Simulation & Visualisation 3D Artist in Telford

Simulation & Visualisation 3D Artist in Telford

Telford Full-Time 35000 - 45000 Β£ / year (est.) No working from home possible
Ultimate.ai

At a Glance

  • Tasks: Create stunning 3D visuals for the British Army's Challenger 3 tank training solutions.
  • Company: Join RBSL, a leader in innovative engineering and training solutions.
  • Benefits: Enjoy competitive salary, flexible working, and generous holiday allowance.
  • Other info: Hybrid work model with excellent career growth opportunities and fun perks.
  • Why this job: Make a real impact with cutting-edge technology in a dynamic team environment.
  • Qualifications: Degree in Computer Games Art and experience with 3D modelling software required.

The predicted salary is between 35000 - 45000 Β£ per year.

  • What We Are Looking For
  • Simulation & Visualisation 3D Artist
  • Hybrid | Telford | Full time, Perm | Engineering | Challenger 3 Programme
  • Position Overview

RBSL is working on projects to deliver training solutions for the British Army's new Challenger 3 (CR3) Main Battle Tank (MBT).

Using Game Engines and 3D toolsets, we will be working with CAD, complex instructional and procedural data to deliver cutting edge interactive training solutions.

This role will report into the Simulation and Visualisation Lead.

  • What You Will Be Doing
  • Work with subject-matter experts (SMEs) and engineers to visually interpret complex mechanical systems, processes, or assembly steps
  • Import, clean, and prepare CAD models for use in Unreal Engine
  • Create models/assets where required, following a cost-efficient approach
  • Optimise geometry and assets to meet real-time performance requirements
  • Create and manage UVs, materials, and textures for the solution
  • Rig mechanical and interactive models to support animations in Unreal Engine
  • Work closely with the team to support asset integration and functionality
  • Maintain organised asset libraries and project documentation
  • Create exciting and professional promotional visualisation material for current and future projects
  • Develop clear and readable visualisations for training steps, indicators, animations, and guidance elements.
  • Support programming team by creating skeletal and animation setups
  • Contribute to continuous improvement of development methodology and delivery pipeline.
  • Working with Customer, User, Engineering and Procurement teams to assist in resolving design queries, problems and conflicts.
  • Schedule own work to meet target timescales and deliverable milestones.
  • Perform self-verification of own tasks to ensure completeness and quality of information.
  • Provide engineering input to project submissions including cost estimating, project plans, and progress reports.
  • What Qualifications You Should Have

Essential

  • Degree-qualified in Computer Games Art or relevant games discipline with post-graduate experience in a suitable artist role.
  • Extensive experience of 3D modelling software (Blender/3DS Max), including (but not limited to):
  • High and Low Poly Modelling
  • UV Unwrapping and Layout
  • Rigging
  • Realistic Material and Texture Creation (Blender/Substance Painter)
  • Animation Workflows
  • Import/Export Pipeline Management
  • Ability to identify and develop new visualisation capabilities required by the business and maintain legacy products.
  • Good communication skills – capable of discussing technical solutions with non-technical colleagues.
  • Ability to work effectively with anyone with different skill sets, personalities, work styles, or motivation level.
  • Ability to build trust, find common ground, have empathy, and ultimately build good relationships with people at all levels in both customer / supplier and RBSL communities.

Desirable

β€’ Knowledge of Unreal Engine 5 including (but not limited to)

  • Asset Pipeline
  • Performance Optimisation
  • Material Editor and Workflows
  • Lighting and Rendering Pipeline
  • Niagara VFX Proficiency
  • Agile development experience.
  • Decimation and Optimisation of 3D CAD models (Pixyz)
  • Experience working with CAD data in Games Engines
  • Plastic SCM/Unity version control.
  • Youtrack issue and task tracking.

What We Offer You

  • Competitive salaries reviewed each year against market rates
  • Annual bonus incentive scheme for all employees
  • 37 hours over 4.5 days working week
  • Employer pension contributions up to 10%
  • Hybrid and flexible working
  • Life assurance cover
  • 5 weeks holiday plus bank holidays
  • Holiday purchase scheme
  • Health cash plan
  • Salary sacrifice benefits including cycle to work and electric vehicles schemes
  • Access to high street and gym discounts and cashback
  • Long Service rewards with additional holiday
  • Enhanced maternity and paternity benefits
  • Free access to onsite gym
  • Contact Information
  • Contact Person: Iwona Kurpiewska
  • #J-18808-Ljbffr

Simulation & Visualisation 3D Artist in Telford employer: Ultimate.ai

At Dematic, we pride ourselves on being an exceptional employer that values innovation and personal growth. Our collaborative work culture fosters creativity and empowers employees to take charge of their careers while tackling complex technical challenges in a dynamic environment. With competitive compensation, career development opportunities, and a commitment to diversity and inclusion, joining our team means becoming part of a global leader in logistics solutions where your contributions truly matter.

Ultimate.ai

Contact Details:

Ultimate.ai Recruitment Team

We think you need these skills to ace Simulation & Visualisation 3D Artist in Telford

3D Modelling Software (Blender/3DS Max)
High and Low Poly Modelling
UV Unwrapping and Layout
Rigging
Realistic Material and Texture Creation (Blender/Substance Painter)
Animation Workflows
Import/Export Pipeline Management