Senior Graphics Engineer, Unity Studio Productions in Stratford-upon-Avon
Senior Graphics Engineer, Unity Studio Productions

Senior Graphics Engineer, Unity Studio Productions in Stratford-upon-Avon

Stratford-upon-Avon Full-Time 50000 - 70000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Collaborate with game studios to optimise projects and solve technical challenges.
  • Company: Join Unity, the leading game engine powering billions of players worldwide.
  • Benefits: Enjoy comprehensive health insurance, generous vacation, and professional development opportunities.
  • Other info: Diverse team culture with excellent career growth potential.
  • Why this job: Make a real impact in the gaming industry while working with cutting-edge technology.
  • Qualifications: Experience in game development and strong problem-solving skills are essential.

The predicted salary is between 50000 - 70000 £ per year.

The Unity Studio Productions team is a group of highly skilled Software Developers and Technical Artists with deep expertise in the Unity platform. Our main goal is to help customers improve their projects, internal workflows, and resolve challenging technical problems, bridging with the Unity Engine team in the process. We provide short-term and long-term co-development services that can range from one week to eighteen months and beyond. Our customers include globally known game development studios and publishers in need of performance optimization, visual target attainment, porting to difficult platforms, and timely advisory on using Unity. If you're technically skilled, customer-focused, curious, and thrive on variety, this job will suit you.

Your day-to-day work will include collaborating with game development studios, optimizing their games, developing solutions for challenging problems, and helping ensure projects succeed. We are committed to maintaining a diverse team and welcome applicants with diverse experiences and backgrounds.

Responsibilities
  • Working closely with external customer teams in the United Kingdom to develop games and game production tools.
  • Assisting in the planning of customer projects by evaluating, scoping, and breaking down tasks and time estimates.
  • Building close relationships with Unity's internal development teams and providing customer feedback and production verification of future features of Unity technology and services.
  • Efficiently solving problems, communicating, and educating clients remotely and on-site at their offices.
  • Proactively training to remain at the forefront of Unity Engine technology and game content creation technology.
  • Visiting customers for short-term consultations and advising on improvements to existing projects.
Qualifications
  • Experience on a variety of game projects and platforms; not necessarily all Unity.
  • Understanding of technical challenges related to complex game development environments.
  • Ability to adapt to customer production environments and, in some cases, take over work streams in collaboration with the customer.
  • Ability to work closely in a team, plan, coordinate, communicate work intentions and progress, and deliver on time.
  • Proactive mentor with strong technical documentation skills and cross-departmental problem-solving ability; able to translate complex topics for both technical and non-technical stakeholders.
  • Ability to work independently, clarify tasks, assist the Project Manager and junior developers.
  • Ability to develop and debug code in a large multithreaded C# or C++ codebase, using a multi-platform engine (e.g., Unity, Unreal, in-house).
  • Understanding of rendering pipelines, GPU architecture, performance, and optimization techniques.
  • Deep technical expertise in the Unity ecosystem, including C#, ScriptableObjects, Addressables, Unity Lifecycle, and modern render pipelines (URP/HDRP).
  • Experience with modern graphics APIs (Metal, Vulkan, DirectX 12).
  • Experience with modern graphics techniques and shader languages (HLSL/GLSL, etc.).
  • Experience optimizing rendering performance on diverse target hardware (Mobile, PC, Console).
  • Proven ability with GPU profiling and debugging tools (e.g., NSight, PIX, RenderDoc, Xcode).
  • Proven ability to profile and optimize CPU, GPU, and memory usage using Unity Profiler, Frame Debugger, and RenderDoc.
Other preferred experiences
  • Experience (or strong interest) in high-performance paradigms like DOTS, ECS, and the C# Job System.
  • Experience with Version Control (Git/Perforce) in a production environment.
  • Experience delivering training, technical talks, and writing technical articles.
  • Awareness of AI/ML workflows and how to leverage emerging technologies to solve complex problems.
Additional information

This role requires residency in a city with an active USP Manager presence. Relocation support is not available for this position. Work visa/immigration sponsorship is not available for this position.

Benefits

At Unity, we offer a wide range of benefits designed to support well-being and work-life balance. Benefits eligibility, offerings, and coverage vary by country and employment status. Examples of benefits include comprehensive health, life, and disability insurance; commute subsidy; employee stock ownership; retirement plans; generous vacation and personal days; parental leave and family-care support; office snacks; mental health and wellbeing programs; employee resource groups; global employee assistance program; training and development programs; and volunteering and donation matching.

