At a Glance
- Tasks: Create stunning 3D assets and immersive environments for video games.
- Company: Join UGames Software, a dynamic video game studio in Manchester.
- Benefits: Enjoy autonomy, work-life balance, and support to excel in your role.
- Why this job: Be part of a creative team that values your input and fosters growth.
- Qualifications: Degree in graphic design or similar; experience with 3D modelling software required.
- Other info: Fixed term, full-time position with a salary of Β£25,000/year.
The predicted salary is between 20000 - 30000 Β£ per year.
CompanyUGames Software is a video game studio located in Manchester. We create video games and develop tools for automation. We will support you in every way to can be the best at what you do. You can expect to have a decent amount of autonomy in your work and in your work day. We recognise the importance of enjoying what you do and having a work-life balance.
Location: 269 Great Ancoats St, Manchester M4 7DB
Contract: Fixed term, full time
The Role:
- Model and texture game-ready 3D assets. Optimise for real-time rendering performance while maintaining visual quality.
- Design and assemble immersive 3D environments for game scenes using provided 3D assets, ensuring visual quality and creativity.
- Develop lighting setups to enhance the atmosphere, including natural lighting, shadows, and other visual effects.
- Work closely with other team members to bring the game vision to life.
Required Skills and Qualifications:
- A degree in graphic design or a similar discipline.
- Understanding of lighting principles to create realistic and atmospheric environments.
- Experience with 3D modelling software. Ability to modify and optimise 3D models, including UV mapping and adjusting geometry.
- The candidate must be willing to learn and use Unity as part of their workflow.
- Ability to commute: Manchester (required).
Locations
Graphic Designer employer: UGames Software Limited
Contact Detail:
UGames Software Limited Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Graphic Designer
β¨Tip Number 1
Familiarise yourself with the latest trends in game design and 3D modelling. Follow industry leaders on social media and engage with their content to stay updated and show your passion for the field.
β¨Tip Number 2
Build a strong portfolio showcasing your best work, especially projects that highlight your skills in 3D modelling and lighting. Make sure to include examples that demonstrate your ability to create immersive environments.
β¨Tip Number 3
Network with other professionals in the gaming industry, particularly those who work in Manchester. Attend local events or join online communities to connect with potential colleagues and learn about job opportunities.
β¨Tip Number 4
Prepare to discuss your experience with Unity during interviews. Familiarise yourself with its features and how they apply to your workflow, as this will demonstrate your willingness to learn and adapt to the studio's needs.
We think you need these skills to ace Graphic Designer
Some tips for your application π«‘
Tailor Your CV: Make sure your CV highlights relevant experience in graphic design and 3D modelling. Include specific projects where you've modelled and textured game-ready assets, as well as any experience with lighting setups.
Craft a Compelling Cover Letter: In your cover letter, express your passion for video games and how your skills align with the role at CompanyUGames. Mention your willingness to learn Unity and how you can contribute to the teamβs vision.
Showcase Your Portfolio: Include a link to your online portfolio that showcases your best work in 3D modelling and environment design. Make sure to highlight projects that demonstrate your understanding of lighting principles and real-time rendering.
Proofread Your Application: Before submitting, carefully proofread your CV and cover letter for any spelling or grammatical errors. A polished application reflects your attention to detail, which is crucial in graphic design.
How to prepare for a job interview at UGames Software Limited
β¨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work. Include a variety of projects that demonstrate your skills in 3D modelling, texturing, and lighting. Be prepared to discuss the thought process behind each piece.
β¨Understand the Companyβs Vision
Research CompanyUGames and their games before the interview. Familiarise yourself with their style and the types of projects they undertake. This will help you align your answers with their vision and show your genuine interest in the role.
β¨Prepare for Technical Questions
Expect questions about your experience with 3D modelling software and lighting principles. Brush up on your technical knowledge and be ready to discuss how you optimise assets for real-time rendering. Demonstrating your problem-solving skills can set you apart.
β¨Emphasise Team Collaboration
Since the role involves working closely with other team members, highlight your ability to collaborate effectively. Share examples of past experiences where you contributed to a team project, showcasing your communication skills and adaptability.