Senior Technical Animator

Senior Technical Animator

Full-Time 45000 - 60000 € / year (est.) Home office (partial)
Ubisoft

At a Glance

  • Tasks: Design and build rigging systems for high-quality gaming assets in Rainbow Six.
  • Company: Join Ubisoft, a global leader in gaming with a diverse and innovative culture.
  • Benefits: Flexible hours, 25 days leave, private healthcare, and personal development resources.
  • Other info: Enjoy a vibrant work environment focused on creativity and mental wellbeing.
  • Why this job: Contribute to iconic games and collaborate with international teams on creative projects.
  • Qualifications: Experience in character rigging, 3D software, and mentoring artists.

The predicted salary is between 45000 - 60000 € per year.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

As a Senior Technical Animator on the Rainbow Six brand, you’ll play a key role in designing and building rigging systems that support the creation of a variety of high-quality assets. Your technical proficiency with character aesthetics will bring immersive, authentic worlds to life. You’re adaptable, thrive on creative challenges, and take pride in shaping the visual identity of realistic AAA games through thoughtful animation systems.

Working closely with multidisciplinary team members, you’ll ensure a cohesive visual style across features, with a core focus on gameplay character elements, such as skinning, physics, and modelling. Your ability to translate mock‑ups into high‑quality integrated visualisations will help guide production and inspire the wider art team. You’re passionate about your craft and committed to continuous improvement. From conducting in‑depth research to participating in peer reviews, you actively seek and provide constructive feedback to elevate the team’s artistic output.

This is more than just a role! It’s an opportunity to contribute to a globally recognised franchise, collaborate with international teams, and see your character rigging come to life in one of the industry’s most respected series. You will play an integral part in telling a story, communicating the Director’s creative vision through realistic character movement and interaction inspired by the project’s narrative and design.

As a natural collaborator and communicator, you’ll help motivate fellow Animators & Riggers, and take pride in knowing your work plays a key part in the Rainbow Six legacy.

What you’ll bring:

  • A portfolio/showreel consisting of Character Rigging, ideally with deformation and scene structures.
  • Working knowledge of industry‑standard 3D software, such as 3DS Max or Maya.
  • 3D Modelling experience.
  • Ability to mentor Artists and Animators.
  • Attention to detail.
  • Ideally, experience in a full development life‑cycle.

What we’ll provide:

  • Everything you need to keep your life in balance – flexible core hours, 25 days of annual leave, Christmas shutdown, and a plan that will enable you to work from anywhere in the EU for up to four weeks per year.
  • Life insurance, income insurance, private healthcare, an annual well‑being allowance, and more.
  • Generous resources committed to your perpetual personal and professional development.
  • Investment in our community – with paid volunteering days.
  • Fun and entertainment – with free games, activities, and celebrations.
  • Generous relocation support – should you need it.

We put our people first through nurturing their creativity and wellbeing, and the reason we continue to create engaging and compelling AAA titles that are loved across the world. We also value the art of collaboration and a sense of belonging, which is why we’ve embraced a working model that requires our team members to be on‑site, fostering a vibrant and creative work environment that unites us in pursuing our shared goals. Positive mental health and wellbeing at work are priorities for us. We are a Gold Employer in the Mind Workplace Wellbeing Index, and partners of Safe in Our World. We run an inclusive Wellbeing Champions programme and provide a wide range of training and resources to support all of our people to proactively discuss and manage their own mental health, as well as support their team members.

Senior Technical Animator employer: Ubisoft

Ubisoft is an exceptional employer that prioritises creativity, collaboration, and employee wellbeing. With a vibrant work culture that encourages innovation and personal growth, employees enjoy flexible working hours, generous leave policies, and comprehensive health benefits. As part of a globally recognised franchise, you will have the opportunity to contribute to iconic gaming experiences while being supported in your professional development and mental health.

Ubisoft

Contact Detail:

Ubisoft Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Technical Animator

Tip Number 1

Get your portfolio in tip-top shape! Make sure it showcases your best character rigging work, especially with deformation and scene structures. This is your chance to shine, so let your creativity and technical skills do the talking!

Tip Number 2

Network like a pro! Connect with other animators and industry professionals on platforms like LinkedIn or even gaming forums. You never know who might have the inside scoop on job openings or can give you a leg up in the application process.

Tip Number 3

Prepare for interviews by brushing up on your knowledge of industry-standard software like 3DS Max or Maya. Be ready to discuss your experience with 3D modelling and how you can contribute to the Rainbow Six brand's visual identity.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in being part of our creative journey at Ubisoft. Don’t miss out!

We think you need these skills to ace Senior Technical Animator

Character Rigging
3D Modelling
3DS Max
Maya
Attention to Detail
Mentoring Skills
Animation Systems Design

Some tips for your application 🫡

Showcase Your Skills:Make sure your portfolio or showreel highlights your character rigging skills, especially with deformation and scene structures. We want to see your best work that reflects your technical proficiency and creativity!

Tailor Your Application:When applying, tailor your CV and cover letter to reflect the specific requirements of the Senior Technical Animator role. Mention your experience with industry-standard 3D software like 3DS Max or Maya, and how you’ve contributed to previous projects.

Be Authentic:Let your passion for animation and gaming shine through in your application. Share your journey, what inspires you, and how you envision contributing to the Rainbow Six legacy. We love seeing genuine enthusiasm!

Apply Through Our Website:Don’t forget to apply through our website! It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re serious about joining our team at Ubisoft!

How to prepare for a job interview at Ubisoft

Showcase Your Portfolio

Make sure to bring a well-organised portfolio or showreel that highlights your character rigging skills. Include examples of deformation and scene structures, as this will demonstrate your technical proficiency and creativity in bringing characters to life.

Know Your Software

Brush up on your knowledge of industry-standard 3D software like 3DS Max or Maya. Be prepared to discuss your experience with these tools and how you've used them in past projects, especially in relation to character aesthetics and animation systems.

Emphasise Collaboration

Since the role involves working closely with multidisciplinary teams, be ready to share examples of how you've collaborated with others in previous roles. Highlight your ability to mentor fellow artists and animators, as well as how you’ve contributed to a cohesive visual style in past projects.

Prepare for Technical Questions

Expect to face technical questions related to rigging, skinning, and physics. Brush up on your knowledge of these areas and think about how you can explain complex concepts clearly. This will show your depth of understanding and passion for the craft.