Life at Unity

Unity is the world’s leading game engine, powering play for more than 3 billion consumers each month. For more information, please visit www.unity.com. Unity is an equal opportunity employer. We celebrate employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If you require accommodations during the interview process, please contact us.

Senior Graphics Engineer, Unity Studio Productions in Stratford-upon-Avon employer: Unity South APAC (SEA, ANZ, IND Subcont.)

Unity is an exceptional employer for a Senior Graphics Engineer, offering a dynamic work environment where creativity and technical expertise thrive. With a strong commitment to employee well-being, Unity provides comprehensive benefits, including health insurance, generous vacation days, and professional development opportunities, all while fostering a diverse and inclusive culture. Located in the UK, you'll have the chance to collaborate with renowned game studios, ensuring your contributions make a meaningful impact in the gaming industry.
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Contact Detail:

Unity South APAC (SEA, ANZ, IND Subcont.) Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Graphics Engineer, Unity Studio Productions in Stratford-upon-Avon

✨Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those who work with Unity. Attend game dev meetups or online forums to connect with potential colleagues and get your name out there.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in game development and graphics engineering. Make sure to include projects that demonstrate your expertise in Unity and any other relevant platforms.

✨Tip Number 3

Prepare for interviews by brushing up on common technical questions related to Unity and graphics optimisation. Practice explaining complex concepts in simple terms, as you'll need to communicate effectively with both technical and non-technical stakeholders.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our team at Unity Studio Productions.

We think you need these skills to ace Senior Graphics Engineer, Unity Studio Productions in Stratford-upon-Avon

Unity Engine
C#
C++
Game Development
Performance Optimization
Rendering Pipelines
GPU Architecture
Technical Documentation
Problem-Solving Skills
Multithreading
Graphics APIs (Metal, Vulkan, DirectX 12)
Shader Languages (HLSL/GLSL)
GPU Profiling and Debugging Tools (NSight, PIX, RenderDoc, Xcode)
Version Control (Git/Perforce)
AI/ML Workflows

Some tips for your application 🫡

Tailor Your Application: Make sure to customise your CV and cover letter to highlight your experience with Unity and game development. We want to see how your skills align with the role, so don’t hold back on showcasing your relevant projects!

Show Off Your Technical Skills: Since this role is all about technical expertise, be sure to include specific examples of your work with C#, GPU profiling, and any modern graphics APIs you've used. We love seeing concrete evidence of your problem-solving abilities!

Be Customer-Focused: Remember, we’re looking for someone who can work closely with clients. Share any experiences where you’ve successfully collaborated with teams or provided solutions to customer challenges. It’s all about that customer-centric mindset!

Apply Through Our Website: We encourage you to submit your application through our website. It’s the best way for us to keep track of your application and ensure it gets the attention it deserves. Plus, it’s super easy!

How to prepare for a job interview at Unity South APAC (SEA, ANZ, IND Subcont.)

✨Know Your Unity Inside Out

Make sure you brush up on your Unity knowledge before the interview. Familiarise yourself with the latest features, rendering pipelines, and optimisation techniques. Being able to discuss your experience with C#, ScriptableObjects, and modern graphics APIs will show that you're not just technically skilled but also genuinely interested in the platform.

✨Showcase Your Problem-Solving Skills

Prepare examples of how you've tackled complex technical challenges in past projects. Be ready to explain your thought process and the steps you took to resolve issues. This will demonstrate your ability to think critically and adapt to customer production environments, which is key for this role.

✨Communicate Effectively

Since you'll be working closely with external teams, practice articulating your ideas clearly. Think about how you can translate complex topics for both technical and non-technical stakeholders. Good communication skills are essential, so consider doing mock interviews or discussing your experiences with friends to refine your delivery.

✨Be Customer-Focused

This role requires a strong customer focus, so be prepared to discuss how you've built relationships with clients in the past. Share specific instances where you provided feedback or training that led to project improvements. Showing that you understand the importance of collaboration and client satisfaction will set you apart.

Senior Graphics Engineer, Unity Studio Productions in Stratford-upon-Avon
Unity South APAC (SEA, ANZ, IND Subcont.)
Location: Stratford-upon-Avon

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