At a Glance
- Tasks: Lead and deliver engaging game design modules for students in a dynamic learning environment.
- Company: Join a renowned university committed to innovation and cultural development in Northern Ireland.
- Benefits: Enjoy flexible working options, competitive salary, and a supportive family-friendly workplace.
- Why this job: Shape the future of game design education while making a real impact on students' careers.
- Qualifications: Must have a relevant degree or PhD and experience in teaching game design and development.
- Other info: The university values diversity and is dedicated to gender equality in higher education.
The predicted salary is between 35000 - 49000 £ per year.
Overview
Job Title: Lecturer in Games Design and Development
School: School of Arts and Humanities
Campus: Derry~Londonderry
Salary: Academic Grade 7/8 (£41,086 – £58,260 per annum, pro rata)
Duration: Permanent / Full-Time
Closing Date: 15th September 2025
Reference Number: 037746
About Us
We are a university with a national and international reputation for excellence, innovation and regional engagement, making a major contribution to the economic, social and cultural development of Northern Ireland.
Our core business activities are teaching and learning, widening access to education, research and innovation, and technology and knowledge transfer.
The Role
The roles key focus is to take responsibility for the management and delivery of game modules within the new BSc in Games Design and Development course and/or any Master\\\’s programmes that may emerge from this department in the future. This includes but is not limited to teaching, student assessment, curriculum development, project development and management, student recruitment, annual reporting and managing assessment. You will support the evolution of module design over time to maintain industry relevance and deliver subject-specific learning and teaching materials to students, and you will run assessment activities as is appropriate to the field.
About You
- An upper second-class honours degree or a Master’s in a relevant subject area such as Games Design, Games Development, Technical Art, 3D Modelling, Animation, or a cognate Computer Science degree.
- A PhD in a creative technology or science-related field.
- Demonstrable substantial knowledge and ability with core game development skills such as programming, 3D content creation and the use of commercial-level development tools (e.g. Unity, Unreal, or similar).
- Experience of teaching relevant content for game design and development in higher education.
Further information can be found in the candidate briefing document, available to download from the advert on the Ulster University Jobs portal.
Please find our employee benefits on our website.
The School of Arts & Humanities holds a Bronze Athena SWAN Award in recognition of our commitment to advancing Gender equality in higher education. You can read more about what this means on our University website.
The University has a range of initiatives to support a family-friendly working environment, including flexible working.
The University is an equal opportunities employer and welcomes applicants from all sections of the community, particularly from those with disabilities. Appointment will be made on merit.
Details
- Seniority level: Mid-Senior level
- Employment type: Full-time
- Job function: Education and Training
- Industries: Higher Education
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Locations
Lecturer in Games Design and Development employer: Ulster University
Contact Detail:
Ulster University Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lecturer in Games Design and Development
✨Tip Number 1
Network with professionals in the games design and development field. Attend industry events, workshops, or conferences to meet potential colleagues and learn about the latest trends. This can help you gain insights into what universities are looking for in candidates.
✨Tip Number 2
Showcase your portfolio effectively. As a lecturer, having a strong portfolio that highlights your projects and teaching experiences is crucial. Make sure to include examples of your work in game design and development, as well as any innovative teaching methods you've employed.
✨Tip Number 3
Familiarise yourself with the university's current curriculum and any recent developments in their programmes. Understanding their approach to games design and development will allow you to tailor your discussions during interviews and demonstrate how you can contribute to their goals.
✨Tip Number 4
Prepare to discuss your vision for the future of games education. Be ready to share ideas on how you would enhance the curriculum, engage students, and incorporate industry trends. This shows your commitment to evolving the programme and keeping it relevant.
We think you need these skills to ace Lecturer in Games Design and Development
Some tips for your application 🫡
Understand the Role: Read the job description thoroughly to grasp the responsibilities and requirements of the Lecturer in Games Design and Development position. Tailor your application to highlight how your skills and experiences align with these expectations.
Highlight Relevant Experience: Emphasise your teaching experience and any relevant industry experience in game design and development. Be specific about the modules you have taught and the tools you are proficient in, such as Unity or Unreal Engine.
Craft a Strong Personal Statement: Write a compelling personal statement that reflects your passion for games design and development, your teaching philosophy, and your vision for contributing to the university's programmes. Make sure to connect your background to the role's focus on curriculum development and student engagement.
Proofread Your Application: Before submitting, carefully proofread your application for any spelling or grammatical errors. A polished application demonstrates professionalism and attention to detail, which are crucial in an academic setting.
How to prepare for a job interview at Ulster University
✨Showcase Your Teaching Experience
Be prepared to discuss your previous teaching roles and how you've engaged students in the subject matter. Highlight specific examples of successful lessons or projects you've led, especially in game design and development.
✨Demonstrate Industry Knowledge
Familiarise yourself with current trends and technologies in game design and development. Be ready to discuss how you would incorporate these into your teaching and curriculum development to keep the course relevant.
✨Prepare for Technical Questions
Expect questions about your technical skills, particularly in programming and 3D content creation. Brush up on your knowledge of tools like Unity and Unreal, and be ready to explain how you've used them in past projects.
✨Engage with the University’s Values
Research the university's commitment to equality and community engagement. Be prepared to discuss how you can contribute to these values, particularly in relation to advancing gender equality and supporting a diverse student body.