Senior Graphics Engineer - Real-Time Rendering & Debugging

Senior Graphics Engineer - Real-Time Rendering & Debugging

Full-Time No working from home possible
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Unity is seeking a highly skilled graphics engineer to diagnose and resolve complex graphics and performance issues across a wide range of hardware. You will work on the runtime stack, implement fixes, and collaborate with platform teams to ensure solid cross-platform delivery.

The role requires strong C++, multithreaded systems experience, shader coding capabilities, and familiarity with GPU debugging tools like RenderDoc. A degree in maths, CS, or physics is expected.

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Senior Graphics Engineer - Real-Time Rendering & Debugging employer: Unity Software Limited

Unity is an exceptional employer that prioritises employee well-being and professional growth, offering a comprehensive benefits package including health insurance, competitive retirement plans, and generous vacation days. With a vibrant work culture that fosters inclusivity and innovation, employees are encouraged to thrive in their roles while contributing to the success of a leading platform in the gaming industry. Located in Western Europe, this role provides unique opportunities to engage with diverse markets and collaborate with talented professionals across the globe.

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Contact Details:

Unity Software Limited Recruitment Team