At a Glance
- Tasks: Investigate bugs and test Unity's graphics features across various devices.
- Company: Join a leading tech company focused on innovative graphics solutions.
- Benefits: Enjoy comprehensive health insurance, competitive retirement plans, and generous vacation days.
- Other info: Dynamic work environment with opportunities for personal and professional growth.
- Why this job: Dive into real-time 3D graphics and collaborate with experienced engineers.
- Qualifications: Basic understanding of graphics and some experience with console platforms.
The predicted salary is between 35000 - 45000 £ per year.
Opportunity Unity is looking for an enthusiastic Quality Engineer to join our Consoles and Platform Graphics team. In this role, you’ll support the delivery of high-quality graphics experiences across a wide range of devices and unique hardware platforms. You’ll work closely with senior engineers, QA teams, and developers to investigate and resolve bugs, test Unity’s graphics features, and ensure optimal performance across platforms. This is a great opportunity to work in a dynamic environment, learn from experienced engineers, and develop expertise in real-time 3D graphics.
What you’ll be doing:
- Investigate and reproduce bugs related to Unity’s Graphics features on specialised hardware and devices, to identify the root causes of reported issues.
- Conduct testing of Unity Graphics features across a wide range of devices to ensure consistent performance and compatibility.
- Execute performance testing, collect data, and identify potential optimisations to enhance graphics performance on platforms.
- Communicate findings to cross‑functional teams, providing detailed reports on bugs, performance issues, and testing outcomes.
- Stay up to date with the latest hardware and graphics technologies to help enhance Unity's compatibility and performance on new devices.
What we’re looking for:
- Basic understanding of real‑time graphics, rendering techniques, or game engines (Unity preferred).
- Some familiarity with console platforms (Sony, Nintendo, Microsoft) and their hardware ecosystems.
- Passion for problem‑solving with a keen interest in debugging and troubleshooting technical issues.
- Excellent attention to detail and a strong drive to ensure quality across a variety of devices and hardware configurations.
- Good communication skills, with the ability to clearly document findings and collaborate with cross‑functional teams.
- Basic experience with testing methodologies and tools (performance testing is a plus).
- Basic working knowledge of AI (cursor of Claude preferable).
You might also have:
- Familiarity with debugging tools such as RenderDoc, Razor, Xcode Instruments, or Android Profiler.
- Knowledge of programming languages or scripting (e.g., C#, Python).
- QA Knowledge or previous experience.
- Hands‑on experience with graphics programming or shader development.
- Understanding of Metal, Vulkan, and OpenGL.
- Working knowledge of XR devices and ecosystems.
Additional information:
- Relocation support is not available for this position.
- Work visa/immigration sponsorship is not available for this position.
Benefits:
- Comprehensive health, life, and disability insurance.
- Commute subsidy.
- Employee stock ownership.
- Competitive retirement/pension plans.
- Generous vacation and personal days.
- Support for new parents through leave and family‑care programs.
- Office food snacks.
- Mental health and wellbeing programs and support.
- Employee resource groups.
- Global employee assistance program.
- Training and development programs.
- Volunteering and donation matching program.
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language, as frequent and regular communication with colleagues and partners worldwide occurs in English. Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation or any other protected status in accordance with applicable law.
Quality Engineer, Graphics in Stratford-upon-Avon employer: Unity South APAC (SEA, ANZ, IND Subcont.)
Contact Detail:
Unity South APAC (SEA, ANZ, IND Subcont.) Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Quality Engineer, Graphics in Stratford-upon-Avon
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those who work at Unity or similar companies. A friendly chat can open doors and give you insights that job postings just can't.
✨Tip Number 2
Show off your skills! Create a portfolio or a GitHub repo showcasing any projects related to graphics or game engines. This gives potential employers a taste of what you can do beyond your CV.
✨Tip Number 3
Prepare for interviews by brushing up on common technical questions related to graphics and debugging. Practise explaining your thought process clearly, as communication is key in cross-functional teams.
✨Tip Number 4
Don't forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're genuinely interested in joining our team.
We think you need these skills to ace Quality Engineer, Graphics in Stratford-upon-Avon
Some tips for your application 🫡
Show Your Passion for Graphics: When writing your application, let your enthusiasm for real-time graphics and problem-solving shine through. We want to see that you’re genuinely excited about the opportunity to work with Unity’s graphics features and tackle technical challenges head-on.
Be Specific About Your Experience: Don’t just list your skills; give us examples! If you’ve worked with debugging tools or have experience in performance testing, share specific projects or situations where you applied these skills. This helps us understand how you can contribute to our team.
Communicate Clearly: Since good communication is key in this role, make sure your application is well-structured and easy to read. Use clear language to document your findings and experiences, as this reflects your ability to collaborate with cross-functional teams effectively.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you don’t miss out on any important updates regarding your application status. Plus, it’s super easy!
How to prepare for a job interview at Unity South APAC (SEA, ANZ, IND Subcont.)
✨Know Your Graphics Basics
Brush up on your understanding of real-time graphics and rendering techniques. Familiarity with Unity is a big plus, so make sure you can discuss its features and how they relate to the role. This will show your enthusiasm and readiness to dive into the technical aspects.
✨Familiarise Yourself with Debugging Tools
Get to know tools like RenderDoc, Razor, and Xcode Instruments before your interview. Being able to talk about how you've used these tools or similar ones in the past will demonstrate your hands-on experience and problem-solving skills.
✨Prepare for Performance Testing Questions
Since performance testing is mentioned in the job description, be ready to discuss any relevant experience you have. Think of examples where you identified optimisations or resolved performance issues, and be prepared to explain your thought process.
✨Communicate Clearly and Confidently
Practice articulating your thoughts clearly, especially when discussing technical topics. Good communication is key in this role, so consider doing mock interviews with friends or using online platforms to refine your delivery and ensure you can document findings effectively.