques will set you apart.

✨Be Ready for Collaboration

Since this role involves working in a diverse, distributed team, think of examples where you've successfully collaborated with others. Highlight your ability to communicate effectively and support your team, as this is key to helping the developer community succeed.

Senior Graphics Engineer - Visual features in Stratford-upon-Avon
Unity South APAC (SEA, ANZ, IND Subcont.)
Location: Stratford-upon-Avon

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