At a Glance
- Tasks: Create stunning 3D assets and immersive environments for video games.
- Company: Join UGames Software, a dynamic video game studio in Manchester.
- Benefits: Enjoy a supportive work culture with autonomy and a focus on work-life balance.
- Why this job: Be part of an exciting team that values creativity and innovation in gaming.
- Qualifications: Degree in graphic design or similar; experience with 3D modelling software required.
- Other info: This is a full-time, fixed-term role based in Manchester.
The predicted salary is between 20000 - 30000 Β£ per year.
CompanyUGames Software is a video game studio located in Manchester. We create video games and develop tools for automation. We will support you in every way to can be the best at what you do. You can expect to have a decent amount of autonomy in your work and in your work day. We recognise the importance of enjoying what you do and having a work-life balance.
Pay: Β£25,000/yr
Location: 269 Great Ancoats St, Manchester M4 7DB
Contract: Fixed term, full time
The Role:
- Model and texture game-ready 3D assets. Optimise for real-time rendering performance while maintaining visual quality.
- Design and assemble immersive 3D environments for game scenes using provided 3D assets, ensuring visual quality and creativity.
- Develop lighting setups to enhance the atmosphere, including natural lighting, shadows, and other visual effects.
- Work closely with other team members to bring the game vision to life.
Required Skills and Qualifications:
- A degree in graphic design or a similar discipline.
- Understanding of lighting principles to create realistic and atmospheric environments.
- Experience with 3D modelling software. Ability to modify and optimise 3D models, including UV mapping and adjusting geometry.
- The candidate must be willing to learn and use Unity as part of their workflow.
- Ability to commute: Manchester (required).
Graphic Designer employer: UGames Software Limited
Contact Detail:
UGames Software Limited Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Graphic Designer
β¨Tip Number 1
Familiarise yourself with the latest trends in game design and 3D modelling. Follow industry leaders on social media and engage with their content to stay updated and show your passion for the field.
β¨Tip Number 2
Build a strong portfolio showcasing your best work, particularly projects that highlight your skills in 3D modelling and lighting. Make sure to include examples that demonstrate your ability to create immersive environments.
β¨Tip Number 3
Network with other professionals in the gaming industry, especially those who work in Manchester. Attend local events or join online communities to connect with potential colleagues and learn about job opportunities.
β¨Tip Number 4
Prepare to discuss your understanding of Unity during interviews. Familiarise yourself with its features and how it integrates into the game development process, as this will demonstrate your willingness to learn and adapt.
We think you need these skills to ace Graphic Designer
Some tips for your application π«‘
Tailor Your CV: Make sure your CV highlights relevant experience in graphic design and 3D modelling. Include specific projects where you've modelled and textured game-ready assets, as well as any experience with lighting setups.
Craft a Compelling Cover Letter: In your cover letter, express your passion for video games and how your skills align with the role at CompanyUGames Software. Mention your willingness to learn Unity and how you can contribute to the teamβs vision.
Showcase Your Portfolio: Include a link to your portfolio that showcases your best work in 3D modelling and environment design. Make sure to highlight projects that demonstrate your understanding of lighting principles and real-time rendering performance.
Proofread Your Application: Before submitting, carefully proofread your application materials. Check for spelling and grammar errors, and ensure that all information is clear and concise. A polished application reflects your attention to detail.
How to prepare for a job interview at UGames Software Limited
β¨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work. Include a variety of projects that demonstrate your skills in 3D modelling, texturing, and lighting. Be prepared to discuss the thought process behind each piece.
β¨Understand the Companyβs Vision
Research CompanyUGames and their games before the interview. Understanding their style and the types of games they create will help you tailor your responses and show that you're genuinely interested in contributing to their projects.
β¨Demonstrate Your Technical Skills
Be ready to discuss your experience with 3D modelling software and any relevant tools you've used. If possible, prepare to showcase how you optimise models for real-time rendering and explain your approach to UV mapping and geometry adjustments.
β¨Emphasise Team Collaboration
Since the role involves working closely with other team members, highlight your ability to collaborate effectively. Share examples of past experiences where teamwork led to successful project outcomes, and express your enthusiasm for contributing to a creative environment.