Senior Graphics Engineer in Stratford-upon-Avon

Senior Graphics Engineer in Stratford-upon-Avon

Stratford-upon-Avon Full-Time 36000 - 60000 £ / year (est.) No working from home possible
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At a Glance

  • Tasks: Develop and optimise cutting-edge rendering features for the Universal Render Pipeline.
  • Company: Join Unity, the leading platform for creating games and interactive experiences.
  • Benefits: Enjoy a supportive work-life balance with a range of employee benefits.
  • Other info: Be part of a diverse team committed to innovation and inclusivity.
  • Why this job: Shape the future of graphics for billions of devices worldwide.
  • Qualifications: Experience in graphics programming, C++, and performance optimisation techniques.

The predicted salary is between 36000 - 60000 £ per year.

The opportunity Unity Graphics is on a mission to rapidly advance innovation across our entire graphics stack, delivering the perfect balance of performance, quality, and the widest possible device reach. We are looking for a Graphics Engineer with a passion for continuous learning and collaboration, with a drive to democratize high-performance graphics for creators at every scale. In this role, you will help us push the Universal Render Pipeline's capabilities to the next level, implement key features of our next-generation GPU-driven rendering pipeline, and address developer pain points. With the Unity runtime being installed on over 3.5 billion devices worldwide, this is a unique opportunity to shape the developer experience of the most widely used game engine in the world.

What you will be doing:

  • Implement new rendering features in URP, such as advanced lighting, post-processing, and enhanced material workflows that scale across all platforms.
  • Help engineer our next-generation GPU-driven pipeline, helping to build systems that minimize CPU overhead.
  • Optimize rendering systems across all 20+ supported platforms, identifying and fixing bottlenecks to ensure we remain the performance leader.
  • Help maintain our core rendering systems by diagnosing and fixing bugs, ensuring stability and reliability for our developers.

What we are looking for:

  • Graphics programming in C++, with a grasp of 3D math, rendering algorithms, and shader languages.
  • Understanding of rendering pipelines, GPU architecture, and performance optimization techniques.
  • Debugging experience in a multithreaded environment, ideally multi-platform with tools such as Visual Studio, RenderDoc, XCode, JetBrains Rider.
  • Proficiency with performance analysis tools such as PIX, Superluminal, NVIDIA Nsight, Apple Instruments, or Android GPU Inspector.
  • Able to work in a diverse, distributed team and is motivated to help our entire developer community succeed.

You might also have:

  • Experience working on a commercial real-time rendering engine or similar large-scale interactive graphics application.
  • Familiarity with Unity's rendering architecture or related systems.
  • Working knowledge of modern graphics APIs (e.g., DirectX 12, Vulkan, Metal) and shader language models (SM5.x, 6.x, Slang).
  • Knowledge of C#. Experience implementing shaders or various rendering techniques.
  • Knowledge with data-driven architecture.

Additional information:

  • Relocation support is not available for this position.
  • Work visa/immigration sponsorship is not available for this position.

Life at Unity:

We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page. Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators.

If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us.

Senior Graphics Engineer in Stratford-upon-Avon employer: Unity South APAC (SEA, ANZ, IND Subcont.)

Unity is an exceptional employer that champions innovation and collaboration, offering a dynamic work environment where creativity thrives. With a commitment to employee well-being, Unity provides a comprehensive benefits package and fosters a culture of inclusivity, ensuring that every team member can grow and succeed in their career. Located at the forefront of the gaming industry, working at Unity means being part of a global leader that empowers creators across diverse fields, making a meaningful impact on millions of users worldwide.

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Contact Details:

Unity South APAC (SEA, ANZ, IND Subcont.) Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Graphics Engineer in Stratford-upon-Avon

Tip Number 1

Network like a pro! Reach out to current or former employees at Unity on LinkedIn. A friendly chat can give you insider info and maybe even a referral, which can really boost your chances.

Tip Number 2

Show off your skills! If you’ve got a portfolio of projects or contributions to open-source graphics engines, make sure to highlight them in your conversations. It’s all about demonstrating your passion and expertise.

Tip Number 3

Prepare for technical interviews by brushing up on your C++ and rendering algorithms. Practise coding challenges and be ready to discuss your past projects in detail. We want to see how you think and solve problems!

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining the Unity team.

We think you need these skills to ace Senior Graphics Engineer in Stratford-upon-Avon

Graphics Programming in C++
3D Math
Rendering Algorithms
Shader Languages
Understanding of Rendering Pipelines
GPU Architecture
Performance Optimisation Techniques

Some tips for your application 🫡

Show Your Passion:When writing your application, let your enthusiasm for graphics engineering shine through! We want to see your passion for continuous learning and collaboration, so share any relevant projects or experiences that highlight this.

Tailor Your CV:Make sure your CV is tailored to the role. Highlight your experience with C++, 3D math, and rendering algorithms. We’re looking for specific skills, so don’t be shy about showcasing your expertise in performance optimisation and debugging!

Be Clear and Concise:Keep your application clear and to the point. Use bullet points where possible to make it easy for us to see your qualifications at a glance. Remember, we appreciate clarity just as much as creativity!

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy to do!

How to prepare for a job interview at Unity South APAC (SEA, ANZ, IND Subcont.)

Know Your Graphics Stuff

Make sure you brush up on your graphics programming skills, especially in C++. Familiarise yourself with 3D math, rendering algorithms, and shader languages. Being able to discuss these topics confidently will show that you're ready to tackle the challenges of the role.

Showcase Your Problem-Solving Skills

Prepare to discuss specific examples where you've optimised rendering systems or debugged issues in a multithreaded environment. Highlight your experience with performance analysis tools like PIX or NVIDIA Nsight, as this will demonstrate your ability to address developer pain points effectively.

Understand the Company’s Vision

Research Unity's mission and values, especially their focus on democratizing high-performance graphics. Be ready to explain how your passion for continuous learning and collaboration aligns with their goals, and how you can contribute to pushing the Universal Render Pipeline's capabilities.

Practice Makes Perfect

Conduct mock interviews with friends or colleagues to practice articulating your thoughts clearly. Focus on explaining complex technical concepts in a way that's easy to understand, as communication is key in a diverse, distributed team like Unity's.